Player Matchup

Hachiman
Hachiman
Clipz277
Hachiman
Level 6
God Stats
0W - 1L
1,595 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Odin
Odin
DuckyDoughnut69
Odin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Neith
Neith
MightyMidgetStim
Neith
Level 14
God Stats
0W - 2L
1,229 SR
Queue Stats
0W - 3L
1,177 Elo+
Party 3
Ares
Ares
big107boy1230
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,177 Elo+
Party 3
Scylla
Scylla
wanabemyfrend
Scylla
Level 29
God Stats
28W - 42L
1,565 SR
Queue Stats
242W - 289L
1,477 Elo+
Solo
Team Averages
Level 16
1,478 SR
1,366 Elo+

VS

Team Averages
Level 32
1,569 SR
1,463 Elo+
Eset
Eset
H-U-L-K-POOM
Eset
Level 95
God Stats
5W - 4L
1,744 SR
Queue Stats
181W - 162L
1,556 Elo+
Party 1
Guan Yu
Guan Yu
omegacarnage007
Guan Yu
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 13L
1,247 Elo+
Solo
Mercury
Mercury
oracion-fenomeno
Mercury
Level 16
God Stats
4W - 4L
1,438 SR
Queue Stats
30W - 21L
1,602 Elo+
Party 1
Vamana
Vamana
vertigem_rasgada
Vamana
Level 16
God Stats
12W - 5L
1,664 SR
Queue Stats
30W - 22L
1,602 Elo+
Party 1
Ymir
Ymir
メタリックブラック
Ymir
Level 18
God Stats
9W - 6L
1,500 SR
Queue Stats
442W - 463L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Clipz277
Hachiman
7
0 / 4 / 0
4,362
436
2,362
4,397
1,093
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
3 / 3 / 0
4,926
493
3,987
6,570
5,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 2 / 1
4,508
451
1,750
2,863
727
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

7
3 / 6 / 0
4,986
499
2,551
8,504
3,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

3
0 / 1 / 0
3,767
377
432
1,059
226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 5
6,420
642
2,832
4,312
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 4 / 1
5,205
521
4,157
6,148
2,048
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
6 / 0 / 0
6,559
656
1,894
7,173
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
7 / 1 / 1
6,626
663
4,292
7,257
5,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
1 / 1 / 3
5,797
580
1,316
4,945
3,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
6
Kills
15
16
Deaths
6
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Clipz277
Hachiman
0
4
0
0
L
3
3
0
1
W
0
0
5
2.5
L
0
2
1
0.25
L
3
6
0
0.5
W
1
4
1
0.38
W
6
0
0
6
W
7
1
1
7.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,082
Damage
14,491
23,393
Taken
29,835
10,488
Mitigated
14,148
3,517
Healing
10,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Clipz277
Hachiman
2,362
1,712
0
359
4,397
1,093
0
1,444
2,953
0
15,818
L
3,987
1,845
0
1,450
6,570
5,045
348
1,448
5,122
0
12,909
W
2,832
511
149
1,217
4,312
1,324
432
463
3,801
39,770
0
L
1,750
1,044
0
148
2,863
727
0
0
2,863
0
15,387
L
2,551
963
0
1,100
8,504
3,397
136
795
7,709
8,623
0
W
4,157
1,597
0
1,737
6,148
2,048
252
1,508
4,640
0
17,025
W
1,894
1,321
0
3,645
7,173
2,135
0
401
6,772
0
29,025
W
4,292
2,406
0
3,750
7,257
5,341
1,220
435
6,822
0
30,682
L
432
103
0
460
1,059
226
0
461
598
4,207
0
W
1,316
282
0
250
4,945
3,300
301
128
4,817
14,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,549
Gold Earned
30,607
95
Minions Killed
266
0
Camps Cleared
0
769,776
Distance Traveled
985,644
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,362
436
33
3
0
179,446
0
L
Odin
4,926
493
20
2
0
189,668
0
W
Eset
6,420
642
83
8
0
204,252
2
L
Neith
4,508
451
22
2
0
175,468
0
L
Ares
4,986
499
11
1
0
187,705
2
W
Guan Yu
5,205
521
23
2
0
191,655
0
W
Mercury
6,559
656
65
7
0
216,411
3
W
Vamana
6,626
663
64
6
0
210,921
2
L
Scylla
3,767
377
9
1
0
37,489
0
W
Ymir
5,797
580
31
3
0
162,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role