Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
CactusJones1020
Cthulhu
Level 15
God Stats
2W - 1L
1,530 SR
Queue Stats
2W - 1L
1,684 Elo+
Party 1
Ao Kuang
Ao Kuang
Famirae
Ao Kuang
Level 18
God Stats
1W - 1L
1,692 SR
Queue Stats
1W - 1L
1,684 Elo+
Party 1
Ra
Ra
KR4T058702
Ra
Level 107
God Stats
5W - 8L
1,557 SR
Queue Stats
367W - 357L
1,531 Elo+
Solo
Team Averages
Level 45
1,556 SR
1,580 Elo+

VS

Team Averages
Level 75
1,528 SR
1,583 Elo+
Loki
Loki
BadBoy_2717
Loki
Level 129
God Stats
7W - 4L
1,604 SR
Queue Stats
23W - 12L
1,573 Elo+
Solo
Cupid
Cupid
BananaHamoks
Cupid
Level 64
God Stats
1W - 1L
1,586 SR
Queue Stats
30W - 16L
1,663 Elo+
Party 3
Tyr
Tyr
Hittin Licks498
Tyr
Level 103
God Stats
3W - 6L
1,211 SR
Queue Stats
175W - 166L
1,491 Elo+
Solo
Nike
Nike
Korkcrews
Nike
Level 48
God Stats
4W - 1L
1,609 SR
Queue Stats
59W - 45L
1,584 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Kylerman
Morgan Le Fay
Level 29
God Stats
2W - 0L
1,631 SR
Queue Stats
98W - 82L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 10 / 3
7,909
719
5,633
13,354
5,797
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
 
Gilgamesh
14
0 / 6 / 7
7,698
700
7,289
12,728
10,854
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 1 / 3
8,401
764
4,673
11,280
7,092
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Famirae
Ao Kuang
13
2 / 9 / 2
8,396
763
4,169
13,159
6,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 4 / 1
7,987
726
5,028
6,740
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 4 / 8
11,924
1,084
12,449
9,339
4,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
8 / 2 / 10
10,567
961
15,276
8,219
3,813
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 0 / 12
10,448
950
7,041
10,640
8,892
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nike
15
0 / 1 / 16
8,484
771
3,510
7,830
4,165
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Kylerman
Morgan Le Fay
15
3 / 2 / 15
9,368
852
11,771
6,385
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
91
9
Kills
30
30
Deaths
9
16
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
10
3
0.35
L
Gilgamesh
 
Gilgamesh
0
6
7
0.58
W
13
4
8
4.25
W
8
2
10
6.5
L
2
1
3
3.5
L
Ao Kuang
Famirae
Ao Kuang
2
9
2
0.33
W
6
0
12
12
L
3
4
1
0.88
W
Nike
0
1
16
8
W
Morgan Le Fay
Kylerman
Morgan Le Fay
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,792
Damage
50,047
57,261
Taken
42,413
32,462
Mitigated
23,919
8,387
Healing
10,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,633
1,586
0
535
13,354
5,797
0
1,592
11,762
0
18,596
L
Gilgamesh
 
Gilgamesh
7,289
1,583
0
1,241
12,728
10,854
0
4,548
8,180
0
15,372
W
12,449
5,311
0
1,084
9,339
4,441
1
3,028
6,283
0
32,438
W
15,276
11,480
835
4,116
8,219
3,813
2,007
2,975
5,234
0
44,569
L
4,673
149
0
3,832
11,280
7,092
0
2,402
8,878
28,355
0
L
Ao Kuang
Famirae
Ao Kuang
4,169
1,382
0
873
13,159
6,397
0
2,221
10,938
10,281
1,525
W
7,041
1,338
0
2,677
10,640
8,892
73
4,736
5,751
0
28,846
L
5,028
138
684
1,222
6,740
2,322
0
1,176
5,564
20,056
0
W
Nike
3,510
426
0
0
7,830
4,165
476
1,053
6,699
0
24,488
W
Morgan Le Fay
Kylerman
Morgan Le Fay
11,771
1,056
0
1,608
6,385
2,608
532
1,729
4,564
27,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,391
Gold Earned
50,791
182
Minions Killed
274
5
Camps Cleared
12
980,363
Distance Traveled
1,150,789
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,909
719
29
3
0
166,662
0
L
Gilgamesh
7,698
700
26
2
1
203,892
0
W
Loki
11,924
1,084
52
5
2
227,705
1
W
Cupid
10,567
961
91
8
2
211,748
1
L
Cthulhu
8,401
764
71
6
0
262,133
3
L
Ao Kuang
8,396
763
14
1
2
187,697
2
W
Tyr
10,448
950
56
5
3
257,233
3
L
Ra
7,987
726
42
4
2
159,979
2
W
Nike
8,484
771
46
4
4
225,894
0
W
Morgan Le Fay
9,368
852
29
3
1
228,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role