Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
ForgetMyKD6172
Ymir
Level 107
God Stats
1W - 5L
1,411 SR
Queue Stats
57W - 85L
1,390 Elo+
Party 1
Scylla
Scylla
LazyFufs
Scylla
Level 124
God Stats
18W - 15L
1,574 SR
Queue Stats
134W - 182L
1,425 Elo+
Party 1
Set
Set
casanova1337
Set
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 180L
1,492 Elo+
Party 3
Hel
Hel
qwazza
Hel
Level 103
God Stats
4W - 3L
1,266 SR
Queue Stats
22W - 18L
1,507 Elo+
Solo
Team Averages
Level 112
1,450 SR
1,463 Elo+

VS

Team Averages
Level 103
1,463 SR
1,485 Elo+
Chiron
Chiron
 
Chiron
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Polgs99
Zhong Kui
Level 103
God Stats
8W - 7L
1,533 SR
Queue Stats
321W - 360L
1,468 Elo+
Party 2
Gilgamesh
Gilgamesh
Thomsdsheep
Gilgamesh
Level 160
God Stats
28W - 35L
1,524 SR
Queue Stats
1,059W - 1,234L
1,466 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Undeadoperations
Morgan Le Fay
Level 75
God Stats
5W - 6L
1,352 SR
Queue Stats
163W - 152L
1,475 Elo+
Solo
Pele
Pele
clerixx
Pele
Level 89
God Stats
14W - 9L
1,407 SR
Queue Stats
453W - 491L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
0 / 2 / 0
6,675
477
4,803
7,767
2,401
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 6 / 0
5,414
387
3,878
14,817
5,589
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
LazyFufs
Scylla
12
0 / 3 / 0
6,682
477
6,450
6,296
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 2 / 0
7,470
534
4,974
8,731
3,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
qwazza
Hel
12
1 / 4 / 1
7,242
517
5,468
10,597
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
7 / 0 / 0
8,807
629
8,491
8,616
2,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Polgs99
Zhong Kui
15
3 / 2 / 1
8,790
628
7,040
10,355
10,119
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Thomsdsheep
Gilgamesh
12
0 / 0 / 8
7,631
545
5,479
12,824
8,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Undeadoperations
Morgan Le Fay
15
3 / 0 / 2
8,364
597
7,758
8,348
2,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
clerixx
Pele
14
4 / 1 / 2
8,123
580
5,665
9,239
2,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
17
17
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
2
0
0
W
Chiron
 
Chiron
7
0
0
7
L
0
6
0
0
L
Scylla
LazyFufs
Scylla
0
3
0
0
W
Zhong Kui
Polgs99
Zhong Kui
3
2
1
1.75
W
Gilgamesh
Thomsdsheep
Gilgamesh
0
0
8
4
W
Morgan Le Fay
Undeadoperations
Morgan Le Fay
3
0
2
4
L
2
2
0
1
W
Pele
clerixx
Pele
4
1
2
5
L
Hel
qwazza
Hel
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,573
Damage
34,433
48,208
Taken
49,382
16,706
Mitigated
27,106
12,341
Healing
20,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,803
2,873
0
2,846
7,767
2,401
0
0
7,767
0
47,912
W
Chiron
 
Chiron
8,491
3,396
395
4,022
8,616
2,623
0
1,100
7,516
0
61,729
L
3,878
743
15
1,951
14,817
5,589
0
3,479
11,185
18,071
0
L
Scylla
LazyFufs
Scylla
6,450
434
0
250
6,296
1,932
0
3,362
2,694
45,629
0
W
Zhong Kui
Polgs99
Zhong Kui
7,040
1,236
0
5,862
10,355
10,119
39
4,425
5,930
57,116
0
W
Gilgamesh
Thomsdsheep
Gilgamesh
5,479
1,182
0
3,753
12,824
8,796
0
3,093
9,641
0
34,499
W
Morgan Le Fay
Undeadoperations
Morgan Le Fay
7,758
75
0
2,538
8,348
2,659
0
5,543
2,453
60,723
0
L
4,974
1,633
0
823
8,731
3,077
0
686
7,991
0
47,118
W
Pele
clerixx
Pele
5,665
1,062
0
4,120
9,239
2,909
0
1,274
7,945
0
52,699
L
Hel
qwazza
Hel
5,468
429
675
5,781
10,597
3,707
0
6,824
3,773
39,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,483
Gold Earned
41,715
418
Minions Killed
509
0
Camps Cleared
0
1,305,609
Distance Traveled
1,467,661
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,675
477
93
7
0
266,344
2
W
Chiron
8,807
629
132
9
0
303,082
6
L
Ymir
5,414
387
31
2
0
240,328
2
L
Scylla
6,682
477
104
7
0
246,277
9
W
Zhong Kui
8,790
628
112
8
0
238,749
6
W
Gilgamesh
7,631
545
43
3
0
318,519
0
W
Morgan Le Fay
8,364
597
123
9
0
280,586
3
L
Set
7,470
534
97
7
0
283,063
0
W
Pele
8,123
580
99
7
0
326,725
4
L
Hel
7,242
517
93
7
0
269,597
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role