Player Matchup

Merlin
Merlin
Jolksf
Merlin
Level 93
God Stats
11W - 9L
1,162 SR
Queue Stats
384W - 250L
1,684 Elo+
Party 2
Chronos
Chronos
SaItyJoe
Chronos
Level 57
God Stats
5W - 0L
1,883 SR
Queue Stats
235W - 129L
1,724 Elo+
Party 2
Guan Yu
Guan Yu
TheRealJolksf
Guan Yu
Level 45
God Stats
8W - 1L
1,990 SR
Queue Stats
322W - 165L
1,736 Elo+
Party 2
Ares
Ares
mattman816
Ares
Level 46
God Stats
77W - 41L
1,659 SR
Queue Stats
82W - 51L
1,653 Elo+
Party 2
Fenrir
Fenrir
xExoticPainx
Fenrir
Level 102
God Stats
14W - 16L
1,673 SR
Queue Stats
488W - 355L
1,637 Elo+
Party 2
Team Averages
Level 69
1,673 SR
1,687 Elo+

VS

Team Averages
Level 78
1,450 SR
1,386 Elo+
Ullr
Ullr
DynasticBat89
Ullr
Level 42
God Stats
7W - 14L
1,335 SR
Queue Stats
72W - 103L
1,341 Elo+
Party 1
Loki
Loki
matheussuperbr4
Loki
Level 89
God Stats
51W - 44L
1,558 SR
Queue Stats
152W - 142L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ric-rac1
Nu Wa
Level 89
God Stats
24W - 15L
1,571 SR
Queue Stats
159W - 178L
1,372 Elo+
Party 1
Cabrakan
Cabrakan
uknowtht1guy
Cabrakan
Level 107
God Stats
1W - 7L
1,314 SR
Queue Stats
218W - 240L
1,363 Elo+
Party 1
Chaac
Chaac
xSlipknot21
Chaac
Level 63
God Stats
15W - 15L
1,475 SR
Queue Stats
157W - 210L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jolksf
Merlin
17
10 / 0 / 12
10,723
596
14,460
8,710
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos
SaItyJoe
Chronos
13
1 / 2 / 7
8,898
494
7,397
7,267
2,299
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
17
9 / 1 / 8
10,674
593
10,630
12,319
15,058
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 3 / 13
9,053
503
4,787
13,476
8,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
18
11 / 1 / 10
10,828
602
13,187
15,323
10,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
7,642
425
2,968
12,579
3,592
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 6 / 0
8,888
494
5,229
11,431
4,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
ric-rac1
Nu Wa
12
0 / 7 / 1
7,742
430
6,948
8,423
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
uknowtht1guy
Cabrakan
11
1 / 7 / 4
7,127
396
8,267
18,546
15,651
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 7 / 0
8,371
465
7,025
14,696
11,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
15
33
Kills
7
7
Deaths
33
50
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Merlin
Jolksf
Merlin
10
0
12
16
W
Chronos
SaItyJoe
Chronos
1
2
7
2.25
W
Guan Yu
9
1
8
13
L
4
6
0
0.67
W
2
3
13
2.83
L
Nu Wa
ric-rac1
Nu Wa
0
7
1
0.07
L
Cabrakan
uknowtht1guy
Cabrakan
1
7
4
0.43
W
Fenrir
11
1
10
16
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,461
Damage
30,437
57,095
Taken
65,675
39,881
Mitigated
36,412
19,428
Healing
11,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,968
2,057
0
1,387
12,579
3,592
925
5,547
6,984
0
39,575
W
Merlin
Jolksf
Merlin
14,460
883
0
1,463
8,710
3,346
1,151
2,384
5,591
75,929
0
W
Chronos
SaItyJoe
Chronos
7,397
3,348
0
2,116
7,267
2,299
66
2,061
4,975
41,170
0
W
Guan Yu
10,630
2,162
1,260
5,279
12,319
15,058
404
1,107
10,258
0
58,751
L
5,229
835
0
1,776
11,431
4,466
1,730
5,483
5,775
0
43,520
W
4,787
128
0
2,262
13,476
8,299
35
5,277
7,921
21,685
0
L
Nu Wa
ric-rac1
Nu Wa
6,948
472
0
283
8,423
1,687
0
3,308
5,016
41,433
0
L
Cabrakan
uknowtht1guy
Cabrakan
8,267
1,504
569
4,291
18,546
15,651
0
10,233
8,264
29,020
0
W
Fenrir
13,187
5,133
0
7,048
15,323
10,879
524
3,416
11,467
0
84,474
L
7,025
1,222
10
2,702
14,696
11,016
0
2,140
12,120
0
44,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,176
Gold Earned
39,770
481
Minions Killed
389
0
Camps Cleared
0
1,653,204
Distance Traveled
1,509,493
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,642
425
75
4
0
289,708
3
W
Merlin
10,723
596
144
8
0
343,501
5
W
Chronos
8,898
494
62
3
0
227,020
2
W
Guan Yu
10,674
593
119
7
0
366,539
4
L
Loki
8,888
494
103
6
0
324,740
1
W
Ares
9,053
503
21
1
0
340,890
8
L
Nu Wa
7,742
430
99
6
0
302,796
1
L
Cabrakan
7,127
396
30
2
0
293,600
3
W
Fenrir
10,828
602
135
8
0
375,254
4
L
Chaac
8,371
465
82
5
0
298,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role