Player Matchup

Merlin
Merlin
Garrpaul3
Merlin
Level 9
God Stats
3W - 3L
1,285 SR
Queue Stats
16W - 23L
1,319 Elo+
Solo
Agni
Agni
Philnmyself901
Agni
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Silkykiefy
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,001 Elo+
Solo
Team Averages
Level 6
1,428 SR
1,273 Elo+

VS

Team Averages
Level 15
1,269 SR
1,133 Elo+
Ra
Ra
Godspeed101291
Ra
Level 8
God Stats
0W - 4L
1,228 SR
Queue Stats
1W - 16L
935 Elo+
Party 1
Medusa
Medusa
JokerBeast319
Medusa
Level 13
God Stats
0W - 3L
1,063 SR
Queue Stats
2W - 22L
998 Elo+
Party 1
Ah Puch
Ah Puch
squeamish-musk75
Ah Puch
Level 23
God Stats
10W - 10L
1,516 SR
Queue Stats
134W - 137L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Garrpaul3
Merlin
20
32 / 14 / 4
28,362
767
55,850
39,186
15,720
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
2 / 16 / 24
22,289
602
16,495
30,013
11,170
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Silkykiefy
Jormungandr
11
0 / 3 / 5
16,654
450
0
4,287
1,350

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 20 / 9
21,679
586
12,613
33,411
9,094
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 17 / 9
19,863
537
8,750
32,627
8,503
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
20 / 1 / 3
26,952
728
29,756
34,988
22,411
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
51
34
Kills
30
33
Deaths
38
33
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
Garrpaul3
Merlin
32
14
4
2.43
L
6
20
9
0.53
L
4
17
9
0.5
W
2
16
24
0.88
W
Jormungandr
Silkykiefy
Jormungandr
0
3
5
0.83
L
20
1
3
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,345
Damage
51,119
73,486
Taken
101,026
28,240
Mitigated
40,008
6,724
Healing
25,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Garrpaul3
Merlin
55,850
9,286
0
4,837
39,186
15,720
2,609
24,174
15,012
168,082
0
L
12,613
5,393
1,540
2,877
33,411
9,094
1,254
24,881
7,806
58,323
0
L
8,750
5,366
0
0
32,627
8,503
1,057
24,902
7,725
0
24,490
W
16,495
3,154
0
1,887
30,013
11,170
1,019
15,093
14,920
92,858
0
W
Jormungandr
Silkykiefy
Jormungandr
0
0
0
0
4,287
1,350
0
3,102
1,185
0
0
L
29,756
929
172
21,136
34,988
22,411
254
22,362
10,633
158,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,305
Gold Earned
68,494
261
Minions Killed
272
0
Camps Cleared
0
992,532
Distance Traveled
1,397,033
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
28,362
767
150
4
0
470,478
5
L
Ra
21,679
586
90
2
0
440,517
1
L
Medusa
19,863
537
18
0
0
492,986
0
W
Agni
22,289
602
111
3
0
496,267
1
W
Jormungandr
16,654
450
0
0
0
25,787
0
L
Ah Puch
26,952
728
164
4
0
463,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role