Player Matchup

Fenrir
Fenrir
Earache69
Fenrir
Level 38
God Stats
0W - 2L
973 SR
Queue Stats
5W - 9L
985 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LE x Schwifty
Kumbhakarna
Level 108
God Stats
0W - 4L
1,071 SR
Queue Stats
21W - 34L
1,339 Elo+
Party 1
Baron Samedi
Baron Samedi
RedRobustRocket
Baron Samedi
Level 125
God Stats
38W - 39L
1,479 SR
Queue Stats
347W - 464L
1,386 Elo+
Solo
Team Averages
Level 90
1,174 SR
1,237 Elo+

VS

Team Averages
Level 40
1,447 SR
1,390 Elo+
Freya
Freya
Don_glizzzy
Freya
Level 29
God Stats
1W - 0L
1,464 SR
Queue Stats
4W - 2L
1,484 Elo+
Party 2
Skadi
Skadi
DrYOYO99
Skadi
Level 47
God Stats
4W - 2L
1,467 SR
Queue Stats
4W - 2L
1,449 Elo+
Party 2
Amaterasu
Amaterasu
LoomisLegends
Amaterasu
Level 45
God Stats
1W - 1L
1,411 SR
Queue Stats
1W - 1L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Earache69
Fenrir
14
4 / 11 / 1
12,178
641
11,205
16,948
16,094
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
LE x Schwifty
Kumbhakarna
15
0 / 6 / 9
11,510
606
8,068
25,664
30,356
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
RedRobustRocket
Baron Samedi
15
5 / 7 / 2
11,879
625
20,482
20,682
22,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 10
12,510
658
10,313
17,482
6,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
DrYOYO99
Skadi
17
10 / 2 / 11
13,745
723
26,518
16,169
6,439
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
LoomisLegends
Amaterasu
18
8 / 2 / 14
13,626
717
12,881
19,489
13,542
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
9
Kills
24
24
Deaths
9
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
6
5
10
2.2
W
Skadi
DrYOYO99
Skadi
10
2
11
7.75
L
Fenrir
Earache69
Fenrir
4
11
1
0.41
L
Kumbhakarna
LE x Schwifty
Kumbhakarna
0
6
9
0.75
W
Amaterasu
LoomisLegends
Amaterasu
8
2
14
7.5
L
Baron Samedi
RedRobustRocket
Baron Samedi
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,755
Damage
49,712
63,294
Taken
53,140
68,959
Mitigated
26,786
13,780
Healing
15,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,313
4,380
0
6,716
17,482
6,805
531
8,698
8,784
42,584
0
W
Skadi
DrYOYO99
Skadi
26,518
16,517
0
1,249
16,169
6,439
1,042
9,942
6,163
0
58,607
L
Fenrir
Earache69
Fenrir
11,205
2,712
0
1,063
16,948
16,094
0
4,712
12,236
0
29,037
L
Kumbhakarna
LE x Schwifty
Kumbhakarna
8,068
1,083
0
3,098
25,664
30,356
145
3,076
22,588
26,561
0
W
Amaterasu
LoomisLegends
Amaterasu
12,881
6,546
1,084
6,845
19,489
13,542
1,534
9,756
9,643
0
40,585
L
Baron Samedi
RedRobustRocket
Baron Samedi
20,482
727
2,234
7,385
20,682
22,509
50
2,525
18,157
53,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,567
Gold Earned
39,881
126
Minions Killed
173
0
Camps Cleared
0
872,131
Distance Traveled
975,478
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,510
658
59
3
0
311,226
0
W
Skadi
13,745
723
62
3
0
309,975
0
L
Fenrir
12,178
641
44
2
0
273,404
0
L
Kumbhakarna
11,510
606
19
1
0
327,483
1
W
Amaterasu
13,626
717
52
3
0
354,277
1
L
Baron Samedi
11,879
625
63
3
0
271,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role