Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
GhostLadyFett91
Kuzenbo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,382 Elo+
Solo
Anhur
Anhur
SirWomboEsquire
Anhur
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,720 Elo+
Party 1
Hel
Hel
Swahgle
Hel
Level 67
God Stats
0W - 4L
1,500 SR
Queue Stats
42W - 44L
1,367 Elo+
Party 1
Sun Wukong
Sun Wukong
TheBardlo
Sun Wukong
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,399 Elo+
Solo
Team Averages
Level 49
1,500 SR
1,474 Elo+

VS

Team Averages
Level 48
1,503 SR
1,484 Elo+
Fafnir
Fafnir
Colduz
Fafnir
Level 17
God Stats
1W - 0L
1,276 SR
Queue Stats
11W - 13L
1,401 Elo+
Solo
Amaterasu
Amaterasu
Puriparadiso
Amaterasu
Level 63
God Stats
1W - 2L
1,417 SR
Queue Stats
128W - 117L
1,415 Elo+
Solo
Ah Puch
Ah Puch
YunG_WaR_LoRd
Ah Puch
Level 73
God Stats
1W - 0L
1,652 SR
Queue Stats
17W - 27L
1,376 Elo+
Party 2
Yemoja
Yemoja
gohawgs5
Yemoja
Level 70
God Stats
1W - 0L
1,482 SR
Queue Stats
4W - 5L
1,536 Elo+
Party 2
Ne Zha
Ne Zha
illbeFatman
Ne Zha
Level 18
God Stats
3W - 2L
1,688 SR
Queue Stats
33W - 18L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
5 / 10 / 4
9,914
708
12,135
22,172
14,853
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
5 / 5 / 8
11,834
845
13,584
29,779
38,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 8 / 6
8,325
595
12,363
15,774
4,700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hel
17
1 / 6 / 7
9,648
689
7,329
16,555
11,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
TheBardlo
Sun Wukong
19
2 / 4 / 9
10,011
715
18,079
30,942
27,727
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Colduz
Fafnir
17
1 / 1 / 21
10,395
743
10,828
18,164
26,459
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
Puriparadiso
Amaterasu
18
6 / 4 / 20
11,059
790
16,814
28,080
21,308
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
19
7 / 2 / 16
11,558
826
28,457
8,533
4,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
gohawgs5
Yemoja
16
1 / 5 / 14
10,630
759
5,894
17,219
20,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
20
18 / 2 / 13
12,816
915
35,997
20,894
11,931
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
117
14
Kills
33
33
Deaths
14
34
Assists
84
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
5
10
4
0.7
W
Fafnir
Colduz
Fafnir
1
1
21
11.5
L
5
5
8
1.8
W
Amaterasu
Puriparadiso
Amaterasu
6
4
20
4
L
1
8
6
0.5
L
Hel
1
6
7
0.75
L
Sun Wukong
TheBardlo
Sun Wukong
2
4
9
1.63
W
Ah Puch
7
2
16
7.5
W
Yemoja
gohawgs5
Yemoja
1
5
14
1.6
W
Ne Zha
18
2
13
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,490
Damage
97,990
115,222
Taken
92,890
96,856
Mitigated
84,234
43,567
Healing
51,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
12,135
1,044
1,148
3,691
22,172
14,853
0
6,976
15,196
0
21,085
W
Fafnir
Colduz
Fafnir
10,828
4,553
1,215
3,114
18,164
26,459
162
4,351
13,813
16,204
0
L
13,584
5,052
679
7,713
29,779
38,500
130
13,861
15,918
21,915
0
W
Amaterasu
Puriparadiso
Amaterasu
16,814
7,642
2,633
10,352
28,080
21,308
1,341
4,776
23,304
53
28,252
L
12,363
7,900
379
760
15,774
4,700
0
3,468
12,306
0
21,991
L
Hel
7,329
647
9,908
6,139
16,555
11,076
0
8,483
8,072
17,981
0
L
Sun Wukong
TheBardlo
Sun Wukong
18,079
3,029
1,341
11,809
30,942
27,727
18
12,444
18,498
0
39,176
W
Ah Puch
28,457
868
1,559
1,284
8,533
4,332
701
2,888
5,645
46,020
0
W
Yemoja
gohawgs5
Yemoja
5,894
1,719
13,272
5,478
17,219
20,204
211
4,834
12,385
14,550
0
W
Ne Zha
35,997
9,743
3,464
8,828
20,894
11,931
3,029
4,064
16,830
0
72,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,732
Gold Earned
56,458
133
Minions Killed
158
0
Camps Cleared
0
1,231,553
Distance Traveled
1,362,491
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,914
708
23
2
0
218,825
2
W
Fafnir
10,395
743
10
1
0
290,827
0
L
Kuzenbo
11,834
845
7
1
0
276,667
0
W
Amaterasu
11,059
790
19
1
0
275,107
1
L
Anhur
8,325
595
37
3
0
199,718
0
L
Hel
9,648
689
24
2
0
263,443
0
L
Sun Wukong
10,011
715
42
3
0
272,900
3
W
Ah Puch
11,558
826
64
5
0
269,152
0
W
Yemoja
10,630
759
10
1
0
242,286
1
W
Ne Zha
12,816
915
55
4
0
285,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role