Player Matchup

Geb
Geb
Gnallsmurfen
Geb
Level 26
God Stats
14W - 14L
1,564 SR
Queue Stats
68W - 63L
1,456 Elo+
Solo
Set
Set
MonsterFishHD
Set
Level 8
God Stats
0W - 2L
1,279 SR
Queue Stats
0W - 5L
1,167 Elo+
Solo
Tyr
Tyr
OmenaCogro
Tyr
Level 41
God Stats
8W - 22L
1,399 SR
Queue Stats
243W - 276L
1,381 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
OnNoPe
Morgan Le Fay
Level 16
God Stats
4W - 7L
1,685 SR
Queue Stats
11W - 13L
1,509 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
penguin_liam
Ah Muzen Cab
Level 29
God Stats
25W - 28L
1,474 SR
Queue Stats
214W - 233L
1,406 Elo+
Solo
Team Averages
Level 24
1,480 SR
1,384 Elo+

VS

Team Averages
Level 20
1,526 SR
1,425 Elo+
Achilles
Achilles
 
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ChungsClapU
Danzaburou
Level 28
God Stats
19W - 15L
1,450 SR
Queue Stats
113W - 117L
1,443 Elo+
Solo
Bellona
Bellona
OnE_Replay_OnE
Bellona
Level 7
God Stats
6W - 5L
1,705 SR
Queue Stats
8W - 9L
1,385 Elo+
Party 1
Olorun
Olorun
TechnoStar
Olorun
Level 7
God Stats
9W - 7L
1,641 SR
Queue Stats
10W - 11L
1,385 Elo+
Party 1
Fafnir
Fafnir
Wayllender26
Fafnir
Level 30
God Stats
1W - 2L
1,332 SR
Queue Stats
133W - 122L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 6
9,412
495
7,709
18,484
19,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 8 / 1
7,655
403
5,514
13,092
4,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
9 / 3 / 4
10,286
541
14,735
14,353
16,108
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
OnNoPe
Morgan Le Fay
14
4 / 8 / 0
9,493
500
14,310
15,289
7,864
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
penguin_liam
Ah Muzen Cab
15
2 / 9 / 2
9,387
494
7,568
13,723
5,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
18 / 1 / 4
12,091
636
25,641
21,120
12,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
ChungsClapU
Danzaburou
19
5 / 1 / 4
11,770
619
14,007
10,308
3,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 9 / 1
9,057
477
4,662
14,115
10,633
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
TechnoStar
Olorun
13
1 / 6 / 6
7,949
418
7,078
11,098
4,479
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
14
5 / 0 / 13
10,802
569
6,104
18,658
24,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
58
17
Kills
30
30
Deaths
17
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
18
1
4
20
W
Danzaburou
ChungsClapU
Danzaburou
5
1
4
7
L
1
2
6
2
L
1
8
1
0.19
L
9
3
4
3.67
W
1
9
1
0.17
L
Morgan Le Fay
OnNoPe
Morgan Le Fay
4
8
0
0.5
W
Olorun
TechnoStar
Olorun
1
6
6
0.67
W
Fafnir
5
0
13
11.5
L
Ah Muzen Cab
penguin_liam
Ah Muzen Cab
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,836
Damage
57,492
74,941
Taken
75,299
53,774
Mitigated
56,014
17,361
Healing
21,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
25,641
8,148
0
10,037
21,120
12,357
93
6,237
14,883
0
87,897
W
Danzaburou
ChungsClapU
Danzaburou
14,007
6,399
271
6,136
10,308
3,857
3,292
1,758
8,550
0
105,593
L
7,709
754
0
2,710
18,484
19,649
130
4,274
14,210
29,813
0
L
5,514
2,170
0
1,777
13,092
4,830
0
1,097
11,995
0
30,814
L
14,735
2,299
630
4,261
14,353
16,108
0
1,847
12,506
0
54,350
W
4,662
1,848
0
1,406
14,115
10,633
1,535
1,411
12,704
0
45,086
L
Morgan Le Fay
OnNoPe
Morgan Le Fay
14,310
2,581
645
4,330
15,289
7,864
132
4,494
10,795
53,929
0
W
Olorun
TechnoStar
Olorun
7,078
3,919
319
1,259
11,098
4,479
615
4,355
6,743
33,348
0
W
Fafnir
6,104
1,908
0
2,272
18,658
24,688
0
8,646
10,012
18,997
0
L
Ah Muzen Cab
penguin_liam
Ah Muzen Cab
7,568
2,704
312
2,696
13,723
5,323
3,512
1,470
12,253
0
63,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,233
Gold Earned
51,669
395
Minions Killed
498
0
Camps Cleared
0
1,717,955
Distance Traveled
1,806,479
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,091
636
141
7
0
415,300
0
W
Danzaburou
11,770
619
181
10
0
351,316
3
L
Geb
9,412
495
46
2
0
363,494
4
L
Set
7,655
403
42
2
0
330,501
2
L
Tyr
10,286
541
92
5
0
390,086
0
W
Bellona
9,057
477
90
5
0
348,178
0
L
Morgan Le Fay
9,493
500
90
5
0
308,607
8
W
Olorun
7,949
418
58
3
0
317,465
2
W
Fafnir
10,802
569
28
1
0
374,220
2
L
Ah Muzen Cab
9,387
494
125
7
0
325,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role