Player Matchup

Ah Puch
Ah Puch
AwesomeAlbert x
Ah Puch
Level 29
God Stats
6W - 7L
1,515 SR
Queue Stats
46W - 66L
1,213 Elo+
Party 3
Ganesha
Ganesha
Bmoney1215
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 72L
1,248 Elo+
Party 3
Persephone
Persephone
Persefone103
Persephone
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
111W - 144L
1,289 Elo+
Solo
Merlin
Merlin
Ripptade
Merlin
Level 4
God Stats
2W - 7L
1,123 SR
Queue Stats
11W - 15L
1,419 Elo+
Party 2
Vulcan
Vulcan
Stone2021
Vulcan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,504 Elo+
Party 2
Team Averages
Level 10
1,428 SR
1,334 Elo+

VS

Team Averages
Level 24
1,428 SR
1,351 Elo+
Hun Batz
Hun Batz
B1ack0ut770102
Hun Batz
Level 66
God Stats
2W - 3L
1,567 SR
Queue Stats
52W - 72L
1,336 Elo+
Party 1
Cthulhu
Cthulhu
Equinoxioz
Cthulhu
Level 29
God Stats
39W - 25L
1,654 SR
Queue Stats
235W - 256L
1,510 Elo+
Solo
Danzaburou
Danzaburou
Lightsilververa
Danzaburou
Level 10
God Stats
10W - 14L
1,446 SR
Queue Stats
27W - 42L
1,306 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Nyx44
Morgan Le Fay
Level 6
God Stats
24W - 29L
1,220 SR
Queue Stats
39W - 48L
1,352 Elo+
Solo
Da Ji
Da Ji
ReaperBlack1245
Da Ji
Level 10
God Stats
19W - 24L
1,254 SR
Queue Stats
169W - 184L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 2
10,511
956
9,105
17,796
7,043
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Bmoney1215
Ganesha
17
0 / 12 / 8
11,440
1,040
4,774
29,144
34,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
Persefone103
Persephone
15
0 / 18 / 3
9,147
832
5,175
22,329
7,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Ripptade
Merlin
16
3 / 3 / 4
11,003
1,000
15,427
15,793
6,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Stone2021
Vulcan
16
3 / 6 / 1
10,696
972
13,109
14,225
6,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
19
8 / 1 / 21
11,503
1,046
24,327
14,850
5,421
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
Equinoxioz
Cthulhu
20
6 / 0 / 26
12,507
1,137
19,951
12,324
11,278
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Lightsilververa
Danzaburou
19
13 / 3 / 15
12,676
1,152
19,531
8,720
2,565
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Nyx44
Morgan Le Fay
18
1 / 1 / 11
10,160
924
5,842
7,448
2,706
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
16 / 3 / 17
13,026
1,184
21,245
12,959
4,957
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
134
8
Kills
44
44
Deaths
8
18
Assists
90
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Hun Batz
8
1
21
18.5
L
Ganesha
Bmoney1215
Ganesha
0
12
8
0.33
W
Cthulhu
Equinoxioz
Cthulhu
6
0
26
19
W
Danzaburou
Lightsilververa
Danzaburou
13
3
15
6.83
W
Morgan Le Fay
Nyx44
Morgan Le Fay
1
1
11
6.5
L
Persephone
Persefone103
Persephone
0
18
3
0.08
W
16
3
17
8.17
L
Merlin
Ripptade
Merlin
3
3
4
1.67
L
Vulcan
Stone2021
Vulcan
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,590
Damage
90,896
99,287
Taken
56,301
61,545
Mitigated
26,927
6,206
Healing
12,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,105
476
0
938
17,796
7,043
0
4,341
13,455
34,228
0
W
Hun Batz
24,327
7,708
709
4,652
14,850
5,421
0
12,392
2,458
0
31,238
L
Ganesha
Bmoney1215
Ganesha
4,774
766
0
1,009
29,144
34,117
0
5,481
23,663
9,149
0
W
Cthulhu
Equinoxioz
Cthulhu
19,951
365
1,662
1,598
12,324
11,278
0
10,094
2,230
53,220
0
W
Danzaburou
Lightsilververa
Danzaburou
19,531
10,060
74
1,207
8,720
2,565
0
8,314
406
0
37,058
W
Morgan Le Fay
Nyx44
Morgan Le Fay
5,842
668
88
366
7,448
2,706
0
6,169
1,279
24,619
0
L
Persephone
Persefone103
Persephone
5,175
1,999
0
434
22,329
7,987
0
6,447
15,864
9,677
0
W
21,245
7,694
0
1,692
12,959
4,957
0
10,621
2,338
0
27,706
L
Merlin
Ripptade
Merlin
15,427
1,243
232
2,081
15,793
6,376
0
4,790
11,003
40,882
0
L
Vulcan
Stone2021
Vulcan
13,109
2,958
115
1,397
14,225
6,022
0
4,731
9,494
33,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,797
Gold Earned
59,872
179
Minions Killed
220
1
Camps Cleared
4
896,079
Distance Traveled
1,061,063
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,511
956
60
5
0
195,793
0
W
Hun Batz
11,503
1,046
15
1
0
243,061
0
L
Ganesha
11,440
1,040
0
0
0
157,512
0
W
Cthulhu
12,507
1,137
87
8
2
255,512
0
W
Danzaburou
12,676
1,152
71
6
1
158,570
0
W
Morgan Le Fay
10,160
924
36
3
1
193,612
1
L
Persephone
9,147
832
9
1
1
142,223
0
W
Da Ji
13,026
1,184
11
1
0
210,308
0
L
Merlin
11,003
1,000
54
5
0
193,190
0
L
Vulcan
10,696
972
56
5
0
207,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role