Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
INDYJONES 24
Nox
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 54L
1,434 Elo+
Party 2
Chronos
Chronos
SUP3RO23
Chronos
Level 86
God Stats
5W - 7L
1,435 SR
Queue Stats
587W - 575L
1,470 Elo+
Party 2
Chaac
Chaac
Vlixel
Chaac
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 19L
1,369 Elo+
Party 2
Team Averages
Level 49
1,487 SR
1,455 Elo+

VS

Team Averages
Level 57
1,548 SR
1,402 Elo+
Ymir
Ymir
CaptNtr
Ymir
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
184W - 173L
1,399 Elo+
Solo
Loki
Loki
HectickMoose
Loki
Level 82
God Stats
55W - 39L
1,613 SR
Queue Stats
654W - 669L
1,472 Elo+
Party 1
Ratatoskr
Ratatoskr
reinbold4445
Ratatoskr
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
213W - 257L
1,352 Elo+
Party 1
Izanami
Izanami
skelcy123
Izanami
Level 59
God Stats
20W - 12L
1,597 SR
Queue Stats
74W - 91L
1,296 Elo+
Party 1
Eset
Eset
zekethegeek816
Eset
Level 75
God Stats
7W - 3L
1,528 SR
Queue Stats
553W - 579L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
1 / 1 / 0
6,227
566
1,535
8,673
4,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
 
Thanatos
8
1 / 3 / 0
5,139
467
1,611
5,932
1,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 6 / 0
4,931
448
845
5,790
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
SUP3RO23
Chronos
12
2 / 1 / 1
6,431
585
8,051
7,108
2,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Vlixel
Chaac
12
1 / 1 / 0
6,214
565
2,856
7,561
5,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CaptNtr
Ymir
9
0 / 0 / 3
5,920
538
3,016
7,208
4,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
1 / 1 / 0
6,740
613
3,335
4,851
1,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
reinbold4445
Ratatoskr
11
2 / 0 / 4
6,521
593
1,013
5,297
1,533
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
skelcy123
Izanami
8
0 / 3 / 0
5,099
464
3,776
5,944
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
9 / 1 / 2
8,141
740
7,492
4,332
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
5
Kills
12
12
Deaths
5
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
1
0
1
L
Thanatos
 
Thanatos
1
3
0
0.33
W
Ymir
CaptNtr
Ymir
0
0
3
1.5
W
1
1
0
1
L
0
6
0
0
L
Chronos
SUP3RO23
Chronos
2
1
1
2.5
L
Chaac
Vlixel
Chaac
1
1
0
1
W
Ratatoskr
reinbold4445
Ratatoskr
2
0
4
4
W
Izanami
skelcy123
Izanami
0
3
0
0
W
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,898
Damage
18,632
35,064
Taken
27,632
16,089
Mitigated
9,940
10,595
Healing
6,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
1,535
500
240
701
8,673
4,363
303
2,908
5,667
16,548
0
L
Thanatos
 
Thanatos
1,611
323
0
3,525
5,932
1,696
0
2,302
3,558
0
25,429
W
Ymir
CaptNtr
Ymir
3,016
456
0
2,000
7,208
4,170
56
2,955
4,253
15,613
0
W
3,335
1,111
0
1,050
4,851
1,433
0
0
4,512
0
42,009
L
845
194
0
230
5,790
1,622
0
3,095
2,451
16,553
0
L
Chronos
SUP3RO23
Chronos
8,051
3,026
0
2,850
7,108
2,470
0
1,383
5,685
36,712
7,259
L
Chaac
Vlixel
Chaac
2,856
664
0
3,049
7,561
5,938
0
326
7,195
0
31,953
W
Ratatoskr
reinbold4445
Ratatoskr
1,013
144
0
0
5,297
1,533
41
1,221
4,076
0
36,221
W
Izanami
skelcy123
Izanami
3,776
2,523
0
1,523
5,944
1,496
0
3,669
2,275
0
23,929
W
7,492
982
94
1,363
4,332
1,308
1,155
1,421
2,911
40,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,942
Gold Earned
32,421
270
Minions Killed
333
0
Camps Cleared
0
1,055,959
Distance Traveled
1,128,154
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,227
566
25
2
0
184,273
0
L
Thanatos
5,139
467
50
5
0
247,992
1
W
Ymir
5,920
538
27
2
0
214,375
0
W
Loki
6,740
613
89
8
0
247,933
1
L
Nox
4,931
448
32
3
0
188,056
0
L
Chronos
6,431
585
74
7
0
200,422
3
L
Chaac
6,214
565
89
8
0
235,216
1
W
Ratatoskr
6,521
593
71
6
0
269,965
0
W
Izanami
5,099
464
49
4
0
188,197
2
W
Eset
8,141
740
97
9
0
207,684
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role