Player Matchup

Neith
Neith
Henrysbar
Neith
Level 16
God Stats
3W - 7L
1,723 SR
Queue Stats
137W - 173L
1,239 Elo+
Solo
Thor
Thor
KoikeChang
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Yemoja
Yemoja
MooNChalD
Yemoja
Level 29
God Stats
4W - 5L
1,336 SR
Queue Stats
31W - 46L
1,367 Elo+
Solo
Ra
Ra
forkoike
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
低眉浅笑
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,512 SR
1,421 Elo+

VS

Team Averages
Level 35
1,481 SR
1,407 Elo+
Ymir
Ymir
 
Ymir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Christopher3091
Poseidon
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Orthdank
Skadi
Level 5
God Stats
3W - 2L
1,600 SR
Queue Stats
3W - 5L
1,185 Elo+
Solo
Hachiman
Hachiman
jkolby72
Hachiman
Level 23
God Stats
6W - 11L
1,307 SR
Queue Stats
7W - 11L
1,351 Elo+
Solo
Susano
Susano
swiftjoey80272
Susano
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Henrysbar
Neith
12
1 / 3 / 0
7,509
395
4,415
8,977
2,900
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 7 / 3
6,754
355
3,308
10,849
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
MooNChalD
Yemoja
13
0 / 1 / 1
8,405
442
2,703
10,704
7,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 9 / 1
7,520
396
5,808
9,555
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Guan Yu
低眉浅笑
Guan Yu
15
4 / 3 / 1
9,099
479
5,321
11,877
9,353
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
7 / 0 / 3
9,822
517
10,168
13,109
12,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
14
2 / 5 / 4
8,873
467
8,643
7,653
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Orthdank
Skadi
14
5 / 3 / 5
9,310
490
6,921
7,746
3,845
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
jkolby72
Hachiman
14
1 / 0 / 3
8,712
459
4,189
3,394
1,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 2 / 3
9,408
495
8,135
11,546
4,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
9
Kills
23
23
Deaths
10
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
7
0
3
8.5
W
Poseidon
2
5
4
0.8
L
Neith
Henrysbar
Neith
1
3
0
0.33
L
1
7
3
0.36
L
Yemoja
MooNChalD
Yemoja
0
1
1
0.5
W
Skadi
Orthdank
Skadi
5
3
5
2.5
L
3
9
1
0.39
W
Hachiman
jkolby72
Hachiman
1
0
3
2.5
W
8
2
3
4.75
L
Guan Yu
低眉浅笑
Guan Yu
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,555
Damage
38,056
51,962
Taken
43,448
26,518
Mitigated
23,395
7,983
Healing
6,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
10,168
1,686
14
1,638
13,109
12,449
36
1,714
11,395
62,860
0
W
Poseidon
8,643
1,745
0
328
7,653
1,966
699
1,861
5,792
41,087
0
L
Neith
Henrysbar
Neith
4,415
1,082
0
1,395
8,977
2,900
96
3,723
5,254
0
36,689
L
3,308
657
0
250
10,849
3,087
0
2,661
8,118
0
11,909
L
Yemoja
MooNChalD
Yemoja
2,703
52
274
3,503
10,704
7,066
698
4,134
6,528
27,035
0
W
Skadi
Orthdank
Skadi
6,921
3,936
0
785
7,746
3,845
1,290
2,590
5,156
0
46,060
L
5,808
1,075
224
737
9,555
4,112
512
3,737
5,596
20,785
0
W
Hachiman
jkolby72
Hachiman
4,189
2,213
0
1,068
3,394
1,117
380
1,317
2,077
0
38,099
W
8,135
2,563
0
2,784
11,546
4,018
0
1,029
10,517
0
45,736
L
Guan Yu
低眉浅笑
Guan Yu
5,321
607
0
1,600
11,877
9,353
169
3,983
7,655
0
39,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,287
Gold Earned
46,125
239
Minions Killed
396
0
Camps Cleared
0
1,590,175
Distance Traveled
1,702,085
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,822
517
94
5
0
361,276
0
W
Poseidon
8,873
467
75
4
0
290,664
2
L
Neith
7,509
395
80
4
0
329,591
3
L
Thor
6,754
355
16
1
0
283,907
1
L
Yemoja
8,405
442
36
2
0
345,596
6
W
Skadi
9,310
490
74
4
0
291,819
2
L
Ra
7,520
396
30
2
0
291,171
0
W
Hachiman
8,712
459
80
4
0
342,785
0
W
Susano
9,408
495
73
4
0
415,541
2
L
Guan Yu
9,099
479
77
4
0
339,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role