Player Matchup

Nox
Nox
Agrullies
Nox
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
78W - 67L
1,517 Elo+
Party 1
Hachiman
Hachiman
Akizuke
Hachiman
Level 27
God Stats
4W - 3L
1,536 SR
Queue Stats
66W - 66L
1,517 Elo+
Party 1
Ullr
Ullr
DUTCHMASTERSS
Ullr
Level 25
God Stats
2W - 4L
1,201 SR
Queue Stats
46W - 44L
1,298 Elo+
Solo
Awilix
Awilix
Demanor
Awilix
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 125L
1,339 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zaspid
Kumbhakarna
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,363 Elo+
Solo
Team Averages
Level 23
1,447 SR
1,407 Elo+

VS

Team Averages
Level 22
1,544 SR
1,522 Elo+
Danzaburou
Danzaburou
Aarhon52
Danzaburou
Level 28
God Stats
2W - 2L
1,366 SR
Queue Stats
165W - 139L
1,543 Elo+
Solo
Anubis
Anubis
Davidos004
Anubis
Level 29
God Stats
48W - 30L
1,648 SR
Queue Stats
229W - 224L
1,471 Elo+
Solo
Hachiman
Hachiman
UNSTAGED
Hachiman
Level 5
God Stats
2W - 0L
1,703 SR
Queue Stats
3W - 0L
1,794 Elo+
Solo
Nox
Nox
параной
Nox
Level 26
God Stats
4W - 3L
1,502 SR
Queue Stats
6W - 5L
1,404 Elo+
Solo
Skadi
Skadi
丿凉冰丿
Skadi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 100L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 2 / 14
11,886
914
9,736
10,320
4,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Akizuke
Hachiman
19
9 / 4 / 9
14,103
1,085
13,550
12,678
3,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 14 / 12
13,404
1,031
21,826
26,559
9,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Awilix
Demanor
Awilix
19
9 / 8 / 6
13,393
1,030
15,871
17,171
6,137
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kumbhakarna
Zaspid
Kumbhakarna
19
0 / 7 / 8
11,115
855
2,790
16,537
16,501
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aarhon52
Danzaburou
20
9 / 5 / 14
14,270
1,098
19,172
16,404
6,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Davidos004
Anubis
19
9 / 6 / 15
13,480
1,037
20,387
16,473
8,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
UNSTAGED
Hachiman
19
3 / 7 / 21
12,470
959
11,823
13,683
5,465
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
6 / 4 / 17
13,002
1,000
9,674
12,374
6,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 1 / 17
14,602
1,123
16,353
8,167
3,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
119
23
Kills
35
35
Deaths
23
49
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aarhon52
Danzaburou
9
5
14
3.2
L
0
2
14
3.5
L
Hachiman
Akizuke
Hachiman
9
4
9
3.38
L
5
14
12
0.79
W
Anubis
Davidos004
Anubis
9
6
15
2.75
L
Awilix
Demanor
Awilix
9
8
6
1.5
W
Hachiman
UNSTAGED
Hachiman
3
7
21
1.93
L
Kumbhakarna
Zaspid
Kumbhakarna
0
7
8
0.57
W
6
4
17
3.63
W
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,773
Damage
77,409
83,265
Taken
67,101
40,024
Mitigated
30,302
2,132
Healing
12,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aarhon52
Danzaburou
19,172
8,208
0
4,246
16,404
6,766
0
3,090
13,314
0
49,033
L
9,736
272
0
0
10,320
4,338
0
2,100
8,186
26,712
0
L
Hachiman
Akizuke
Hachiman
13,550
6,773
0
1,115
12,678
3,988
0
5,323
7,277
0
46,306
L
21,826
12,190
0
699
26,559
9,060
0
12,196
14,240
0
28,779
W
Anubis
Davidos004
Anubis
20,387
1,752
0
5,728
16,473
8,647
0
2,918
13,555
34,722
0
L
Awilix
Demanor
Awilix
15,871
4,988
0
318
17,171
6,137
0
6,505
10,418
0
24,594
W
Hachiman
UNSTAGED
Hachiman
11,823
7,084
0
1,111
13,683
5,465
0
1,924
11,759
0
26,401
L
Kumbhakarna
Zaspid
Kumbhakarna
2,790
306
0
0
16,537
16,501
0
3,366
13,083
19,447
0
W
9,674
1,010
0
51
12,374
6,219
0
1,166
11,208
16,965
0
W
16,353
5,227
0
1,072
8,167
3,205
0
3,428
4,739
0
58,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,901
Gold Earned
67,824
183
Minions Killed
242
5
Camps Cleared
12
1,123,364
Distance Traveled
1,029,818
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,270
1,098
62
5
2
211,899
1
L
Nox
11,886
914
51
4
1
266,013
0
L
Hachiman
14,103
1,085
60
5
0
217,920
0
L
Ullr
13,404
1,031
16
1
3
220,890
0
W
Anubis
13,480
1,037
32
2
1
177,012
0
L
Awilix
13,393
1,030
17
1
0
240,081
0
W
Hachiman
12,470
959
31
2
2
186,844
1
L
Kumbhakarna
11,115
855
39
3
1
178,460
0
W
Nox
13,002
1,000
15
1
1
224,448
1
W
Skadi
14,602
1,123
102
8
6
229,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role