Player Matchup

Olorun
Olorun
Ballernado
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Yemoja
Yemoja
Drakes4tion2
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Snipepolo
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,103 Elo+
Solo
Achilles
Achilles
chaneke9slayer
Achilles
Level 27
God Stats
0W - 3L
1,210 SR
Queue Stats
68W - 82L
1,347 Elo+
Party 2
Thanatos
Thanatos
urieledy
Thanatos
Level 18
God Stats
9W - 9L
1,511 SR
Queue Stats
39W - 41L
1,377 Elo+
Party 2
Team Averages
Level 13
1,444 SR
1,366 Elo+

VS

Team Averages
Level 20
1,451 SR
1,338 Elo+
Morgan Le Fay
Morgan Le Fay
BitokA game
Morgan Le Fay
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 86L
1,365 Elo+
Party 1
Anubis
Anubis
CKayn
Anubis
Level 16
God Stats
14W - 5L
1,425 SR
Queue Stats
124W - 122L
1,328 Elo+
Party 1
Susano
Susano
Flappiew Gui
Susano
Level 27
God Stats
1W - 1L
1,312 SR
Queue Stats
48W - 54L
1,364 Elo+
Party 1
Ymir
Ymir
RedDragon20018
Ymir
Level 8
God Stats
22W - 27L
1,495 SR
Queue Stats
120W - 153L
1,315 Elo+
Solo
Odin
Odin
leoleo73
Odin
Level 23
God Stats
50W - 74L
1,520 SR
Queue Stats
164W - 257L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ballernado
Olorun
10
0 / 13 / 2
6,785
377
8,620
13,350
3,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
12
2 / 7 / 0
8,612
478
4,233
12,566
8,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sun Wukong
Snipepolo
Sun Wukong
11
1 / 3 / 2
7,292
405
3,386
10,508
7,131
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
13
3 / 3 / 1
8,114
451
8,220
11,746
10,606
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
urieledy
Thanatos
15
3 / 2 / 0
8,923
496
4,804
11,783
4,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BitokA game
Morgan Le Fay
14
13 / 5 / 6
10,238
569
14,707
11,663
4,518
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
CKayn
Anubis
16
9 / 1 / 3
10,046
558
11,304
9,268
5,184
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
14
3 / 2 / 6
8,713
484
5,911
11,696
4,303
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
3 / 0 / 5
9,407
523
5,025
9,157
8,987
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
16
0 / 2 / 5
9,865
548
3,057
13,133
6,049
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
9
Kills
28
28
Deaths
10
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Olorun
Ballernado
Olorun
0
13
2
0.08
W
Morgan Le Fay
BitokA game
Morgan Le Fay
13
5
6
3.2
W
Anubis
CKayn
Anubis
9
1
3
10.5
L
Yemoja
2
7
0
0.29
W
Susano
3
2
6
3
W
3
0
5
5.5
L
Sun Wukong
Snipepolo
Sun Wukong
1
3
2
0.67
L
Achilles
3
3
1
1.17
W
Odin
0
2
5
1.25
L
Thanatos
urieledy
Thanatos
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,263
Damage
40,004
59,953
Taken
54,917
34,311
Mitigated
29,041
13,377
Healing
12,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Ballernado
Olorun
8,620
5,090
0
1,182
13,350
3,675
104
10,673
2,677
21,064
4,379
W
Morgan Le Fay
BitokA game
Morgan Le Fay
14,707
2,871
0
653
11,663
4,518
112
4,036
7,627
33,174
0
W
Anubis
CKayn
Anubis
11,304
228
0
3,460
9,268
5,184
568
1,640
7,628
57,951
0
L
Yemoja
4,233
1,671
593
59
12,566
8,420
215
8,852
3,714
22,001
0
W
Susano
5,911
1,543
0
2,573
11,696
4,303
0
1,483
10,213
0
52,848
W
5,025
1,420
0
880
9,157
8,987
1,641
3,334
5,823
36,551
0
L
Sun Wukong
Snipepolo
Sun Wukong
3,386
417
0
821
10,508
7,131
667
4,363
6,145
0
31,313
L
Achilles
8,220
2,000
0
594
11,746
10,606
915
4,281
7,465
0
43,373
W
Odin
3,057
314
0
4,748
13,133
6,049
971
979
12,154
0
53,301
L
Thanatos
urieledy
Thanatos
4,804
847
0
10,128
11,783
4,479
396
2,867
8,916
0
51,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,726
Gold Earned
48,269
296
Minions Killed
360
0
Camps Cleared
0
1,677,112
Distance Traveled
1,655,171
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,785
377
38
2
0
306,901
0
W
Morgan Le Fay
10,238
569
32
2
0
323,624
0
W
Anubis
10,046
558
99
6
0
326,638
1
L
Yemoja
8,612
478
35
2
0
290,000
2
W
Susano
8,713
484
66
4
0
403,124
3
W
Ymir
9,407
523
42
2
0
292,508
1
L
Sun Wukong
7,292
405
52
3
0
356,184
0
L
Achilles
8,114
451
72
4
0
370,722
2
W
Odin
9,865
548
121
7
0
309,277
0
L
Thanatos
8,923
496
99
6
0
353,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role