Player Matchup

Kumbhakarna
Kumbhakarna
Bronze III
AngelCherri9821
Kumbhakarna
Bronze III
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
Crizi10
Fenrir
Gold V
Level 106
God Stats
9W - 7L
1,657 SR
Queue Stats
337W - 348L
1,444 MMR
Solo
Scylla
Scylla
Gold IV
FatReaqz_217
Scylla
Gold IV
Level 56
God Stats
17W - 16L
1,515 SR
Queue Stats
52W - 49L
1,514 MMR
Party 2
Bellona
Bellona
Gold IV
MedizinMann8
Bellona
Gold IV
Level 100
God Stats
17W - 22L
1,458 SR
Queue Stats
707W - 708L
1,343 MMR
Party 2
Izanami
Izanami
Bronze III
Naexas
Izanami
Bronze III
Level 54
God Stats
1W - 1L
1,786 SR
Queue Stats
1W - 2L
1,506 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 75
1,583 SR
1,461 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,623 SR
1,476 MMR
Yemoja
Yemoja
Gold III
GeauxCosmic
Yemoja
Gold III
Level 126
God Stats
57W - 63L
1,606 SR
Queue Stats
1,122W - 1,117L
1,416 MMR
Solo
Merlin
Merlin
Platinum V
Rayqweeezy
Merlin
Platinum V
Level 120
God Stats
6W - 6L
1,672 SR
Queue Stats
175W - 164L
1,686 MMR
Party 1
Loki
Loki
Gold II
Tacomfy
Loki
Gold II
Level 106
God Stats
10W - 6L
1,603 SR
Queue Stats
213W - 208L
1,470 MMR
Party 1
Odin
Odin
Silver I
Twichlolo_reload
Odin
Silver I
Level 124
God Stats
2W - 2L
1,716 SR
Queue Stats
15W - 19L
1,402 MMR
Solo
Hachiman
Hachiman
Gold IV
thesweatysacks
Hachiman
Gold IV
Level 123
God Stats
8W - 16L
1,518 SR
Queue Stats
359W - 358L
1,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AngelCherri9821
Kumbhakarna
15
2 / 7 / 2
9,946
414
6,708
24,381
22,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Crizi10
Fenrir
18
2 / 5 / 4
11,368
474
10,657
20,249
17,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
18
1 / 5 / 0
11,427
476
6,535
11,604
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
MedizinMann8
Bellona
18
4 / 5 / 0
12,261
511
17,841
22,440
24,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Naexas
Izanami
15
1 / 9 / 1
9,801
408
7,715
14,284
4,562
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AthenaGilgameshSetMorgan Le FayTiamat

VS

Bans
SolCthulhuCerberusNemesisHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
3 / 1 / 19
14,340
598
8,330
21,010
21,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Rayqweeezy
Merlin
20
8 / 1 / 7
14,559
607
18,851
10,350
4,816
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Tacomfy
Loki
20
6 / 3 / 11
14,120
588
12,928
17,884
7,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
3 / 1 / 5
13,208
550
10,386
21,474
14,899
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
20
11 / 4 / 6
14,862
619
19,284
15,744
6,483
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
79
10
Kills
31
31
Deaths
10
7
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AngelCherri9821
Kumbhakarna
2
7
2
0.43
L
Fenrir
Crizi10
Fenrir
2
5
4
0.8
L
Scylla
1
5
0
0.2
W
Yemoja
3
1
19
12.5
L
Bellona
MedizinMann8
Bellona
4
5
0
0.8
L
Izanami
Naexas
Izanami
1
9
1
0.17
W
Merlin
Rayqweeezy
Merlin
8
1
7
11.5
W
Loki
Tacomfy
Loki
6
3
11
3.83
W
3
1
5
5.5
W
Hachiman
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,456
Damage
69,779
92,958
Taken
86,462
73,193
Mitigated
54,793
17,668
Healing
25,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AngelCherri9821
Kumbhakarna
6,708
605
0
1,703
24,381
22,627
0
9,692
14,469
30,291
0
L
Fenrir
Crizi10
Fenrir
10,657
1,700
0
5,254
20,249
17,302
0
4,156
16,043
0
103,245
L
Scylla
6,535
204
0
2,553
11,604
3,832
0
4,688
6,488
79,364
0
W
Yemoja
8,330
2,649
3,952
4,506
21,010
21,054
932
5,121
15,889
55,725
0
L
Bellona
MedizinMann8
Bellona
17,841
8,192
0
6,043
22,440
24,870
131
4,967
17,351
0
85,622
L
Izanami
Naexas
Izanami
7,715
4,501
0
2,115
14,284
4,562
910
4,432
9,744
0
63,087
W
Merlin
Rayqweeezy
Merlin
18,851
1,675
0
2,073
10,350
4,816
965
4,112
6,238
113,945
0
W
Loki
Tacomfy
Loki
12,928
2,288
0
1,019
17,884
7,541
665
2,320
15,564
0
108,618
W
10,386
1,579
0
9,124
21,474
14,899
1,296
1,775
19,358
6,058
71,533
W
Hachiman
19,284
14,875
0
5,303
15,744
6,483
7,243
2,638
13,106
0
117,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,803
Gold Earned
71,089
645
Minions Killed
749
0
Camps Cleared
0
1,989,597
Distance Traveled
2,297,200
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,946
414
42
2
0
405,636
2
L
Fenrir
11,368
474
148
6
0
408,880
1
L
Scylla
11,427
476
168
7
0
373,134
10
W
Yemoja
14,340
598
61
3
0
398,862
4
L
Bellona
12,261
511
161
7
0
424,977
6
L
Izanami
9,801
408
126
5
0
376,970
1
W
Merlin
14,559
607
189
8
0
462,433
11
W
Loki
14,120
588
171
7
0
497,119
3
W
Odin
13,208
550
149
6
0
492,868
3
W
Hachiman
14,862
619
179
7
0
445,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role