Player Matchup

Bacchus
Bacchus
AnureManure
Bacchus
Level 29
God Stats
8W - 5L
1,648 SR
Queue Stats
17W - 21L
1,517 Elo+
Party 1
Poseidon
Poseidon
PaulTheMonke
Poseidon
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
293W - 190L
1,744 Elo+
Solo
Awilix
Awilix
TitanCinnamons
Awilix
Level 146
God Stats
15W - 14L
1,582 SR
Queue Stats
42W - 41L
1,583 Elo+
Party 1
Artemis
Artemis
darolln988
Artemis
Level 8
God Stats
3W - 2L
1,477 SR
Queue Stats
12W - 10L
1,576 Elo+
Party 1
Zeus
Zeus
unclespankyy
Zeus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Team Averages
Level 45
1,542 SR
1,584 Elo+

VS

Team Averages
Level 34
1,612 SR
1,563 Elo+
Set
Set
DaRthTragic
Set
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,285 Elo+
Solo
Susano
Susano
PepeTheLog
Susano
Level 12
God Stats
2W - 1L
1,827 SR
Queue Stats
15W - 9L
1,716 Elo+
Party 3
Izanami
Izanami
RockYayo
Izanami
Level 32
God Stats
2W - 1L
1,747 SR
Queue Stats
28W - 24L
1,587 Elo+
Party 2
Merlin
Merlin
efluim
Merlin
Level 102
God Stats
0W - 4L
1,383 SR
Queue Stats
146W - 116L
1,621 Elo+
Party 3
Tyr
Tyr
kan030
Tyr
Level 22
God Stats
24W - 13L
1,605 SR
Queue Stats
55W - 45L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AnureManure
Bacchus
14
2 / 1 / 6
9,276
515
4,797
9,903
12,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
PaulTheMonke
Poseidon
20
13 / 1 / 2
13,234
735
20,922
12,997
6,269
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
10 / 1 / 8
11,612
645
12,928
10,571
4,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
darolln988
Artemis
14
1 / 4 / 5
8,992
500
4,271
9,945
3,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 8 / 8
8,822
490
6,282
10,704
3,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 3 / 0
5,339
297
0
1,898
423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
PepeTheLog
Susano
12
2 / 7 / 0
7,854
436
4,996
14,445
4,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
RockYayo
Izanami
15
3 / 6 / 2
9,593
533
9,637
17,503
5,971
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
efluim
Merlin
15
8 / 5 / 1
9,445
525
16,158
14,401
6,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
kan030
Tyr
12
1 / 6 / 0
8,123
451
4,057
17,651
11,651
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
27
Kills
14
15
Deaths
27
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AnureManure
Bacchus
2
1
6
5
L
0
3
0
0
W
Poseidon
PaulTheMonke
Poseidon
13
1
2
14
L
Susano
PepeTheLog
Susano
2
7
0
0.29
L
Izanami
RockYayo
Izanami
3
6
2
0.67
W
10
1
8
14
W
Artemis
darolln988
Artemis
1
4
5
0.88
L
Merlin
efluim
Merlin
8
5
1
1.7
L
Tyr
kan030
Tyr
1
6
0
0.17
W
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,200
Damage
34,848
54,120
Taken
65,898
30,311
Mitigated
28,361
13,450
Healing
19,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AnureManure
Bacchus
4,797
957
0
840
9,903
12,516
493
3,197
6,706
15,864
0
L
0
0
0
0
1,898
423
0
171
1,727
0
2,408
W
Poseidon
PaulTheMonke
Poseidon
20,922
3,020
0
4,716
12,997
6,269
2,122
2,363
10,634
105,441
0
L
Susano
PepeTheLog
Susano
4,996
634
0
2,974
14,445
4,202
0
5,173
9,244
0
41,546
L
Izanami
RockYayo
Izanami
9,637
5,819
0
6,094
17,503
5,971
504
8,108
9,238
0
77,169
W
12,928
4,830
0
3,617
10,571
4,417
0
3,768
6,803
0
68,646
W
Artemis
darolln988
Artemis
4,271
2,195
0
1,759
9,945
3,598
1,266
544
9,401
0
39,848
L
Merlin
efluim
Merlin
16,158
829
0
5,603
14,401
6,114
176
6,308
7,915
73,202
0
L
Tyr
kan030
Tyr
4,057
393
0
4,744
17,651
11,651
0
12,034
5,515
0
37,353
W
6,282
1,214
0
2,518
10,704
3,511
1,761
6,286
4,418
31,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,936
Gold Earned
40,354
488
Minions Killed
429
0
Camps Cleared
0
1,633,537
Distance Traveled
1,326,923
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,276
515
26
1
0
334,897
0
L
Set
5,339
297
4
0
0
59,582
0
W
Poseidon
13,234
735
201
11
0
351,932
5
L
Susano
7,854
436
70
4
0
328,734
3
L
Izanami
9,593
533
146
8
0
276,789
1
W
Awilix
11,612
645
121
7
0
414,097
0
W
Artemis
8,992
500
73
4
0
277,298
0
L
Merlin
9,445
525
116
6
0
293,148
5
L
Tyr
8,123
451
93
5
0
368,670
4
W
Zeus
8,822
490
67
4
0
255,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role