Player Matchup

Yemoja
Yemoja
DMR Boi Blue
Yemoja
Level 92
God Stats
0W - 1L
1,632 SR
Queue Stats
0W - 3L
1,318 Elo+
Party 1
Hercules
Hercules
DMR Fundi
Hercules
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,501 Elo+
Party 1
Baron Samedi
Baron Samedi
DMR GreyGod
Baron Samedi
Level 24
God Stats
1W - 2L
1,476 SR
Queue Stats
1W - 4L
1,318 Elo+
Party 1
Danzaburou
Danzaburou
DMR WoIf
Danzaburou
Level 74
God Stats
0W - 1L
1,562 SR
Queue Stats
0W - 3L
1,318 Elo+
Party 1
Thanatos
Thanatos
FrostedFlaked
Thanatos
Level 138
God Stats
2W - 2L
1,280 SR
Queue Stats
118W - 98L
1,385 Elo+
Party 1
Team Averages
Level 77
1,490 SR
1,368 Elo+

VS

Team Averages
Level 69
1,614 SR
1,633 Elo+
Cabrakan
Cabrakan
CouldBeUrFather
Cabrakan
Level 129
God Stats
26W - 20L
1,558 SR
Queue Stats
439W - 414L
1,507 Elo+
Solo
Mercury
Mercury
LimeCrewmate
Mercury
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,763 Elo+
Party 2
Sylvanus
Sylvanus
RabidRabs
Sylvanus
Level 116
God Stats
68W - 69L
1,620 SR
Queue Stats
148W - 157L
1,535 Elo+
Party 2
Nu Wa
Nu Wa
Remember_mii_
Nu Wa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,889 Elo+
Party 2
Zeus
Zeus
SNUGGLE5TRUGGL3
Zeus
Level 42
God Stats
11W - 3L
1,890 SR
Queue Stats
281W - 292L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
5 / 3 / 9
14,467
517
11,490
29,029
32,806
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
DMR Fundi
Hercules
17
3 / 11 / 4
11,168
399
8,457
34,272
23,836
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
DMR GreyGod
Baron Samedi
17
3 / 15 / 6
11,644
416
14,105
30,430
14,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
DMR WoIf
Danzaburou
19
5 / 10 / 7
12,691
453
16,573
27,292
11,839
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
FrostedFlaked
Thanatos
18
4 / 13 / 6
12,469
445
12,309
27,998
11,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
20
13 / 4 / 12
16,383
585
30,793
22,467
31,980
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
LimeCrewmate
Mercury
20
19 / 4 / 10
20,019
715
27,261
26,564
12,441
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sylvanus
RabidRabs
Sylvanus
20
4 / 5 / 19
13,577
485
9,266
23,472
31,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
7 / 4 / 15
15,015
536
23,603
16,984
6,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 4 / 17
16,176
578
31,685
23,924
19,402
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
125
20
Kills
52
52
Deaths
21
32
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
13
4
12
4.75
L
Yemoja
5
3
9
3.17
L
Hercules
DMR Fundi
Hercules
3
11
4
0.45
L
Baron Samedi
DMR GreyGod
Baron Samedi
3
15
6
0.4
L
Danzaburou
DMR WoIf
Danzaburou
5
10
7
0.85
L
Thanatos
FrostedFlaked
Thanatos
4
13
6
0.54
W
Mercury
LimeCrewmate
Mercury
19
4
10
6
W
Sylvanus
RabidRabs
Sylvanus
4
5
19
2.7
W
7
4
15
3.63
W
9
4
17
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,934
Damage
122,608
149,021
Taken
113,411
94,479
Mitigated
102,277
30,567
Healing
37,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
30,793
3,429
0
4,218
22,467
31,980
335
6,543
14,650
103,078
0
L
Yemoja
11,490
1,625
2,698
1,897
29,029
32,806
319
18,503
10,381
52,570
0
L
Hercules
DMR Fundi
Hercules
8,457
1,661
0
5,571
34,272
23,836
0
24,175
9,905
0
40,142
L
Baron Samedi
DMR GreyGod
Baron Samedi
14,105
1,359
1,565
3,936
30,430
14,777
620
18,717
11,628
62,390
0
L
Danzaburou
DMR WoIf
Danzaburou
16,573
5,503
249
2,425
27,292
11,839
677
15,507
11,785
0
76,020
L
Thanatos
FrostedFlaked
Thanatos
12,309
2,394
0
12,226
27,998
11,221
0
17,984
10,014
0
63,776
W
Mercury
LimeCrewmate
Mercury
27,261
12,650
0
10,064
26,564
12,441
2,354
3,926
21,315
0
210,708
W
Sylvanus
RabidRabs
Sylvanus
9,266
1,690
5,291
8,284
23,472
31,675
543
6,645
16,827
38,718
8,328
W
23,603
5,522
0
1,603
16,984
6,779
1,008
3,476
13,508
131,040
0
W
31,685
4,184
0
8,343
23,924
19,402
2,592
8,166
15,010
106,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,439
Gold Earned
81,170
421
Minions Killed
756
0
Camps Cleared
0
2,102,616
Distance Traveled
2,481,874
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
16,383
585
142
5
0
471,226
4
L
Yemoja
14,467
517
63
2
0
453,244
4
L
Hercules
11,168
399
51
2
0
411,946
0
L
Baron Samedi
11,644
416
91
3
0
353,165
1
L
Danzaburou
12,691
453
120
4
0
428,731
4
L
Thanatos
12,469
445
96
3
0
455,530
10
W
Mercury
20,019
715
269
10
0
690,040
3
W
Sylvanus
13,577
485
70
3
0
479,893
3
W
Nu Wa
15,015
536
140
5
0
416,671
2
W
Zeus
16,176
578
135
5
0
424,044
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role