Player Matchup

Ra
Ra
Kuliakan
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,205 Elo+
Solo
Susano
Susano
M1n0kawa
Susano
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Bellona
Bellona
SeltzerBoi
Bellona
Level 5
God Stats
0W - 3L
1,164 SR
Queue Stats
2W - 8L
1,306 Elo+
Solo
Terra
Terra
TheRedDragoz
Terra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Neith
Neith
carrotboi03
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 3
1,433 SR
1,402 Elo+

VS

Team Averages
Level 26
1,439 SR
1,361 Elo+
Sol
Sol
Intothefr4y
Sol
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 85L
1,421 Elo+
Party 1
Izanami
Izanami
Tetaslocas555
Izanami
Level 22
God Stats
22W - 21L
1,293 SR
Queue Stats
62W - 102L
1,186 Elo+
Solo
Mercury
Mercury
elgiuse
Mercury
Level 17
God Stats
9W - 3L
1,323 SR
Queue Stats
38W - 36L
1,357 Elo+
Solo
Ymir
Ymir
galaxytamago
Ymir
Level 34
God Stats
19W - 11L
1,578 SR
Queue Stats
109W - 125L
1,418 Elo+
Party 1
Apollo
Apollo
raggedyjungle
Apollo
Level 28
God Stats
18W - 19L
1,500 SR
Queue Stats
210W - 220L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,039
507
615
769
166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Susano
M1n0kawa
Susano
3
0 / 2 / 0
3,148
525
322
3,480
645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
SeltzerBoi
Bellona
5
1 / 1 / 0
3,588
598
1,590
3,091
1,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
1 / 3 / 0
3,250
542
271
2,691
1,045
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman

Talisman

+75
Health
+15
Magical Protection

5
1 / 2 / 1
3,723
621
3,106
2,631
555
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 3
4,344
724
603
1,854
526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
7
1 / 1 / 0
4,115
686
1,275
2,835
637
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
elgiuse
Mercury
7
1 / 1 / 1
4,063
677
749
3,227
792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

6
1 / 1 / 4
4,406
734
1,239
2,928
1,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

7
5 / 0 / 1
4,570
762
2,601
2,688
616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
9
9
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
0
1
0
0
L
Susano
M1n0kawa
Susano
0
2
0
0
L
Bellona
SeltzerBoi
Bellona
1
1
0
1
W
Izanami
1
1
0
1
L
1
3
0
0.33
L
1
2
1
0.75
W
Mercury
elgiuse
Mercury
1
1
1
1.5
W
1
1
4
3
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,904
Damage
6,467
12,662
Taken
13,532
4,348
Mitigated
4,219
2,333
Healing
5,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
603
261
78
1,135
1,854
526
732
296
1,478
15,104
2,494
L
615
166
40
54
769
166
0
148
621
4,453
0
L
Susano
M1n0kawa
Susano
322
100
0
599
3,480
645
0
239
3,241
0
6,408
L
Bellona
SeltzerBoi
Bellona
1,590
713
0
903
3,091
1,937
173
0
3,091
0
9,829
W
Izanami
1,275
922
0
1,085
2,835
637
972
0
2,835
0
17,751
L
271
169
9
15
2,691
1,045
0
912
1,779
1,359
0
L
3,106
1,332
0
713
2,631
555
0
454
2,177
0
12,467
W
Mercury
elgiuse
Mercury
749
436
0
458
3,227
792
0
383
2,812
0
17,447
W
1,239
271
0
1,278
2,928
1,648
0
28
2,900
7,321
0
W
2,601
1,532
0
1,735
2,688
616
0
67
2,621
0
16,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,748
Gold Earned
21,498
62
Minions Killed
169
0
Camps Cleared
0
522,450
Distance Traveled
583,158
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,344
724
40
7
0
120,039
2
L
Ra
3,039
507
8
1
0
54,869
1
L
Susano
3,148
525
14
2
0
135,851
2
L
Bellona
3,588
598
22
4
0
117,180
0
W
Izanami
4,115
686
35
6
0
91,915
0
L
Terra
3,250
542
2
0
0
101,592
0
L
Neith
3,723
621
16
3
0
112,958
0
W
Mercury
4,063
677
37
6
0
144,314
0
W
Ymir
4,406
734
14
2
0
110,432
3
W
Apollo
4,570
762
43
7
0
116,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role