Player Matchup

Cthulhu
Cthulhu
Anie_Skywalker
Cthulhu
Level 5
God Stats
1W - 0L
1,642 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Rama
Rama
DD_161
Rama
Level 24
God Stats
69W - 69L
1,400 SR
Queue Stats
279W - 289L
1,416 Elo+
Solo
Cupid
Cupid
Zelgadis23
Cupid
Level 27
God Stats
102W - 116L
1,505 SR
Queue Stats
134W - 173L
1,449 Elo+
Party 2
Da Ji
Da Ji
bestbaldwin
Da Ji
Level 6
God Stats
26W - 28L
1,498 SR
Queue Stats
67W - 54L
1,442 Elo+
Solo
Kukulkan
Kukulkan
supervairon
Kukulkan
Level 27
God Stats
5W - 3L
1,592 SR
Queue Stats
142W - 174L
1,442 Elo+
Party 2
Team Averages
Level 18
1,527 SR
1,450 Elo+

VS

Team Averages
Level 15
1,470 SR
1,326 Elo+
Fenrir
Fenrir
ADGamer2012
Fenrir
Level 6
God Stats
1W - 2L
1,450 SR
Queue Stats
1W - 4L
1,264 Elo+
Party 1
Kukulkan
Kukulkan
Chancee1969320
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 1
Guan Yu
Guan Yu
ErSpino98
Guan Yu
Level 7
God Stats
1W - 1L
1,687 SR
Queue Stats
7W - 12L
1,298 Elo+
Solo
Athena
Athena
Froadwarrior
Athena
Level 26
God Stats
0W - 2L
1,289 SR
Queue Stats
3W - 3L
1,207 Elo+
Solo
Nox
Nox
jadorduacidcore
Nox
Level 28
God Stats
2W - 5L
1,421 SR
Queue Stats
156W - 120L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 24
12,417
955
6,550
12,424
15,572
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
DD_161
Rama
20
7 / 6 / 31
14,611
1,124
25,362
19,518
5,214
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cupid
20
19 / 6 / 14
16,302
1,254
32,932
19,334
5,493
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 8 / 15
13,558
1,043
13,073
22,569
12,634
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
supervairon
Kukulkan
20
8 / 5 / 25
15,052
1,158
19,086
15,527
5,146
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

107

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
2 / 15 / 11
11,463
882
7,658
22,866
9,607
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
19
4 / 15 / 13
13,060
1,005
13,876
21,225
7,631
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
ErSpino98
Guan Yu
19
5 / 6 / 14
13,011
1,001
13,451
26,041
35,044
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
20
3 / 4 / 16
13,133
1,010
10,369
22,985
35,149
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
17 / 4 / 11
17,498
1,346
36,596
14,949
5,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
96
43
Kills
31
31
Deaths
44
109
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
15
11
0.5
W
1
6
24
2.17
L
Kukulkan
4
15
13
0.7
W
Rama
DD_161
Rama
7
6
31
3.75
L
Guan Yu
ErSpino98
Guan Yu
5
6
14
2
L
Athena
3
4
16
2.75
W
Cupid
19
6
14
4.33
W
8
8
15
1.94
L
17
4
11
5.63
W
Kukulkan
supervairon
Kukulkan
8
5
25
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,003
Damage
81,950
89,372
Taken
108,066
44,059
Mitigated
92,669
8,132
Healing
8,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,658
1,699
0
246
22,866
9,607
0
3,859
19,007
0
20,916
W
6,550
1,592
0
0
12,424
15,572
0
4,989
7,435
11,105
0
L
Kukulkan
13,876
1,272
0
564
21,225
7,631
0
5,151
16,074
52,508
0
W
Rama
DD_161
Rama
25,362
23,006
0
3,192
19,518
5,214
0
13,419
6,099
0
60,799
L
Guan Yu
ErSpino98
Guan Yu
13,451
2,915
712
5,699
26,041
35,044
0
5,721
20,320
486
28,490
L
Athena
10,369
2,080
0
0
22,985
35,149
0
7,253
15,732
20,040
0
W
Cupid
32,932
26,600
149
1,571
19,334
5,493
0
15,536
3,798
0
65,727
W
13,073
5,096
176
816
22,569
12,634
0
15,904
6,665
0
27,399
L
36,596
1,724
0
1,428
14,949
5,238
0
3,652
11,297
62,840
0
W
Kukulkan
supervairon
Kukulkan
19,086
3,516
175
2,053
15,527
5,146
0
11,470
4,057
42,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,940
Gold Earned
68,165
241
Minions Killed
205
8
Camps Cleared
4
1,112,313
Distance Traveled
1,144,768
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,463
882
7
1
0
217,719
0
W
Cthulhu
12,417
955
6
0
1
228,341
0
L
Kukulkan
13,060
1,005
84
6
0
173,776
0
W
Rama
14,611
1,124
90
7
0
215,276
0
L
Guan Yu
13,011
1,001
24
2
3
279,454
1
L
Athena
13,133
1,010
23
2
0
208,353
0
W
Cupid
16,302
1,254
69
5
3
218,248
1
W
Da Ji
13,558
1,043
30
2
2
239,898
0
L
Nox
17,498
1,346
67
5
1
265,466
0
W
Kukulkan
15,052
1,158
46
4
2
210,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role