Player Matchup

Merlin
Merlin
Platinum I
SςrαρρyDoo2K8
Merlin
Platinum I
Level 108
God Stats
25W - 22L
1,735 SR
Queue Stats
225W - 228L
2,044 MMR
Solo
Artemis
Artemis
Diamond V
TheDirtyBrain
Artemis
Diamond V
Level 160
God Stats
8W - 7L
1,135 SR
Queue Stats
456W - 429L
1,949 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
Waterboy321
Erlang Shen
Diamond V
Level 152
God Stats
22W - 21L
1,648 SR
Queue Stats
768W - 754L
1,887 MMR
Solo
Kali
Kali
Gold I
Z00OO
Kali
Gold I
Level 45
God Stats
15W - 4L
1,782 SR
Queue Stats
33W - 21L
1,910 MMR
Party 1
Tyr
Tyr
Platinum IV
Zestrux
Tyr
Platinum IV
Level 156
God Stats
3W - 0L
1,756 SR
Queue Stats
23W - 6L
2,027 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 124
1,611 SR
1,964 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,566 SR
1,980 MMR
Skadi
Skadi
Bronze III
 
Skadi
Bronze III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Platinum I
Airaam
Hera
Platinum I
Level 139
God Stats
1W - 2L
1,650 SR
Queue Stats
157W - 145L
2,125 MMR
Solo
Serqet
Serqet
Diamond V
DarthDadddy
Serqet
Diamond V
Level 129
God Stats
8W - 11L
1,528 SR
Queue Stats
524W - 515L
2,148 MMR
Party 2
Sobek
Sobek
Platinum I
Eddiu
Sobek
Platinum I
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
2,035 MMR
Party 2
Geb
Geb
Diamond IV
Tramzton
Geb
Diamond IV
Level 160
God Stats
17W - 17L
1,650 SR
Queue Stats
163W - 169L
2,093 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 6
6,618
662
4,238
3,190
885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
11
7 / 1 / 3
7,046
705
7,310
5,926
1,665
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Waterboy321
Erlang Shen
9
3 / 2 / 4
6,526
653
3,295
8,934
3,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
Z00OO
Kali
11
4 / 0 / 3
7,032
703
5,083
6,954
2,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tyr
11
4 / 0 / 0
6,983
698
2,737
3,812
1,876
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
AthenaTiamatSolMorgan Le FayGilgamesh

VS

Bans
SetFafnirGuan YuJanusAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
0 / 6 / 3
4,553
455
1,739
5,420
735
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
Airaam
Hera
9
2 / 3 / 2
5,591
559
1,812
5,093
1,796
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
8
0 / 4 / 4
5,084
508
3,730
6,611
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Eddiu
Sobek
8
2 / 5 / 0
5,860
586
1,124
7,955
3,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 2 / 1
4,762
476
1,726
5,030
2,517
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
20
Kills
4
4
Deaths
20
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
6
3
0.25
L
Hera
Airaam
Hera
2
3
2
1
L
Serqet
0
4
4
0.5
L
Sobek
Eddiu
Sobek
2
5
0
0.4
W
2
1
6
5
W
Artemis
7
1
3
8.5
L
0
2
1
0.25
W
Erlang Shen
Waterboy321
Erlang Shen
3
2
4
2.5
W
Kali
Z00OO
Kali
4
0
3
5.5
W
Tyr
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,663
Damage
10,131
28,816
Taken
30,109
11,000
Mitigated
10,394
11,215
Healing
5,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
1,739
856
0
319
5,420
735
0
322
5,088
0
16,505
L
Hera
Airaam
Hera
1,812
403
0
1,303
5,093
1,796
0
1,437
3,456
29,775
0
L
Serqet
3,730
606
0
1,938
6,611
1,947
0
1,242
5,325
0
19,148
L
Sobek
Eddiu
Sobek
1,124
183
0
1,140
7,955
3,399
0
1,220
6,695
7,947
0
W
4,238
492
0
768
3,190
885
350
590
2,600
32,474
0
W
Artemis
7,310
3,655
0
2,240
5,926
1,665
908
544
5,322
0
39,605
L
1,726
117
0
760
5,030
2,517
0
523
4,453
21,304
0
W
Erlang Shen
Waterboy321
Erlang Shen
3,295
1,454
0
2,296
8,934
3,820
0
1,291
7,313
0
16,026
W
Kali
Z00OO
Kali
5,083
2,855
0
4,060
6,954
2,754
0
1,708
5,246
0
41,245
W
Tyr
2,737
187
0
1,851
3,812
1,876
194
676
3,136
5,185
29,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,205
Gold Earned
25,850
322
Minions Killed
209
0
Camps Cleared
0
960,611
Distance Traveled
947,185
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,553
455
33
3
0
170,916
1
L
Hera
5,591
559
73
7
0
172,554
3
L
Serqet
5,084
508
47
5
0
203,594
2
L
Sobek
5,860
586
17
2
0
190,425
1
W
Merlin
6,618
662
79
8
0
187,641
2
W
Artemis
7,046
705
57
6
0
174,086
0
L
Geb
4,762
476
39
4
0
209,696
3
W
Erlang Shen
6,526
653
26
3
0
193,666
2
W
Kali
7,032
703
75
8
0
210,109
3
W
Tyr
6,983
698
85
9
0
195,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role