Player Matchup

Sun Wukong
Sun Wukong
CallMePdLuLu
Sun Wukong
Level 7
God Stats
3W - 6L
1,637 SR
Queue Stats
3W - 7L
1,725 Elo+
Party 1
Raijin
Raijin
IlJIGGYII
Raijin
Level 17
God Stats
2W - 1L
1,774 SR
Queue Stats
9W - 15L
1,327 Elo+
Party 1
Tiamat
Tiamat
maintainjr12
Tiamat
Level 28
God Stats
0W - 1L
1,173 SR
Queue Stats
115W - 156L
1,286 Elo+
Party 1
Team Averages
Level 17
1,528 SR
1,446 Elo+

VS

Team Averages
Level 59
1,561 SR
1,562 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
ONeHIGhNINJa666
Ra
Level 6
God Stats
4W - 4L
1,682 SR
Queue Stats
14W - 15L
1,745 Elo+
Party 2
Anhur
Anhur
Qwidu
Anhur
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CallMePdLuLu
Sun Wukong
10
2 / 5 / 2
7,109
711
4,671
11,410
6,562
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Raijin
IlJIGGYII
Raijin
11
4 / 12 / 0
8,560
856
5,927
13,360
4,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
8
0 / 10 / 3
6,113
611
5,285
12,685
4,263
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
13 / 2 / 8
9,556
956
14,620
12,893
10,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
2 / 2 / 15
7,647
765
3,809
5,983
2,129
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Qwidu
Anhur
13
12 / 2 / 10
9,281
928
12,967
11,623
4,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
6
Kills
27
27
Deaths
6
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
13
2
8
8.5
L
Sun Wukong
CallMePdLuLu
Sun Wukong
2
5
2
0.6
L
Raijin
IlJIGGYII
Raijin
4
12
0
0.33
W
2
2
15
4.75
W
Anhur
Qwidu
Anhur
12
2
10
8.5
L
Tiamat
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,883
Damage
31,396
37,455
Taken
30,499
14,825
Mitigated
16,678
2,272
Healing
8,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
14,620
6,161
0
746
12,893
10,157
0
4,018
8,875
0
32,176
L
Sun Wukong
CallMePdLuLu
Sun Wukong
4,671
785
0
46
11,410
6,562
0
1,157
10,253
0
17,028
L
Raijin
IlJIGGYII
Raijin
5,927
709
0
428
13,360
4,000
0
1,107
12,253
13,019
0
W
3,809
1,080
1,444
2,327
5,983
2,129
54
3,606
2,377
13,131
0
W
Anhur
Qwidu
Anhur
12,967
8,646
0
3,883
11,623
4,392
1,059
3,588
8,035
0
31,846
L
Tiamat
5,285
757
48
1,750
12,685
4,263
0
1,545
11,140
11,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,782
Gold Earned
26,484
45
Minions Killed
109
0
Camps Cleared
0
443,520
Distance Traveled
502,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,556
956
40
4
0
192,720
0
L
Sun Wukong
7,109
711
23
2
0
172,457
0
L
Raijin
8,560
856
11
1
0
131,411
0
W
Ra
7,647
765
21
2
0
143,060
0
W
Anhur
9,281
928
48
5
0
166,677
0
L
Tiamat
6,113
611
11
1
0
139,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role