Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Hydramuller
Baron Samedi
Level 149
God Stats
331W - 260L
1,696 SR
Queue Stats
984W - 844L
1,606 Elo+
Solo
Xbalanque
Xbalanque
NooMoreee
Xbalanque
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,501 Elo+
Party 2
Team Averages
Level 75
1,565 SR
1,536 Elo+

VS

Team Averages
Level 106
1,599 SR
1,487 Elo+
Ra
Ra
 
Ra
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FolkyMctart
Chaac
Level 89
God Stats
6W - 6L
1,571 SR
Queue Stats
410W - 469L
1,472 Elo+
Party 1
Artemis
Artemis
Lagruber
Artemis
Level 129
God Stats
5W - 3L
1,726 SR
Queue Stats
201W - 201L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
6 / 1 / 7
8,115
812
7,432
8,778
7,629
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Hydramuller
Baron Samedi
13
7 / 2 / 8
8,699
870
12,358
9,972
4,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xbalanque
NooMoreee
Xbalanque
11
2 / 4 / 10
7,711
771
5,742
8,287
2,621
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 4 / 5
7,367
737
7,124
7,450
2,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
4 / 4 / 2
8,116
812
7,445
12,608
5,669
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Lagruber
Artemis
9
1 / 7 / 4
6,580
658
5,655
8,935
3,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
15
Kills
7
7
Deaths
15
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
1
7
9.5
L
Ra
 
Ra
2
4
5
1.13
L
4
4
2
1.25
W
Baron Samedi
Hydramuller
Baron Samedi
7
2
8
5.5
L
Artemis
Lagruber
Artemis
1
7
4
0.43
W
Xbalanque
NooMoreee
Xbalanque
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,532
Damage
20,224
27,037
Taken
28,993
14,983
Mitigated
11,953
8,060
Healing
6,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,432
440
40
536
8,778
7,629
0
3,465
5,313
14,809
0
L
Ra
 
Ra
7,124
539
1,172
1,760
7,450
2,976
0
5,831
1,619
27,261
0
L
7,445
1,842
0
3,100
12,608
5,669
0
7,426
5,182
0
22,323
W
Baron Samedi
Hydramuller
Baron Samedi
12,358
477
2,375
4,795
9,972
4,733
368
1,775
8,197
38,517
0
L
Artemis
Lagruber
Artemis
5,655
1,954
0
310
8,935
3,308
90
6,533
2,402
0
12,732
W
Xbalanque
NooMoreee
Xbalanque
5,742
2,538
0
314
8,287
2,621
716
1,884
6,403
0
22,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,525
Gold Earned
22,063
121
Minions Killed
94
0
Camps Cleared
0
541,734
Distance Traveled
503,993
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,115
812
21
2
0
184,341
0
L
Ra
7,367
737
53
5
0
178,796
2
L
Chaac
8,116
812
26
3
0
176,953
0
W
Baron Samedi
8,699
870
63
6
0
185,021
1
L
Artemis
6,580
658
15
2
0
148,244
2
W
Xbalanque
7,711
771
37
4
0
172,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role