Player Matchup

Ra
Ra
HellX4252
Ra
Level 13
God Stats
0W - 3L
1,264 SR
Queue Stats
4W - 6L
1,380 Elo+
Solo
Da Ji
Da Ji
gameboy12345026
Da Ji
Level 27
God Stats
5W - 2L
1,387 SR
Queue Stats
19W - 14L
1,059 Elo+
Party 2
Chang'e
Chang'e
youthful437
Chang'e
Level 13
God Stats
8W - 10L
1,338 SR
Queue Stats
20W - 20L
1,279 Elo+
Party 2
Team Averages
Level 18
1,330 SR
1,239 Elo+

VS

Team Averages
Level 38
1,317 SR
1,247 Elo+
Nike
Nike
JetSetOmen
Nike
Level 13
God Stats
4W - 5L
1,306 SR
Queue Stats
76W - 109L
1,318 Elo+
Party 1
Sol
Sol
Lightenhanced
Sol
Level 94
God Stats
6W - 9L
1,144 SR
Queue Stats
178W - 233L
1,334 Elo+
Party 1
Thor
Thor
Praise_The_Cat
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 58L
1,090 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 8
9,876
658
6,578
7,587
2,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
11 / 7 / 4
11,807
787
14,100
16,032
6,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
youthful437
Chang'e
16
8 / 4 / 6
11,829
789
11,723
16,433
5,277
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 4
8,941
596
4,181
13,559
7,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
9 / 6 / 3
12,654
844
18,038
15,184
4,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 8 / 8
10,777
718
10,292
13,784
7,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
21
Kills
13
13
Deaths
21
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
2
8
3
W
1
7
4
0.43
W
9
6
3
1.75
W
3
8
8
0.88
L
11
7
4
1.86
L
Chang'e
youthful437
Chang'e
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,401
Damage
32,511
40,052
Taken
42,527
14,197
Mitigated
19,271
11,005
Healing
5,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,578
850
516
2,444
7,587
2,387
0
4,065
3,338
21,099
0
W
4,181
783
0
0
13,559
7,206
112
4,655
8,904
0
17,373
W
18,038
6,825
0
4,974
15,184
4,875
1,378
7,619
7,565
52,574
0
W
10,292
3,102
0
964
13,784
7,190
148
6,027
7,757
0
35,701
L
14,100
3,529
0
321
16,032
6,533
32
6,442
9,182
0
41,822
L
Chang'e
youthful437
Chang'e
11,723
677
1,648
6,076
16,433
5,277
45
6,671
9,494
35,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,512
Gold Earned
32,372
152
Minions Killed
154
0
Camps Cleared
0
668,238
Distance Traveled
673,440
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,876
658
32
2
0
140,229
1
W
Nike
8,941
596
22
1
0
215,975
1
W
Sol
12,654
844
85
6
0
234,372
0
W
Thor
10,777
718
47
3
0
223,093
1
L
Da Ji
11,807
787
60
4
0
258,618
2
L
Chang'e
11,829
789
60
4
0
269,391
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role