Player Matchup

Hera
Hera
ANTHONY_KRONE
Hera
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Carriette
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,218 Elo+
Solo
Fenrir
Fenrir
GANDALFDU699
Fenrir
Level 8
God Stats
5W - 9L
1,393 SR
Queue Stats
12W - 17L
1,382 Elo+
Solo
Olorun
Olorun
TYRodn
Olorun
Level 15
God Stats
8W - 7L
1,517 SR
Queue Stats
31W - 38L
1,290 Elo+
Solo
Neith
Neith
toddrocksya
Neith
Level 2
God Stats
26W - 36L
1,500 SR
Queue Stats
30W - 38L
1,140 Elo+
Solo
Team Averages
Level 7
1,482 SR
1,306 Elo+

VS

Team Averages
Level 18
1,444 SR
1,296 Elo+
King Arthur
King Arthur
Legaciezz
King Arthur
Level 14
God Stats
2W - 1L
1,720 SR
Queue Stats
135W - 117L
1,341 Elo+
Solo
Artemis
Artemis
MrMeNacingCaMeL
Artemis
Level 8
God Stats
2W - 1L
1,244 SR
Queue Stats
13W - 20L
1,253 Elo+
Party 1
Arachne
Arachne
SuperbBook253
Arachne
Level 20
God Stats
73W - 52L
1,423 SR
Queue Stats
161W - 177L
1,410 Elo+
Solo
Olorun
Olorun
carmandragonball
Olorun
Level 24
God Stats
4W - 4L
1,500 SR
Queue Stats
12W - 16L
1,174 Elo+
Party 1
Sylvanus
Sylvanus
largsnorfrer44
Sylvanus
Level 22
God Stats
37W - 29L
1,335 SR
Queue Stats
90W - 87L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 0
7,480
440
3,581
9,506
5,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Carriette
Nemesis
6
0 / 10 / 0
5,369
316
742
10,342
2,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
11
6 / 3 / 1
7,211
424
6,812
9,274
4,788
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
TYRodn
Olorun
13
1 / 7 / 1
7,639
449
6,501
9,741
4,846
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 2 / 4
6,546
385
7,154
6,708
2,043
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Legaciezz
King Arthur
17
7 / 2 / 2
10,438
614
7,390
8,940
7,182
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 7 / 2
7,022
413
4,311
10,386
2,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
17
17 / 0 / 1
11,257
662
9,947
12,283
6,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
4 / 1 / 5
9,240
544
6,771
8,544
3,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
13
0 / 1 / 4
8,926
525
4,126
8,765
7,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
10
Kills
28
29
Deaths
11
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
L
Nemesis
Carriette
Nemesis
0
10
0
0
L
Fenrir
6
3
1
2.17
W
King Arthur
Legaciezz
King Arthur
7
2
2
4
W
0
7
2
0.14
W
Arachne
17
0
1
17.5
L
Olorun
TYRodn
Olorun
1
7
1
0.21
W
4
1
5
6.5
W
Sylvanus
0
1
4
2
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,790
Damage
32,545
45,571
Taken
48,918
20,443
Mitigated
26,535
5,107
Healing
18,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,581
2,374
0
250
9,506
5,982
562
0
9,506
36,645
0
L
Nemesis
Carriette
Nemesis
742
184
0
746
10,342
2,784
187
1,956
8,386
0
10,751
L
Fenrir
6,812
956
0
1,338
9,274
4,788
432
2,209
7,065
0
23,279
W
King Arthur
Legaciezz
King Arthur
7,390
1,194
0
832
8,940
7,182
676
3,799
5,141
0
57,686
W
4,311
2,719
0
701
10,386
2,537
918
0
10,386
0
23,685
W
Arachne
9,947
6,186
0
7,897
12,283
6,348
1,242
1,038
11,245
0
97,929
L
Olorun
TYRodn
Olorun
6,501
2,901
0
998
9,741
4,846
350
4,860
4,881
49,791
0
W
6,771
3,229
96
4,601
8,544
3,260
3,038
5,245
3,299
46,340
0
W
Sylvanus
4,126
1,532
1,277
3,111
8,765
7,208
644
0
8,765
28,103
0
L
7,154
1,920
241
1,534
6,708
2,043
30
1,872
4,836
0
29,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,245
Gold Earned
46,883
281
Minions Killed
416
0
Camps Cleared
0
1,328,840
Distance Traveled
1,538,406
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,480
440
62
4
0
243,796
1
L
Nemesis
5,369
316
24
1
0
309,769
0
L
Fenrir
7,211
424
35
2
0
273,816
0
W
King Arthur
10,438
614
111
7
0
326,021
2
W
Artemis
7,022
413
43
3
0
267,131
0
W
Arachne
11,257
662
141
8
0
375,120
1
L
Olorun
7,639
449
92
5
0
262,113
0
W
Olorun
9,240
544
76
4
0
285,984
0
W
Sylvanus
8,926
525
45
3
0
284,150
0
L
Neith
6,546
385
68
4
0
239,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role