Player Matchup

Loki
Loki
InvaderEdgar
Loki
Level 147
God Stats
72W - 85L
1,430 SR
Queue Stats
241W - 322L
1,364 Elo+
Party 1
Jing Wei
Jing Wei
KiOfAlKi
Jing Wei
Level 54
God Stats
10W - 14L
1,503 SR
Queue Stats
45W - 73L
1,326 Elo+
Solo
Anubis
Anubis
jerrios97
Anubis
Level 42
God Stats
8W - 20L
1,380 SR
Queue Stats
9W - 22L
1,535 Elo+
Party 1
Team Averages
Level 81
1,438 SR
1,408 Elo+

VS

Team Averages
Level 31
1,541 SR
1,322 Elo+
Kuzenbo
Kuzenbo
AEEAE
Kuzenbo
Level 29
God Stats
16W - 15L
1,455 SR
Queue Stats
67W - 79L
1,448 Elo+
Solo
Raijin
Raijin
Infinite-T888
Raijin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,259 Elo+
Party 2
Medusa
Medusa
SMIRKZE
Medusa
Level 59
God Stats
0W - 2L
1,666 SR
Queue Stats
2W - 5L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 1 / 8
11,595
773
16,900
9,821
3,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
KiOfAlKi
Jing Wei
14
3 / 2 / 14
10,493
700
11,304
12,633
9,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
jerrios97
Anubis
16
7 / 0 / 14
11,191
746
12,884
6,316
2,997
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AEEAE
Kuzenbo
12
2 / 4 / 1
8,408
561
6,471
20,865
23,581
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 11 / 1
8,165
544
2,923
14,594
4,092
Magic Focus

Magic Focus

+20
Magical Power

Medusa
SMIRKZE
Medusa
11
0 / 7 / 3
8,071
538
7,791
12,494
4,430
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
22
Kills
3
3
Deaths
22
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AEEAE
Kuzenbo
2
4
1
0.63
L
1
11
1
0.14
W
12
1
8
16
W
Jing Wei
KiOfAlKi
Jing Wei
3
2
14
5
L
Medusa
SMIRKZE
Medusa
0
7
3
0.21
W
Anubis
jerrios97
Anubis
7
0
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,088
Damage
17,185
28,770
Taken
47,953
15,834
Mitigated
32,103
9,953
Healing
1,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AEEAE
Kuzenbo
6,471
2,232
0
493
20,865
23,581
112
6,530
13,665
21,326
0
L
2,923
463
0
120
14,594
4,092
71
3,503
10,901
11,401
0
W
16,900
6,699
0
1,036
9,821
3,601
366
2,722
7,099
0
47,751
W
Jing Wei
KiOfAlKi
Jing Wei
11,304
7,239
0
4,272
12,633
9,236
949
4,678
7,955
0
42,207
L
Medusa
SMIRKZE
Medusa
7,791
2,972
498
328
12,494
4,430
124
2,851
9,332
0
32,891
W
Anubis
jerrios97
Anubis
12,884
916
0
4,645
6,316
2,997
869
1,994
4,322
41,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,279
Gold Earned
24,644
186
Minions Killed
91
0
Camps Cleared
0
831,997
Distance Traveled
713,494
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,408
561
23
2
0
277,430
0
L
Raijin
8,165
544
19
1
0
189,614
0
W
Loki
11,595
773
56
4
0
326,177
0
W
Jing Wei
10,493
700
57
4
0
254,476
2
L
Medusa
8,071
538
49
3
0
246,450
0
W
Anubis
11,191
746
73
5
0
251,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role