Player Matchup

Bakasura
Bakasura
Hisstocrat
Bakasura
Level 87
God Stats
6W - 7L
1,295 SR
Queue Stats
119W - 141L
1,368 Elo+
Party 1
Nu Wa
Nu Wa
LadyCherriXO
Nu Wa
Level 160
God Stats
36W - 11L
1,865 SR
Queue Stats
441W - 180L
1,865 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SgtNappa_
Cu Chulainn
Level 158
God Stats
13W - 4L
1,914 SR
Queue Stats
350W - 136L
1,881 Elo+
Party 1
Team Averages
Level 135
1,691 SR
1,704 Elo+

VS

Team Averages
Level 117
1,552 SR
1,516 Elo+
Jormungandr
Jormungandr
BE BURN FC
Jormungandr
Level 145
God Stats
28W - 58L
1,414 SR
Queue Stats
920W - 1,033L
1,512 Elo+
Solo
Izanami
Izanami
kentao1985
Izanami
Level 155
God Stats
78W - 96L
1,496 SR
Queue Stats
350W - 450L
1,413 Elo+
Solo
Eset
Eset
n1X9-_-
Eset
Level 52
God Stats
1W - 1L
1,745 SR
Queue Stats
57W - 37L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Hisstocrat
Bakasura
14
2 / 6 / 8
11,571
609
12,821
14,472
7,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
9 / 0 / 8
14,394
758
18,545
11,838
5,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
SgtNappa_
Cu Chulainn
18
6 / 2 / 11
13,333
702
25,727
24,490
25,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BE BURN FC
Jormungandr
16
3 / 4 / 5
11,456
603
12,653
24,337
27,739
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
kentao1985
Izanami
14
3 / 8 / 2
11,195
589
8,800
17,063
5,967
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eset
n1X9-_-
Eset
16
2 / 5 / 5
11,453
603
11,280
22,290
9,990
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
17
Kills
8
8
Deaths
17
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BE BURN FC
Jormungandr
3
4
5
1.38
W
Bakasura
Hisstocrat
Bakasura
2
6
8
1
W
9
0
8
13
W
Cu Chulainn
SgtNappa_
Cu Chulainn
6
2
11
5.75
L
Izanami
kentao1985
Izanami
3
8
2
0.5
L
Eset
n1X9-_-
Eset
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,093
Damage
32,733
50,800
Taken
63,690
38,638
Mitigated
43,696
12,205
Healing
10,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BE BURN FC
Jormungandr
12,653
3,765
0
689
24,337
27,739
198
7,751
14,023
57,531
0
W
Bakasura
Hisstocrat
Bakasura
12,821
6,563
0
1,649
14,472
7,239
4
8,556
5,452
0
24,036
W
18,545
4,363
214
2,457
11,838
5,469
2,258
3,832
8,006
78,100
0
W
Cu Chulainn
SgtNappa_
Cu Chulainn
25,727
5,407
0
7,885
24,490
25,930
953
11,545
12,945
0
59,013
L
Izanami
kentao1985
Izanami
8,800
6,111
0
2,292
17,063
5,967
427
4,922
10,957
0
57,522
L
Eset
n1X9-_-
Eset
11,280
927
853
6,305
22,290
9,990
0
5,872
14,986
59,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,298
Gold Earned
34,104
206
Minions Killed
259
0
Camps Cleared
0
1,118,651
Distance Traveled
949,347
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,456
603
59
3
0
312,312
2
W
Bakasura
11,571
609
37
2
0
371,641
4
W
Nu Wa
14,394
758
119
6
0
345,294
0
W
Cu Chulainn
13,333
702
50
3
0
401,716
0
L
Izanami
11,195
589
91
5
0
284,586
1
L
Eset
11,453
603
109
6
0
352,449
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role