Player Matchup

Ah Puch
Ah Puch
APEX HUNTER2370
Ah Puch
Level 27
God Stats
2W - 1L
1,416 SR
Queue Stats
23W - 30L
1,552 Elo+
Solo
Cthulhu
Cthulhu
AlphaOverall
Cthulhu
Level 29
God Stats
5W - 3L
1,609 SR
Queue Stats
33W - 35L
1,453 Elo+
Party 1
Thoth
Thoth
Apexfutz1189
Thoth
Level 22
God Stats
2W - 1L
1,755 SR
Queue Stats
10W - 4L
1,695 Elo+
Solo
Ravana
Ravana
OakenAlpaca3652
Ravana
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 36L
1,464 Elo+
Party 1
Cupid
Cupid
francel97190
Cupid
Level 29
God Stats
19W - 13L
1,571 SR
Queue Stats
212W - 230L
1,447 Elo+
Solo
Team Averages
Level 26
1,570 SR
1,522 Elo+

VS

Team Averages
Level 17
1,551 SR
1,517 Elo+
Baba Yaga
Baba Yaga
Altrusian
Baba Yaga
Level 29
God Stats
2W - 2L
1,571 SR
Queue Stats
222W - 205L
1,555 Elo+
Solo
Nemesis
Nemesis
AzariahB02
Nemesis
Level 7
God Stats
4W - 5L
1,629 SR
Queue Stats
42W - 40L
1,398 Elo+
Party 2
Bakasura
Bakasura
ElijahB01
Bakasura
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
31W - 31L
1,650 Elo+
Party 2
Heimdallr
Heimdallr
invasion19
Heimdallr
Level 27
God Stats
128W - 125L
1,556 SR
Queue Stats
215W - 241L
1,454 Elo+
Solo
Erlang Shen
Erlang Shen
leninsuke26
Erlang Shen
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
262W - 274L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 21
15,894
1,060
31,066
22,127
9,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
AlphaOverall
Cthulhu
20
8 / 9 / 22
15,250
1,017
23,659
34,870
50,748
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
13 / 2 / 16
15,881
1,059
35,328
13,857
6,245
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
6 / 7 / 17
13,762
917
23,107
24,359
13,257
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
4 / 8 / 8
12,988
866
9,500
17,306
8,077
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

39

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Altrusian
Baba Yaga
20
9 / 0 / 16
15,735
1,049
30,807
12,554
6,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
AzariahB02
Nemesis
20
6 / 8 / 14
14,698
980
14,901
24,657
11,000
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bakasura
ElijahB01
Bakasura
20
3 / 17 / 13
13,938
929
13,753
29,982
12,106
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
invasion19
Heimdallr
20
3 / 5 / 21
14,542
969
12,108
23,314
14,883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Erlang Shen
leninsuke26
Erlang Shen
20
10 / 10 / 15
17,189
1,146
37,445
42,085
30,718
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
110
40
Kills
31
31
Deaths
40
84
Assists
79
Player
Kills
Deaths
Assists
KDA
W
9
5
21
3.9
W
Cthulhu
AlphaOverall
Cthulhu
8
9
22
2.11
L
Baba Yaga
Altrusian
Baba Yaga
9
0
16
17
W
13
2
16
10.5
L
Nemesis
AzariahB02
Nemesis
6
8
14
1.63
L
Bakasura
ElijahB01
Bakasura
3
17
13
0.56
W
6
7
17
2.07
W
4
8
8
1
L
Heimdallr
invasion19
Heimdallr
3
5
21
2.7
L
Erlang Shen
leninsuke26
Erlang Shen
10
10
15
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,660
Damage
109,014
112,519
Taken
132,592
88,150
Mitigated
74,901
16,479
Healing
14,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,066
5,766
1,285
9,269
22,127
9,823
0
5,635
16,275
72,974
0
W
Cthulhu
AlphaOverall
Cthulhu
23,659
2,780
211
0
34,870
50,748
0
11,658
22,121
40,164
0
L
Baba Yaga
Altrusian
Baba Yaga
30,807
2,355
444
5,419
12,554
6,194
0
8,671
3,883
66,864
0
W
35,328
867
0
559
13,857
6,245
0
4,690
9,166
68,854
0
L
Nemesis
AzariahB02
Nemesis
14,901
7,846
0
2,114
24,657
11,000
0
14,298
10,359
0
28,580
L
Bakasura
ElijahB01
Bakasura
13,753
8,502
0
1,892
29,982
12,106
0
21,646
8,336
0
28,823
W
23,107
12,149
0
3,005
24,359
13,257
0
2,153
21,846
0
26,984
W
9,500
4,772
496
1,654
17,306
8,077
0
6,671
10,565
0
22,887
L
Heimdallr
invasion19
Heimdallr
12,108
6,277
0
28
23,314
14,883
0
13,277
10,037
0
34,693
L
Erlang Shen
leninsuke26
Erlang Shen
37,445
21,482
0
4,928
42,085
30,718
0
32,161
9,924
0
60,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,775
Gold Earned
76,102
267
Minions Killed
257
7
Camps Cleared
8
1,305,773
Distance Traveled
1,524,041
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,894
1,060
115
8
0
258,936
3
W
Cthulhu
15,250
1,017
40
3
0
287,051
0
L
Baba Yaga
15,735
1,049
82
5
0
325,816
3
W
Thoth
15,881
1,059
74
5
1
317,471
0
L
Nemesis
14,698
980
30
2
0
319,377
0
L
Bakasura
13,938
929
48
3
0
300,088
1
W
Ravana
13,762
917
8
1
3
279,365
0
W
Cupid
12,988
866
30
2
3
162,950
0
L
Heimdallr
14,542
969
45
3
0
266,623
0
L
Erlang Shen
17,189
1,146
52
3
8
312,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role