Player Matchup

Kukulkan
Kukulkan
Kazama90
Kukulkan
Level 28
God Stats
1W - 2L
1,574 SR
Queue Stats
75W - 128L
1,278 Elo+
Party 3
Rama
Rama
Rixzz
Rama
Level 28
God Stats
2W - 0L
1,708 SR
Queue Stats
165W - 154L
1,432 Elo+
Party 1
Ares
Ares
Shadowangel767
Ares
Level 66
God Stats
23W - 19L
1,570 SR
Queue Stats
291W - 280L
1,449 Elo+
Party 1
Mercury
Mercury
Zackthepuppy
Mercury
Level 44
God Stats
16W - 9L
1,359 SR
Queue Stats
78W - 122L
1,323 Elo+
Party 3
Chaac
Chaac
hobowithcash
Chaac
Level 84
God Stats
1W - 0L
1,783 SR
Queue Stats
3W - 0L
1,633 Elo+
Solo
Team Averages
Level 50
1,599 SR
1,423 Elo+

VS

Team Averages
Level 97
1,666 SR
1,426 Elo+
Agni
Agni
Im_An_AbusiveDad
Agni
Level 18
God Stats
1W - 1L
1,755 SR
Queue Stats
24W - 24L
1,459 Elo+
Party 2
Achilles
Achilles
SHLONGUS-_-
Achilles
Level 126
God Stats
10W - 5L
1,855 SR
Queue Stats
339W - 363L
1,414 Elo+
Party 2
Ares
Ares
bosscard56
Ares
Level 115
God Stats
9W - 5L
1,647 SR
Queue Stats
367W - 399L
1,416 Elo+
Solo
Ra
Ra
goat257
Ra
Level 108
God Stats
3W - 4L
1,528 SR
Queue Stats
81W - 96L
1,407 Elo+
Party 2
Chiron
Chiron
heyatomicwolf
Chiron
Level 119
God Stats
30W - 27L
1,546 SR
Queue Stats
666W - 785L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kazama90
Kukulkan
10
2 / 3 / 3
5,618
562
2,859
3,324
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
Rixzz
Rama
9
4 / 0 / 4
5,828
583
4,382
3,709
1,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
3 / 0 / 2
6,062
606
2,683
5,004
2,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Zackthepuppy
Mercury
9
6 / 1 / 3
6,157
616
2,592
5,785
1,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
4 / 0 / 3
6,162
616
6,698
7,350
5,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
5,780
578
3,359
4,728
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
SHLONGUS-_-
Achilles
7
0 / 4 / 0
4,538
454
2,712
7,865
4,526
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

6
0 / 3 / 0
4,683
468
1,417
5,584
2,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 3 / 1
5,533
553
2,635
6,496
1,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 5 / 0
4,647
465
2,876
6,989
1,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
19
Kills
4
4
Deaths
19
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Kukulkan
Kazama90
Kukulkan
2
3
3
1.17
W
Rama
Rixzz
Rama
4
0
4
6
L
Achilles
SHLONGUS-_-
Achilles
0
4
0
0
W
3
0
2
4
W
Mercury
Zackthepuppy
Mercury
6
1
3
7.5
L
0
3
0
0
L
2
3
1
0.83
L
0
5
0
0
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,214
Damage
12,999
25,172
Taken
31,662
11,671
Mitigated
12,240
7,730
Healing
7,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,359
352
0
500
4,728
1,468
0
1,106
3,577
32,475
0
W
Kukulkan
Kazama90
Kukulkan
2,859
414
216
390
3,324
1,135
779
2,792
532
25,009
0
W
Rama
Rixzz
Rama
4,382
3,833
0
972
3,709
1,004
760
726
2,983
0
21,207
L
Achilles
SHLONGUS-_-
Achilles
2,712
665
0
2,235
7,865
4,526
0
331
6,963
0
16,975
W
2,683
498
0
1,967
5,004
2,492
170
302
4,702
14,957
0
W
Mercury
Zackthepuppy
Mercury
2,592
1,650
0
294
5,785
1,738
31
1,485
4,300
0
24,635
L
1,417
58
0
176
5,584
2,754
0
1,359
4,091
9,450
0
L
2,635
422
59
1,989
6,496
1,951
38
578
5,881
25,682
0
L
2,876
1,428
78
2,503
6,989
1,541
583
2,168
4,821
0
18,639
W
6,698
1,087
0
3,891
7,350
5,302
13
2,106
5,244
0
27,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,827
Gold Earned
25,181
206
Minions Killed
197
0
Camps Cleared
0
983,337
Distance Traveled
839,061
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,780
578
63
6
0
176,775
3
W
Kukulkan
5,618
562
42
4
0
178,765
0
W
Rama
5,828
583
47
5
0
193,337
0
L
Achilles
4,538
454
32
3
0
155,028
2
W
Ares
6,062
606
20
2
0
188,011
4
W
Mercury
6,157
616
38
4
0
241,316
1
L
Ares
4,683
468
18
2
0
160,471
1
L
Ra
5,533
553
57
6
0
179,876
2
L
Chiron
4,647
465
27
3
0
166,911
0
W
Chaac
6,162
616
59
6
0
181,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role