Player Matchup

Set
Set
D2Versace
Set
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
351W - 466L
1,212 Elo+
Solo
Ra
Ra
LIL BRO TTV5233
Ra
Level 29
God Stats
8W - 7L
1,626 SR
Queue Stats
111W - 147L
1,313 Elo+
Solo
Thor
Thor
Legendegodzilla
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Eset
Eset
UTGamer00K
Eset
Level 29
God Stats
9W - 12L
1,254 SR
Queue Stats
49W - 57L
1,313 Elo+
Solo
Nemesis
Nemesis
robegal89
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,476 SR
1,368 Elo+

VS

Team Averages
Level 25
1,339 SR
1,249 Elo+
Camazotz
Camazotz
Constantine6411
Camazotz
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 147L
1,314 Elo+
Solo
Skadi
Skadi
Oliver_Wick98
Skadi
Level 28
God Stats
4W - 0L
1,357 SR
Queue Stats
157W - 244L
1,238 Elo+
Party 1
Zeus
Zeus
SebitaJr13
Zeus
Level 25
God Stats
146W - 236L
1,270 SR
Queue Stats
148W - 246L
1,236 Elo+
Party 1
Loki
Loki
StormeShard
Loki
Level 17
God Stats
2W - 5L
1,022 SR
Queue Stats
35W - 42L
1,179 Elo+
Solo
Bacchus
Bacchus
lyrikwolf1
Bacchus
Level 29
God Stats
11W - 16L
1,548 SR
Queue Stats
118W - 157L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 0
7,999
400
3,957
12,682
4,978
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

15
0 / 2 / 0
8,789
439
4,676
6,444
3,767
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

2
0 / 5 / 0
5,379
269
1,289
3,310
783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 7 / 0
7,573
379
6,762
11,839
3,091
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
robegal89
Nemesis
10
0 / 12 / 1
6,720
336
1,456
13,204
4,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
18
6 / 1 / 0
11,312
566
5,799
12,418
5,339
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 0 / 4
9,826
491
6,919
11,932
4,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
7 / 2 / 0
9,754
488
4,682
5,933
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
8 / 0 / 6
10,750
538
6,730
9,081
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
lyrikwolf1
Bacchus
15
6 / 0 / 6
9,801
490
7,147
12,154
10,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
3
Kills
31
32
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Camazotz
6
1
0
6
L
2
6
0
0.33
L
0
2
0
0
L
0
5
0
0
W
4
0
4
6
W
7
2
0
3.5
W
8
0
6
11
L
1
7
0
0.14
W
Bacchus
lyrikwolf1
Bacchus
6
0
6
9
L
Nemesis
robegal89
Nemesis
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,140
Damage
31,277
47,479
Taken
51,518
16,691
Mitigated
24,985
5,821
Healing
22,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
5,799
681
8
6,776
12,418
5,339
3,638
3,222
9,196
0
66,575
L
3,957
2,500
0
1,442
12,682
4,978
340
2,946
9,646
0
34,856
L
4,676
307
54
1,712
6,444
3,767
0
2,363
4,081
56,483
0
L
1,289
576
0
0
3,310
783
0
813
2,468
0
3,170
W
6,919
4,268
0
4,768
11,932
4,130
1,475
4,929
7,003
0
62,087
W
4,682
1,270
0
403
5,933
1,926
1,911
580
5,353
36,107
0
W
6,730
2,084
0
5,615
9,081
3,175
140
202
8,879
0
70,589
L
6,762
1,151
0
1,900
11,839
3,091
192
2,565
9,230
26,202
0
W
Bacchus
lyrikwolf1
Bacchus
7,147
669
0
5,320
12,154
10,415
344
3,295
8,859
39,646
0
L
Nemesis
robegal89
Nemesis
1,456
297
0
713
13,204
4,072
77
2,766
10,225
0
15,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,460
Gold Earned
51,443
225
Minions Killed
484
0
Camps Cleared
0
1,422,497
Distance Traveled
1,689,070
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
11,312
566
130
7
0
389,506
0
L
Set
7,999
400
58
3
0
337,908
0
L
Ra
8,789
439
105
5
0
399,465
3
L
Thor
5,379
269
3
0
0
93,990
0
W
Skadi
9,826
491
110
6
0
321,585
0
W
Zeus
9,754
488
69
3
0
287,035
6
W
Loki
10,750
538
118
6
0
365,058
1
L
Eset
7,573
379
31
2
0
289,697
0
W
Bacchus
9,801
490
57
3
0
325,886
0
L
Nemesis
6,720
336
28
1
0
301,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role