Player Matchup

Sylvanus
Sylvanus
Gold V
 
Sylvanus
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold II
LadyLunatix
Neith
Gold II
Level 160
God Stats
116W - 119L
1,541 SR
Queue Stats
710W - 727L
1,437 MMR
Solo
Kukulkan
Kukulkan
Gold III
WockMan
Kukulkan
Gold III
Level 160
God Stats
24W - 21L
1,644 SR
Queue Stats
52W - 65L
1,448 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
deladem17
Kumbhakarna
Gold I
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
329W - 325L
1,424 MMR
Solo
Osiris
Osiris
Gold III
ΙΑΜΤΗΕΒΟSS3
Osiris
Gold III
Level 119
God Stats
96W - 69L
1,577 SR
Queue Stats
410W - 398L
1,442 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,552 SR
1,450 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,564 SR
1,436 MMR
Ra
Ra
Gold I
 
Ra
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold II
Brothus
Sobek
Gold II
Level 86
God Stats
21W - 21L
1,701 SR
Queue Stats
149W - 149L
1,429 MMR
Solo
Hou Yi
Hou Yi
Gold III
Maro1998
Hou Yi
Gold III
Level 145
God Stats
13W - 6L
1,590 SR
Queue Stats
257W - 245L
1,407 MMR
Solo
Set
Set
Gold III
mlody000
Set
Gold III
Level 147
God Stats
4W - 2L
1,500 SR
Queue Stats
47W - 39L
1,469 MMR
Solo
Guan Yu
Guan Yu
Gold V
yViicTxr_
Guan Yu
Gold V
Level 54
God Stats
0W - 1L
1,530 SR
Queue Stats
46W - 50L
1,374 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
3 / 1 / 2
8,786
676
6,245
7,149
3,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 2 / 6
9,197
707
11,226
7,705
2,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
WockMan
Kukulkan
16
8 / 2 / 6
9,630
741
10,127
8,130
3,158
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
deladem17
Kumbhakarna
10
3 / 3 / 9
7,715
593
3,511
11,330
5,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 1 / 5
9,092
699
4,321
8,269
5,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ApolloMorgan Le FayHeraThothDanzaburou

VS

Bans
AthenaAnhurUllrTsukuyomiRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 6 / 2
6,570
505
2,490
7,650
2,480
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Brothus
Sobek
10
2 / 4 / 4
6,790
522
5,432
12,010
8,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
Maro1998
Hou Yi
11
0 / 5 / 3
6,679
514
3,758
8,762
2,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
5 / 6 / 2
7,495
577
8,271
11,182
6,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
yViicTxr_
Guan Yu
12
1 / 4 / 1
6,418
494
3,320
8,590
4,820
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
25
Kills
9
9
Deaths
25
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
2
4
L
Ra
 
Ra
1
6
2
0.33
L
Sobek
Brothus
Sobek
2
4
4
1
W
6
2
6
4.5
L
Hou Yi
Maro1998
Hou Yi
0
5
3
0.3
W
Kukulkan
WockMan
Kukulkan
8
2
6
5.5
W
Kumbhakarna
deladem17
Kumbhakarna
3
3
9
2.5
L
5
6
2
1
L
Guan Yu
yViicTxr_
Guan Yu
1
4
1
0.38
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,430
Damage
23,271
42,583
Taken
48,194
20,982
Mitigated
24,439
12,115
Healing
8,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,245
1,630
1,008
3,133
7,149
3,922
1,125
616
6,533
40,756
8,779
L
Ra
 
Ra
2,490
159
299
1,050
7,650
2,480
0
3,179
4,471
47,459
0
L
Sobek
Brothus
Sobek
5,432
410
0
1,585
12,010
8,180
0
4,140
7,805
12,145
0
W
11,226
5,239
0
2,425
7,705
2,813
1,147
1,389
6,316
0
57,681
L
Hou Yi
Maro1998
Hou Yi
3,758
1,913
0
1,166
8,762
2,182
0
1,593
7,079
0
42,314
W
Kukulkan
WockMan
Kukulkan
10,127
1,511
0
276
8,130
3,158
0
2,422
5,708
66,609
0
W
Kumbhakarna
deladem17
Kumbhakarna
3,511
475
0
890
11,330
5,536
0
2,784
8,546
11,636
0
L
8,271
3,284
0
2,729
11,182
6,777
0
5,385
5,711
0
48,422
L
Guan Yu
yViicTxr_
Guan Yu
3,320
357
51
1,412
8,590
4,820
0
4,984
3,606
0
24,991
W
4,321
1,774
0
4,383
8,269
5,553
0
711
7,558
0
77,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,420
Gold Earned
33,952
470
Minions Killed
298
0
Camps Cleared
0
1,291,697
Distance Traveled
1,287,681
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,786
676
109
8
0
231,133
2
L
Ra
6,570
505
82
6
0
267,618
3
L
Sobek
6,790
522
15
1
0
267,981
8
W
Neith
9,197
707
106
8
0
237,717
5
L
Hou Yi
6,679
514
75
6
0
237,613
2
W
Kukulkan
9,630
741
127
10
0
256,252
4
W
Kumbhakarna
7,715
593
11
1
0
260,148
4
L
Set
7,495
577
76
6
0
233,694
1
L
Guan Yu
6,418
494
50
4
0
280,775
3
W
Osiris
9,092
699
117
9
0
306,447
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role