Player Matchup

Raijin
Raijin
ET ICEY
Raijin
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 25L
1,326 Elo+
Solo
Pele
Pele
Electric_Frogg
Pele
Level 69
God Stats
4W - 5L
1,543 SR
Queue Stats
10W - 14L
1,188 Elo+
Party 2
Medusa
Medusa
IceToxo
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 181L
1,448 Elo+
Solo
Sobek
Sobek
Tylawon
Sobek
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Ra
Ra
jewbaccaspuss
Ra
Level 7
God Stats
1W - 0L
1,688 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 29
1,546 SR
1,393 Elo+

VS

Team Averages
Level 19
1,462 SR
1,514 Elo+
Nemesis
Nemesis
LongGuy69
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,562 Elo+
Party 1
Thanatos
Thanatos
McDaddy541
Thanatos
Level 26
God Stats
1W - 2L
1,432 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Raijin
Raijin
SenjiUchiha
Raijin
Level 29
God Stats
2W - 2L
1,631 SR
Queue Stats
91W - 96L
1,507 Elo+
Party 1
Ymir
Ymir
ZHANG187
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,669 Elo+
Solo
Neith
Neith
alihusseinabd
Neith
Level 29
God Stats
3W - 7L
1,246 SR
Queue Stats
294W - 335L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ET ICEY
Raijin
13
6 / 1 / 8
7,964
569
6,258
4,332
1,045
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 1 / 3
6,683
477
4,422
9,037
2,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
IceToxo
Medusa
13
11 / 1 / 3
8,040
574
8,529
7,398
2,103
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Tylawon
Sobek
11
1 / 1 / 2
7,178
513
3,460
8,976
7,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 2 / 1
7,022
502
4,527
5,635
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LongGuy69
Nemesis
11
0 / 2 / 1
6,464
462
6,153
11,055
3,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
McDaddy541
Thanatos
10
3 / 7 / 0
6,466
462
3,338
7,893
2,134
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
11
2 / 2 / 0
6,345
453
4,415
8,413
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
0 / 1 / 2
6,825
488
3,430
8,188
5,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

9
1 / 9 / 1
5,993
428
3,941
10,635
2,606
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
20
Kills
6
6
Deaths
21
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Raijin
ET ICEY
Raijin
6
1
8
10
W
1
1
3
2.5
W
Medusa
IceToxo
Medusa
11
1
3
12.5
L
Nemesis
LongGuy69
Nemesis
0
2
1
0.25
L
Thanatos
McDaddy541
Thanatos
3
7
0
0.43
L
Raijin
2
2
0
1
W
Sobek
Tylawon
Sobek
1
1
2
2
L
Ymir
0
1
2
1
L
1
9
1
0.17
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,196
Damage
21,277
35,378
Taken
46,184
14,744
Mitigated
16,494
11,089
Healing
12,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
ET ICEY
Raijin
6,258
632
265
688
4,332
1,045
1,465
405
3,909
36,425
0
W
4,422
892
0
3,444
9,037
2,553
463
1,698
7,213
0
41,083
W
Medusa
IceToxo
Medusa
8,529
5,413
0
2,172
7,398
2,103
924
64
7,334
0
34,362
L
Nemesis
LongGuy69
Nemesis
6,153
2,983
0
4,968
11,055
3,725
0
1,129
9,824
0
44,566
L
Thanatos
McDaddy541
Thanatos
3,338
551
0
2,360
7,893
2,134
422
2,127
5,726
0
19,197
L
Raijin
4,415
775
31
2,382
8,413
2,415
0
3,753
4,430
25,921
0
W
Sobek
Tylawon
Sobek
3,460
763
0
2,952
8,976
7,160
140
2,713
6,263
14,080
0
L
Ymir
3,430
648
0
2,310
8,188
5,614
224
2,409
5,779
18,433
0
L
3,941
1,023
0
831
10,635
2,606
0
4,423
6,180
0
24,896
W
4,527
356
125
1,443
5,635
1,883
286
2,541
2,814
34,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,887
Gold Earned
32,093
313
Minions Killed
247
0
Camps Cleared
0
1,334,384
Distance Traveled
1,206,577
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,964
569
73
5
0
244,498
5
W
Pele
6,683
477
74
5
0
298,038
0
W
Medusa
8,040
574
68
5
0
266,979
1
L
Nemesis
6,464
462
89
6
0
287,281
5
L
Thanatos
6,466
462
39
3
0
253,807
1
L
Raijin
6,345
453
54
4
0
222,112
0
W
Sobek
7,178
513
20
1
0
252,121
2
L
Ymir
6,825
488
29
2
0
207,960
2
L
Neith
5,993
428
36
3
0
235,417
3
W
Ra
7,022
502
78
6
0
272,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role