Player Matchup

Athena
Athena
 
Athena
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
FuzuIi
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,416 Elo+
Solo
Kukulkan
Kukulkan
PointFall
Kukulkan
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 21L
1,312 Elo+
Solo
Sol
Sol
Vallacks
Sol
Level 14
God Stats
1W - 4L
1,536 SR
Queue Stats
12W - 19L
1,522 Elo+
Solo
Horus
Horus
Zaspid
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,393 Elo+
Solo
Team Averages
Level 9
1,507 SR
1,429 Elo+

VS

Team Averages
Level 20
1,405 SR
1,419 Elo+
Skadi
Skadi
Aratimaru
Skadi
Level 14
God Stats
2W - 4L
1,082 SR
Queue Stats
12W - 15L
1,433 Elo+
Solo
Medusa
Medusa
EmpressO
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,418 Elo+
Party 1
Discordia
Discordia
Jazmyna
Discordia
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,296 Elo+
Party 1
Cthulhu
Cthulhu
Thaezial
Cthulhu
Level 28
God Stats
6W - 3L
1,446 SR
Queue Stats
47W - 37L
1,492 Elo+
Solo
Pele
Pele
求同存异神魔一统
Pele
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
2 / 8 / 6
11,313
943
4,332
20,413
26,136
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
FuzuIi
Zeus
17
4 / 11 / 5
11,619
968
18,154
18,069
7,724
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
PointFall
Kukulkan
18
2 / 7 / 8
11,509
959
7,093
16,479
7,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 6 / 5
11,239
937
13,606
14,340
5,640
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
Zaspid
Horus
17
0 / 7 / 5
9,810
818
3,245
19,210
16,814
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aratimaru
Skadi
19
14 / 3 / 16
13,930
1,161
20,086
8,867
3,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
EmpressO
Medusa
19
6 / 5 / 21
12,150
1,013
14,910
12,542
4,105
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Jazmyna
Discordia
19
3 / 0 / 26
12,310
1,026
13,404
6,184
1,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Thaezial
Cthulhu
19
7 / 0 / 22
13,514
1,126
20,558
12,806
14,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
9 / 3 / 19
12,865
1,072
13,310
10,839
4,137
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
143
11
Kills
39
39
Deaths
11
29
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
8
6
0.63
W
Skadi
Aratimaru
Skadi
14
3
16
7.33
W
Medusa
EmpressO
Medusa
6
5
21
3.3
L
Zeus
FuzuIi
Zeus
4
11
5
0.59
W
Discordia
Jazmyna
Discordia
3
0
26
16
L
Kukulkan
PointFall
Kukulkan
2
7
8
0.86
W
Cthulhu
Thaezial
Cthulhu
7
0
22
18
L
3
6
5
0.92
L
Horus
Zaspid
Horus
0
7
5
0.36
W
9
3
19
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,430
Damage
82,268
88,511
Taken
51,238
63,667
Mitigated
28,259
14,082
Healing
7,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,332
828
0
0
20,413
26,136
0
7,112
13,301
11,844
0
W
Skadi
Aratimaru
Skadi
20,086
8,751
0
1,478
8,867
3,228
0
7,872
995
0
48,340
W
Medusa
EmpressO
Medusa
14,910
5,970
0
856
12,542
4,105
0
10,874
1,668
0
31,334
L
Zeus
FuzuIi
Zeus
18,154
3,988
0
439
18,069
7,724
0
7,719
10,350
38,807
0
W
Discordia
Jazmyna
Discordia
13,404
769
0
0
6,184
1,908
0
5,264
920
36,028
0
L
Kukulkan
PointFall
Kukulkan
7,093
327
0
517
16,479
7,353
0
6,890
9,589
33,121
0
W
Cthulhu
Thaezial
Cthulhu
20,558
951
591
3,813
12,806
14,881
0
9,814
2,992
34,330
0
L
13,606
3,246
0
3,071
14,340
5,640
0
5,103
9,237
36,410
0
L
Horus
Zaspid
Horus
3,245
1,664
5,201
4,854
19,210
16,814
0
7,138
12,072
0
7,643
W
13,310
2,317
0
665
10,839
4,137
0
9,361
1,478
0
25,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,490
Gold Earned
64,769
201
Minions Killed
235
5
Camps Cleared
7
967,622
Distance Traveled
1,093,582
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,313
943
19
2
2
194,797
1
W
Skadi
13,930
1,161
79
7
2
202,965
0
W
Medusa
12,150
1,013
34
3
2
190,984
4
L
Zeus
11,619
968
56
5
1
161,878
0
W
Discordia
12,310
1,026
64
5
1
248,465
2
L
Kukulkan
11,509
959
60
5
1
187,282
2
W
Cthulhu
13,514
1,126
30
3
1
236,527
2
L
Sol
11,239
937
53
4
0
201,935
1
L
Horus
9,810
818
13
1
1
221,730
0
W
Pele
12,865
1,072
28
2
1
214,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role