Player Matchup

Sylvanus
Sylvanus
DaParmWisper
Sylvanus
Level 12
God Stats
8W - 2L
1,811 SR
Queue Stats
18W - 9L
1,585 Elo+
Solo
Achilles
Achilles
HowdyExpresso
Achilles
Level 34
God Stats
1W - 2L
1,613 SR
Queue Stats
8W - 7L
1,646 Elo+
Party 1
Tiamat
Tiamat
LastingDragon
Tiamat
Level 27
God Stats
0W - 1L
1,664 SR
Queue Stats
9W - 6L
1,795 Elo+
Party 1
Ares
Ares
Vehxzl
Ares
Level 29
God Stats
2W - 5L
1,670 SR
Queue Stats
242W - 189L
1,582 Elo+
Solo
Anhur
Anhur
swassmnstr50
Anhur
Level 8
God Stats
5W - 10L
1,907 SR
Queue Stats
23W - 32L
1,759 Elo+
Solo
Team Averages
Level 22
1,733 SR
1,673 Elo+

VS

Team Averages
Level 25
1,475 SR
1,608 Elo+
Poseidon
Poseidon
Blowaverage
Poseidon
Level 29
God Stats
1W - 1L
1,378 SR
Queue Stats
77W - 53L
1,637 Elo+
Solo
Anubis
Anubis
Dios Ahmed
Anubis
Level 29
God Stats
24W - 19L
1,674 SR
Queue Stats
119W - 125L
1,598 Elo+
Solo
Chang'e
Chang'e
Magin dying
Chang'e
Level 23
God Stats
11W - 10L
1,563 SR
Queue Stats
74W - 62L
1,549 Elo+
Solo
Izanami
Izanami
OneWingAngelLink
Izanami
Level 27
God Stats
3W - 1L
1,258 SR
Queue Stats
111W - 90L
1,607 Elo+
Solo
Arachne
Arachne
TroloCoster
Arachne
Level 16
God Stats
4W - 1L
1,503 SR
Queue Stats
35W - 27L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DaParmWisper
Sylvanus
14
0 / 7 / 3
8,110
406
6,485
21,691
10,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
HowdyExpresso
Achilles
13
1 / 4 / 0
9,448
472
3,497
19,974
17,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 5 / 2
8,776
439
7,256
12,761
7,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Vehxzl
Ares
14
4 / 7 / 4
9,018
451
12,780
20,159
19,287
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 11 / 2
9,048
452
6,447
17,645
4,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Blowaverage
Poseidon
19
11 / 3 / 11
13,104
655
18,615
13,014
4,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
Dios Ahmed
Anubis
18
3 / 2 / 17
11,997
600
13,836
13,492
6,758
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Magin dying
Chang'e
19
1 / 1 / 10
12,228
611
12,903
12,038
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
6 / 2 / 4
13,088
654
9,623
10,432
3,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
TroloCoster
Arachne
19
13 / 1 / 7
13,004
650
13,099
14,435
6,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
83
9
Kills
34
34
Deaths
9
11
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Blowaverage
Poseidon
11
3
11
5.5
L
Sylvanus
DaParmWisper
Sylvanus
0
7
3
0.21
W
Anubis
Dios Ahmed
Anubis
3
2
17
5.75
L
Achilles
HowdyExpresso
Achilles
1
4
0
0.25
L
2
5
2
0.6
W
Chang'e
Magin dying
Chang'e
1
1
10
6
W
6
2
4
4
W
Arachne
TroloCoster
Arachne
13
1
7
16.5
L
Ares
Vehxzl
Ares
4
7
4
0.86
L
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,465
Damage
68,076
92,230
Taken
63,411
60,188
Mitigated
26,388
16,483
Healing
33,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Blowaverage
Poseidon
18,615
2,021
0
6,008
13,014
4,720
1,632
7,586
5,428
89,621
0
L
Sylvanus
DaParmWisper
Sylvanus
6,485
1,644
1,207
5,603
21,691
10,511
230
13,621
7,760
41,050
13,407
W
Anubis
Dios Ahmed
Anubis
13,836
914
296
6,396
13,492
6,758
1,999
7,869
5,547
70,176
0
L
Achilles
HowdyExpresso
Achilles
3,497
702
87
3,266
19,974
17,818
200
8,453
11,443
0
28,394
L
7,256
383
0
3,866
12,761
7,648
0
7,252
5,265
58,122
0
W
Chang'e
Magin dying
Chang'e
12,903
661
3,453
8,522
12,038
4,364
1,815
4,045
7,993
81,433
0
W
9,623
7,014
0
2,474
10,432
3,736
4,895
2,344
8,088
0
99,131
W
Arachne
TroloCoster
Arachne
13,099
9,223
0
6,512
14,435
6,810
3,627
4,313
10,122
0
96,192
L
Ares
Vehxzl
Ares
12,780
1,223
0
900
20,159
19,287
0
8,581
11,334
43,990
0
L
6,447
1,849
0
1,554
17,645
4,924
211
6,471
11,074
0
58,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,400
Gold Earned
63,421
423
Minions Killed
733
0
Camps Cleared
0
1,720,051
Distance Traveled
2,014,961
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,104
655
135
7
0
391,999
6
L
Sylvanus
8,110
406
92
5
0
320,475
7
W
Anubis
11,997
600
129
6
0
368,442
0
L
Achilles
9,448
472
43
2
0
384,087
0
L
Tiamat
8,776
439
127
6
0
356,386
1
W
Chang'e
12,228
611
157
8
0
392,594
10
W
Izanami
13,088
654
173
9
0
388,515
5
W
Arachne
13,004
650
139
7
0
473,411
3
L
Ares
9,018
451
57
3
0
350,001
6
L
Anhur
9,048
452
104
5
0
309,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role