Player Matchup

Janus
Janus
Fussmeista
Janus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 40L
1,602 Elo+
Party 1
Loki
Loki
MakoLaloxD
Loki
Level 107
God Stats
5W - 3L
1,517 SR
Queue Stats
275W - 255L
1,598 Elo+
Solo
Artio
Artio
MrBritanKitten
Artio
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 43L
1,569 Elo+
Party 1
Pele
Pele
MrMittenKitten
Pele
Level 120
God Stats
1W - 1L
1,783 SR
Queue Stats
48W - 36L
1,616 Elo+
Party 1
Nox
Nox
SADMAY
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,524 Elo+
Solo
Team Averages
Level 97
1,560 SR
1,582 Elo+

VS

Team Averages
Level 67
1,603 SR
1,528 Elo+
Olorun
Olorun
Bioluminen
Olorun
Level 18
God Stats
1W - 0L
1,541 SR
Queue Stats
5W - 7L
1,418 Elo+
Party 3
Ares
Ares
MrsSharmaMore
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,562 Elo+
Party 2
Danzaburou
Danzaburou
NascarPanda
Danzaburou
Level 28
God Stats
4W - 0L
1,862 SR
Queue Stats
134W - 67L
1,610 Elo+
Solo
Merlin
Merlin
corporal bigmac
Merlin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,526 Elo+
Party 2
The Morrigan
The Morrigan
ziamen
The Morrigan
Level 153
God Stats
1W - 0L
1,611 SR
Queue Stats
9W - 10L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
3 / 5 / 8
8,519
774
11,209
8,794
3,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 6 / 9
7,816
711
6,094
10,751
11,515
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 4 / 13
8,582
780
4,183
15,957
19,082
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
9 / 6 / 5
9,949
904
17,041
12,005
7,837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nox
SADMAY
Nox
13
4 / 7 / 3
8,711
792
4,523
8,666
4,266
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bioluminen
Olorun
15
6 / 5 / 15
9,571
870
7,010
9,824
4,475
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 3 / 16
9,352
850
3,699
10,684
12,104
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
NascarPanda
Danzaburou
18
14 / 4 / 10
12,276
1,116
19,842
16,608
7,598
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 3 / 14
9,118
829
8,191
8,794
4,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
ziamen
The Morrigan
15
5 / 4 / 13
9,174
834
10,403
8,461
3,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
96
19
Kills
28
28
Deaths
19
38
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Olorun
Bioluminen
Olorun
6
5
15
2.7
L
Janus
3
5
8
1.4
L
1
6
9
0.92
L
2
4
13
2.13
L
9
6
5
1.92
W
2
3
16
3.33
W
Danzaburou
NascarPanda
Danzaburou
14
4
10
4.75
L
Nox
SADMAY
Nox
4
7
3
0.79
W
1
3
14
2.67
W
The Morrigan
ziamen
The Morrigan
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,050
Damage
49,145
56,173
Taken
54,371
46,585
Mitigated
32,109
15,363
Healing
15,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Bioluminen
Olorun
7,010
2,942
1,805
818
9,824
4,475
1,810
2,536
6,838
11,466
0
L
Janus
11,209
309
933
855
8,794
3,885
775
4,345
4,449
19,524
0
L
6,094
454
833
1,237
10,751
11,515
246
5,560
5,191
0
18,671
L
4,183
740
3,031
4,723
15,957
19,082
0
7,766
8,191
8,098
0
L
17,041
3,087
1,590
1,881
12,005
7,837
0
6,342
5,663
0
28,436
W
3,699
335
322
388
10,684
12,104
738
4,019
6,455
7,407
0
W
Danzaburou
NascarPanda
Danzaburou
19,842
9,049
990
6,786
16,608
7,598
1,241
5,775
10,328
0
34,933
L
Nox
SADMAY
Nox
4,523
341
0
280
8,666
4,266
503
5,290
3,376
13,141
0
W
8,191
565
669
582
8,794
4,037
269
4,100
4,549
24,317
0
W
The Morrigan
ziamen
The Morrigan
10,403
973
1,373
1,976
8,461
3,895
38
2,720
5,461
19,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,577
Gold Earned
49,491
80
Minions Killed
105
0
Camps Cleared
0
992,635
Distance Traveled
914,124
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,571
870
14
1
0
170,906
0
L
Janus
8,519
774
23
2
0
190,568
0
L
Loki
7,816
711
18
2
0
207,581
1
L
Artio
8,582
780
11
1
0
207,864
0
L
Pele
9,949
904
15
1
0
186,523
0
W
Ares
9,352
850
6
1
0
208,696
0
W
Danzaburou
12,276
1,116
42
4
0
176,228
1
L
Nox
8,711
792
13
1
0
200,099
1
W
Merlin
9,118
829
25
2
0
191,314
0
W
The Morrigan
9,174
834
18
2
0
166,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role