Player Matchup

Pele
Pele
Diamond V
 
Pele
Diamond V
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Diamond IV
 
Athena
Diamond IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond III
BlackDreaming
Medusa
Diamond III
Level 44
God Stats
11W - 3L
1,785 SR
Queue Stats
74W - 42L
2,568 MMR
Party 1
The Morrigan
The Morrigan
Masters
alex_kidd__9
The Morrigan
Masters
Level 122
God Stats
4W - 8L
1,571 SR
Queue Stats
818W - 827L
2,112 MMR
Solo
Chaac
Chaac
Diamond V
phliek
Chaac
Diamond V
Level 43
God Stats
6W - 4L
1,649 SR
Queue Stats
50W - 36L
2,111 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 80
1,601 SR
1,958 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,488 SR
2,260 MMR
Ares
Ares
Diamond III
CauseImGhost
Ares
Diamond III
Level 160
God Stats
1W - 6L
1,284 SR
Queue Stats
381W - 375L
2,370 MMR
Solo
Xbalanque
Xbalanque
Masters
I-Main-Asuri
Xbalanque
Masters
Level 149
God Stats
1W - 2L
1,590 SR
Queue Stats
812W - 825L
2,422 MMR
Solo
Horus
Horus
Gold I
LAW9RED
Horus
Gold I
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 121L
2,004 MMR
Solo
Ao Kuang
Ao Kuang
Masters
Re6er
Ao Kuang
Masters
Level 160
God Stats
13W - 17L
1,568 SR
Queue Stats
647W - 572L
2,456 MMR
Solo
Merlin
Merlin
Platinum I
xXN3M3S1S-S1NXx
Merlin
Platinum I
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 53L
2,049 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
10 / 2 / 7
13,629
649
19,580
17,071
6,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
 
Athena
14
2 / 5 / 19
11,470
546
7,850
22,422
22,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 5 / 17
11,981
571
18,595
14,967
5,248
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
alex_kidd__9
The Morrigan
17
11 / 1 / 9
12,090
576
17,727
11,667
4,239
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
phliek
Chaac
18
5 / 1 / 5
12,246
583
7,200
15,588
19,514
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Morgan Le FayTiamatOdinZhong KuiGilgamesh

VS

Bans
KaliJing WeiOsirisChironSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 11
9,939
473
8,028
22,849
17,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
I-Main-Asuri
Xbalanque
16
4 / 7 / 7
10,653
507
15,233
18,090
6,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
LAW9RED
Horus
8
0 / 12 / 3
6,836
326
1,702
14,516
12,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ao Kuang
Re6er
Ao Kuang
18
6 / 2 / 2
11,436
545
14,146
18,673
7,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
3 / 4 / 6
10,442
497
14,636
12,301
5,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
43
33
Kills
14
14
Deaths
33
57
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
10
2
7
6.75
W
Athena
 
Athena
2
5
19
2.3
W
5
5
17
2.7
L
1
8
11
0.81
L
Xbalanque
I-Main-Asuri
Xbalanque
4
7
7
1.07
L
Horus
LAW9RED
Horus
0
12
3
0.13
L
Ao Kuang
Re6er
Ao Kuang
6
2
2
3.5
W
The Morrigan
alex_kidd__9
The Morrigan
11
1
9
15.5
W
Chaac
phliek
Chaac
5
1
5
7.5
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,952
Damage
53,745
81,715
Taken
86,429
58,388
Mitigated
49,967
22,806
Healing
13,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
19,580
5,724
0
2,549
17,071
6,642
2,180
6,782
10,289
0
122,832
W
Athena
 
Athena
7,850
2,665
0
3,667
22,422
22,745
652
11,888
10,356
22,531
0
W
18,595
9,345
0
3,987
14,967
5,248
3,764
6,126
8,841
0
80,158
L
8,028
804
0
1,835
22,849
17,294
0
7,423
14,679
24,147
0
L
Xbalanque
I-Main-Asuri
Xbalanque
15,233
6,829
0
4,546
18,090
6,746
0
1,573
16,517
0
89,666
L
Horus
LAW9RED
Horus
1,702
729
257
577
14,516
12,690
0
4,434
9,978
0
8,582
L
Ao Kuang
Re6er
Ao Kuang
14,146
3,741
0
2,555
18,673
7,982
0
5,148
13,416
82,568
0
W
The Morrigan
alex_kidd__9
The Morrigan
17,727
4,665
0
4,007
11,667
4,239
4,200
6,828
4,801
81,476
9,654
W
Chaac
phliek
Chaac
7,200
906
0
8,596
15,588
19,514
1,742
6,346
9,242
0
73,030
L
14,636
734
195
3,561
12,301
5,255
422
1,333
10,925
87,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,416
Gold Earned
49,306
616
Minions Killed
470
0
Camps Cleared
0
2,072,708
Distance Traveled
1,770,052
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,629
649
163
8
0
454,954
2
W
Athena
11,470
546
27
1
0
426,398
5
W
Medusa
11,981
571
120
6
0
366,835
3
L
Ares
9,939
473
18
1
0
375,416
8
L
Xbalanque
10,653
507
134
6
0
352,581
5
L
Horus
6,836
326
16
1
0
292,738
1
L
Ao Kuang
11,436
545
133
6
0
391,653
5
W
The Morrigan
12,090
576
149
7
0
412,017
6
W
Chaac
12,246
583
157
7
0
412,504
3
L
Merlin
10,442
497
169
8
0
357,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role