Player Matchup

Yemoja
Yemoja
Cardi von B
Yemoja
Level 13
God Stats
61W - 59L
1,574 SR
Queue Stats
72W - 81L
1,394 Elo+
Party 2
King Arthur
King Arthur
Cn256
King Arthur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,093 Elo+
Solo
Anubis
Anubis
Ecliptic LQ
Anubis
Level 59
God Stats
23W - 16L
1,540 SR
Queue Stats
27W - 21L
1,442 Elo+
Party 2
Izanami
Izanami
Petrifical
Izanami
Level 22
God Stats
79W - 55L
1,563 SR
Queue Stats
145W - 148L
1,389 Elo+
Party 2
Thor
Thor
drake_4_pres
Thor
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 45L
1,341 Elo+
Solo
Team Averages
Level 23
1,535 SR
1,332 Elo+

VS

Team Averages
Level 10
1,350 SR
1,258 Elo+
Neith
Neith
DrGoron
Neith
Level 7
God Stats
1W - 1L
1,448 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Raijin
Raijin
Legaciezz
Raijin
Level 15
God Stats
9W - 7L
1,322 SR
Queue Stats
135W - 117L
1,367 Elo+
Solo
Olorun
Olorun
ReaperElite13
Olorun
Level 2
God Stats
0W - 2L
1,196 SR
Queue Stats
0W - 2L
1,073 Elo+
Party 1
Cthulhu
Cthulhu
TYRodn
Cthulhu
Level 15
God Stats
10W - 12L
1,285 SR
Queue Stats
31W - 38L
1,275 Elo+
Solo
Susano
Susano
g06723
Susano
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,073 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
2 / 0 / 5
6,820
568
1,221
4,873
2,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Cn256
King Arthur
11
2 / 2 / 1
6,593
549
710
5,874
2,782
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
12
11 / 0 / 1
8,025
669
10,527
3,963
2,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Petrifical
Izanami
11
6 / 0 / 2
7,177
598
8,570
8,065
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
2 / 2 / 0
6,178
515
965
7,198
2,248
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DrGoron
Neith
9
0 / 6 / 1
5,274
440
3,298
6,948
1,456
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Legaciezz
Raijin
12
3 / 0 / 0
6,923
577
3,840
4,905
1,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 9 / 0
4,258
355
2,072
6,398
1,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
TYRodn
Cthulhu
8
0 / 3 / 1
4,959
413
2,040
10,165
5,038
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
g06723
Susano
4
0 / 8 / 0
4,175
348
264
5,176
949

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
23
Kills
3
4
Deaths
26
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
0
5
4.5
W
King Arthur
Cn256
King Arthur
2
2
1
1.25
L
Neith
DrGoron
Neith
0
6
1
0.08
W
Anubis
11
0
1
11.5
L
Raijin
Legaciezz
Raijin
3
0
0
3
W
Izanami
Petrifical
Izanami
6
0
2
7
L
0
9
0
0
L
Cthulhu
TYRodn
Cthulhu
0
3
1
0.17
W
2
2
0
1
L
Susano
g06723
Susano
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,993
Damage
11,514
29,973
Taken
33,592
11,964
Mitigated
10,151
11,227
Healing
2,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
1,221
634
1,925
1,352
4,873
2,583
85
1,123
3,750
9,568
0
W
King Arthur
Cn256
King Arthur
710
221
0
396
5,874
2,782
446
2,595
3,279
0
22,229
L
Neith
DrGoron
Neith
3,298
1,179
0
560
6,948
1,456
874
746
6,202
0
28,246
W
Anubis
10,527
1,143
42
2,947
3,963
2,017
948
2,176
1,787
45,156
0
L
Raijin
Legaciezz
Raijin
3,840
911
0
1,201
4,905
1,265
927
1,428
3,477
41,455
0
W
Izanami
Petrifical
Izanami
8,570
6,325
0
2,245
8,065
2,334
628
978
7,087
0
59,222
L
2,072
1,202
0
161
6,398
1,443
236
3,256
3,142
6,765
1,419
L
Cthulhu
TYRodn
Cthulhu
2,040
279
0
500
10,165
5,038
188
4,417
5,748
12,224
0
W
965
313
0
2,320
7,198
2,248
0
733
6,465
0
27,012
L
Susano
g06723
Susano
264
86
0
0
5,176
949
0
1,901
3,275
0
2,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,793
Gold Earned
25,589
283
Minions Killed
176
0
Camps Cleared
0
999,544
Distance Traveled
911,324
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,820
568
17
1
0
203,192
3
W
King Arthur
6,593
549
46
4
0
195,415
0
L
Neith
5,274
440
49
4
0
187,651
3
W
Anubis
8,025
669
69
6
0
186,474
9
L
Raijin
6,923
577
98
8
0
210,827
0
W
Izanami
7,177
598
90
8
0
213,348
5
L
Olorun
4,258
355
9
1
0
143,021
1
L
Cthulhu
4,959
413
15
1
0
220,106
0
W
Thor
6,178
515
61
5
0
201,115
0
L
Susano
4,175
348
5
0
0
149,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role