Player Matchup

Thanatos
Thanatos
Deadpool-debest
Thanatos
Level 81
God Stats
8W - 6L
1,500 SR
Queue Stats
467W - 429L
1,468 Elo+
Party 2
Hades
Hades
ProSgt Lipton
Hades
Level 48
God Stats
70W - 66L
1,499 SR
Queue Stats
113W - 138L
1,386 Elo+
Solo
Sylvanus
Sylvanus
SparBear
Sylvanus
Level 104
God Stats
14W - 32L
1,276 SR
Queue Stats
508W - 501L
1,439 Elo+
Party 2
Team Averages
Level 78
1,425 SR
1,431 Elo+

VS

Team Averages
Level 39
1,512 SR
1,250 Elo+
Heimdallr
Heimdallr
Darth_Devastare
Heimdallr
Level 77
God Stats
7W - 7L
1,469 SR
Queue Stats
127W - 147L
1,486 Elo+
Solo
Jormungandr
Jormungandr
gameboy12345026
Jormungandr
Level 27
God Stats
3W - 4L
1,563 SR
Queue Stats
19W - 14L
1,016 Elo+
Party 1
Nox
Nox
youthful437
Nox
Level 14
God Stats
1W - 2L
1,504 SR
Queue Stats
20W - 20L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
10 / 3 / 3
13,023
724
12,972
11,786
5,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

19
8 / 3 / 7
13,540
752
26,738
20,263
11,342
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
SparBear
Sylvanus
14
0 / 2 / 9
11,384
632
6,524
23,313
29,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Darth_Devastare
Heimdallr
16
5 / 5 / 2
12,269
682
19,210
17,801
6,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
gameboy12345026
Jormungandr
15
1 / 5 / 5
10,842
602
15,120
22,071
24,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 8 / 3
10,772
598
6,425
14,409
4,718
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
18
Kills
8
8
Deaths
18
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Darth_Devastare
Heimdallr
5
5
2
1.2
W
Thanatos
10
3
3
3.83
W
8
3
7
3.83
W
Sylvanus
SparBear
Sylvanus
0
2
9
2.25
L
Jormungandr
gameboy12345026
Jormungandr
1
5
5
0.7
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,234
Damage
40,755
55,362
Taken
54,281
46,211
Mitigated
35,364
32,490
Healing
6,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Darth_Devastare
Heimdallr
19,210
6,756
0
2,777
17,801
6,578
587
13,077
4,724
0
56,789
W
Thanatos
12,972
1,393
0
8,036
11,786
5,526
175
3,213
8,053
0
41,795
W
26,738
2,582
73
9,467
20,263
11,342
1,898
6,579
13,156
86,357
0
W
Sylvanus
SparBear
Sylvanus
6,524
1,677
4,038
10,876
23,313
29,343
565
9,777
12,605
27,720
0
L
Jormungandr
gameboy12345026
Jormungandr
15,120
3,929
1,037
2,532
22,071
24,068
129
12,180
9,891
37,811
0
L
6,425
258
369
0
14,409
4,718
63
8,005
6,404
33,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,947
Gold Earned
33,883
192
Minions Killed
188
0
Camps Cleared
0
1,024,835
Distance Traveled
843,900
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,269
682
95
5
0
308,474
2
W
Thanatos
13,023
724
54
3
0
405,868
0
W
Hades
13,540
752
114
6
0
362,679
3
W
Sylvanus
11,384
632
24
1
0
256,288
0
L
Jormungandr
10,842
602
46
3
0
269,265
1
L
Nox
10,772
598
47
3
0
266,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role