Player Matchup

Fenrir
Fenrir
Nemesis117501
Fenrir
Level 17
God Stats
13W - 18L
1,545 SR
Queue Stats
45W - 34L
1,583 Elo+
Party 2
Neith
Neith
SleepDepr1ved
Neith
Level 14
God Stats
0W - 1L
1,602 SR
Queue Stats
2W - 2L
1,514 Elo+
Party 2
Hercules
Hercules
VILLACON1
Hercules
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 2L
1,622 Elo+
Solo
Sobek
Sobek
ilzmoney
Sobek
Level 127
God Stats
1W - 1L
1,761 SR
Queue Stats
35W - 19L
1,781 Elo+
Party 2
Izanami
Izanami
lXl CRAZY IXl
Izanami
Level 28
God Stats
67W - 74L
1,478 SR
Queue Stats
86W - 95L
1,474 Elo+
Solo
Team Averages
Level 38
1,577 SR
1,595 Elo+

VS

Team Averages
Level 23
1,481 SR
1,533 Elo+
Jormungandr
Jormungandr
HobotheDeluxe
Jormungandr
Level 25
God Stats
1W - 1L
1,172 SR
Queue Stats
2W - 3L
1,280 Elo+
Solo
Chiron
Chiron
TamalesDchivo
Chiron
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 52L
1,526 Elo+
Solo
Scylla
Scylla
ValenGOAT
Scylla
Level 41
God Stats
5W - 5L
1,500 SR
Queue Stats
273W - 226L
1,571 Elo+
Party 1
Tsukuyomi
Tsukuyomi
hellmode132
Tsukuyomi
Level 10
God Stats
4W - 3L
1,732 SR
Queue Stats
49W - 28L
1,741 Elo+
Solo
Awilix
Awilix
hxmble
Awilix
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
312W - 257L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
7,779
519
4,956
11,902
4,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
7 / 5 / 4
7,573
505
10,545
8,945
3,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
VILLACON1
Hercules
9
1 / 4 / 7
6,292
419
5,513
11,893
5,665
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sobek
ilzmoney
Sobek
13
0 / 0 / 1
7,380
492
3,931
11,131
13,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
13
5 / 6 / 3
8,522
568
6,138
12,500
4,661
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HobotheDeluxe
Jormungandr
11
2 / 4 / 5
7,312
487
3,194
10,819
8,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 5 / 4
7,527
502
8,272
12,089
3,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
ValenGOAT
Scylla
13
3 / 4 / 6
8,268
551
4,491
5,654
1,973
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
hellmode132
Tsukuyomi
16
5 / 1 / 3
9,397
626
14,335
9,093
4,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
hxmble
Awilix
15
9 / 2 / 3
9,171
611
6,996
9,994
3,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
42
15
Kills
21
21
Deaths
16
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
HobotheDeluxe
Jormungandr
2
4
5
1.13
L
2
6
2
0.5
L
7
5
4
1.8
W
2
5
4
0.8
L
Hercules
VILLACON1
Hercules
1
4
7
1.13
W
Scylla
ValenGOAT
Scylla
3
4
6
1.5
W
Tsukuyomi
hellmode132
Tsukuyomi
5
1
3
6.5
W
Awilix
hxmble
Awilix
9
2
3
5.25
L
Sobek
ilzmoney
Sobek
0
0
1
0.5
L
Izanami
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,083
Damage
37,288
56,371
Taken
47,649
30,699
Mitigated
21,507
16,752
Healing
12,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
HobotheDeluxe
Jormungandr
3,194
1,332
163
1,436
10,819
8,414
330
0
10,808
20,501
0
L
4,956
1,492
0
1,367
11,902
4,187
0
2,501
9,401
0
40,132
L
10,545
4,808
0
1,550
8,945
3,184
167
511
8,434
0
34,108
W
8,272
4,216
215
4,412
12,089
3,581
225
175
11,914
0
45,564
L
Hercules
VILLACON1
Hercules
5,513
2,072
75
4,129
11,893
5,665
0
2,337
9,556
0
18,741
W
Scylla
ValenGOAT
Scylla
4,491
567
0
1,243
5,654
1,973
970
261
5,106
29,110
0
W
Tsukuyomi
hellmode132
Tsukuyomi
14,335
3,445
0
3,383
9,093
4,077
0
2,931
5,370
0
71,096
W
Awilix
hxmble
Awilix
6,996
2,846
0
2,028
9,994
3,462
0
0
9,994
0
62,392
L
Sobek
ilzmoney
Sobek
3,931
599
302
7,466
11,131
13,002
72
360
10,771
42,304
0
L
Izanami
6,138
4,165
0
1,863
12,500
4,661
1,935
1,976
10,524
0
55,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,546
Gold Earned
41,675
377
Minions Killed
403
0
Camps Cleared
0
1,330,439
Distance Traveled
1,445,970
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,312
487
28
2
0
265,552
4
L
Fenrir
7,779
519
68
5
0
296,109
5
L
Neith
7,573
505
63
4
0
266,192
1
W
Chiron
7,527
502
76
5
0
295,498
4
L
Hercules
6,292
419
27
2
0
248,585
0
W
Scylla
8,268
551
54
4
0
256,422
2
W
Tsukuyomi
9,397
626
140
9
0
312,068
5
W
Awilix
9,171
611
105
7
0
316,430
0
L
Sobek
7,380
492
102
7
0
288,974
4
L
Izanami
8,522
568
117
8
0
230,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role