Player Matchup

Tsukuyomi
Tsukuyomi
ARK4N0Z
Tsukuyomi
Level 107
God Stats
7W - 6L
1,380 SR
Queue Stats
257W - 261L
1,504 Elo+
Solo
Hachiman
Hachiman
Arynex
Hachiman
Level 125
God Stats
35W - 28L
1,602 SR
Queue Stats
302W - 291L
1,582 Elo+
Party 1
Merlin
Merlin
Damonos
Merlin
Level 133
God Stats
74W - 77L
1,595 SR
Queue Stats
280W - 282L
1,548 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SirLotusFlower
Kumbhakarna
Level 87
God Stats
47W - 41L
1,595 SR
Queue Stats
336W - 319L
1,554 Elo+
Solo
Gilgamesh
Gilgamesh
SuperSA12
Gilgamesh
Level 149
God Stats
8W - 9L
1,638 SR
Queue Stats
136W - 139L
1,544 Elo+
Solo
Team Averages
Level 120
1,562 SR
1,546 Elo+

VS

Team Averages
Level 100
1,605 SR
1,566 Elo+
Erlang Shen
Erlang Shen
BigPanduh327
Erlang Shen
Level 66
God Stats
9W - 6L
1,769 SR
Queue Stats
809W - 801L
1,535 Elo+
Solo
Janus
Janus
Crush NG Bayan
Janus
Level 109
God Stats
205W - 222L
1,566 SR
Queue Stats
452W - 444L
1,584 Elo+
Solo
Loki
Loki
EastOakland_245
Loki
Level 58
God Stats
3W - 2L
1,592 SR
Queue Stats
30W - 21L
1,651 Elo+
Solo
Hel
Hel
Reverser8630
Hel
Level 119
God Stats
6W - 8L
1,464 SR
Queue Stats
442W - 459L
1,542 Elo+
Solo
Skadi
Skadi
billygoten
Skadi
Level 148
God Stats
11W - 9L
1,636 SR
Queue Stats
1,137W - 1,198L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ARK4N0Z
Tsukuyomi
17
9 / 4 / 5
12,536
1,140
18,816
10,721
4,401
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Arynex
Hachiman
18
6 / 1 / 8
11,649
1,059
14,669
9,434
3,561
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Damonos
Merlin
17
2 / 3 / 5
9,935
903
15,095
8,844
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
SirLotusFlower
Kumbhakarna
17
2 / 1 / 12
10,115
920
5,497
14,579
12,668
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
SuperSA12
Gilgamesh
17
1 / 2 / 11
10,200
927
10,143
10,747
9,781
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

223

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BigPanduh327
Erlang Shen
16
2 / 0 / 3
10,614
965
7,622
12,936
7,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
3 / 7 / 5
10,469
952
8,562
14,691
5,476
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 3 / 8
10,171
925
13,493
13,675
5,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 6 / 7
10,973
998
9,909
15,022
9,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
16
1 / 4 / 5
10,153
923
9,040
11,314
4,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
39
20
Kills
11
11
Deaths
20
41
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ARK4N0Z
Tsukuyomi
9
4
5
2.88
W
Hachiman
Arynex
Hachiman
6
1
8
10
L
Erlang Shen
BigPanduh327
Erlang Shen
2
0
3
3.5
L
3
7
5
0.79
W
Merlin
Damonos
Merlin
2
3
5
1.5
L
2
3
8
2
L
3
6
7
1.08
W
Kumbhakarna
SirLotusFlower
Kumbhakarna
2
1
12
8
W
Gilgamesh
SuperSA12
Gilgamesh
1
2
11
3.25
L
Skadi
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,220
Damage
48,626
54,325
Taken
67,638
33,557
Mitigated
32,618
2,729
Healing
8,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ARK4N0Z
Tsukuyomi
18,816
7,698
0
176
10,721
4,401
0
3,627
7,094
0
45,408
W
Hachiman
Arynex
Hachiman
14,669
8,593
0
1,219
9,434
3,561
0
4,506
4,928
0
37,685
L
Erlang Shen
BigPanduh327
Erlang Shen
7,622
3,690
0
1,637
12,936
7,857
0
3,566
9,370
0
14,783
L
8,562
582
0
0
14,691
5,476
0
4,136
10,555
36,046
0
W
Merlin
Damonos
Merlin
15,095
311
0
2
8,844
3,146
0
2,099
6,745
38,318
0
L
13,493
3,897
0
0
13,675
5,317
0
3,770
9,905
0
19,849
L
9,909
1,214
2,114
4,295
15,022
9,936
0
6,705
8,317
26,829
0
W
Kumbhakarna
SirLotusFlower
Kumbhakarna
5,497
632
433
854
14,579
12,668
0
4,529
10,050
15,112
0
W
Gilgamesh
SuperSA12
Gilgamesh
10,143
2,237
0
45
10,747
9,781
0
3,710
7,037
0
19,881
L
Skadi
9,040
3,695
0
0
11,314
4,032
0
2,415
8,899
0
33,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,435
Gold Earned
52,380
201
Minions Killed
195
9
Camps Cleared
8
1,080,719
Distance Traveled
1,085,149
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,536
1,140
55
5
3
214,300
0
W
Hachiman
11,649
1,059
57
5
3
214,309
0
L
Erlang Shen
10,614
965
10
1
3
245,633
0
L
Janus
10,469
952
74
7
0
188,488
0
W
Merlin
9,935
903
51
5
2
205,884
0
L
Loki
10,171
925
9
1
2
234,196
0
L
Hel
10,973
998
40
4
1
198,101
0
W
Kumbhakarna
10,115
920
10
1
0
225,158
0
W
Gilgamesh
10,200
927
28
3
1
221,068
0
L
Skadi
10,153
923
62
6
2
218,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role