Player Matchup

Cthulhu
Cthulhu
Catmunaaut
Cthulhu
Level 7
God Stats
6W - 3L
1,855 SR
Queue Stats
10W - 7L
1,703 Elo+
Party 1
Hachiman
Hachiman
Dogmunaut
Hachiman
Level 106
God Stats
8W - 4L
1,500 SR
Queue Stats
117W - 86L
1,644 Elo+
Party 1
Arachne
Arachne
Jezzerheh
Arachne
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 96L
1,642 Elo+
Party 1
Danzaburou
Danzaburou
Rosty Frosty
Danzaburou
Level 23
God Stats
21W - 21L
1,545 SR
Queue Stats
53W - 55L
1,414 Elo+
Party 3
Zeus
Zeus
SNUGGLE5TRUGGL3
Zeus
Level 42
God Stats
11W - 3L
1,830 SR
Queue Stats
281W - 292L
1,467 Elo+
Party 3
Team Averages
Level 53
1,646 SR
1,574 Elo+

VS

Team Averages
Level 64
1,450 SR
1,566 Elo+
Cerberus
Cerberus
 
Cerberus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ABGabram
King Arthur
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
34W - 30L
1,543 Elo+
Party 2
Ra
Ra
ENIJTheseus373
Ra
Level 107
God Stats
0W - 2L
1,547 SR
Queue Stats
86W - 87L
1,629 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FacePalma
Ah Muzen Cab
Level 68
God Stats
0W - 4L
1,279 SR
Queue Stats
103W - 89L
1,621 Elo+
Party 2
Thanatos
Thanatos
bertmcdirt
Thanatos
Level 69
God Stats
2W - 3L
1,424 SR
Queue Stats
77W - 76L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Catmunaaut
Cthulhu
19
4 / 2 / 19
15,217
609
12,310
20,687
23,968
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
Dogmunaut
Hachiman
20
13 / 1 / 14
15,584
623
23,936
12,580
4,386
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Jezzerheh
Arachne
20
17 / 3 / 7
16,815
673
21,098
23,350
15,395
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Rosty Frosty
Danzaburou
20
7 / 5 / 4
15,169
607
15,622
16,860
6,390
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 2 / 9
14,239
570
16,529
13,834
8,661
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
2 / 11 / 5
11,108
444
4,835
29,096
24,440
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
ABGabram
King Arthur
16
4 / 9 / 2
10,886
435
7,021
20,415
23,287
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 5 / 2
13,153
526
20,148
20,307
9,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
FacePalma
Ah Muzen Cab
17
2 / 9 / 4
10,776
431
11,274
22,170
7,804
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
bertmcdirt
Thanatos
18
1 / 9 / 6
11,437
457
10,974
22,031
9,205
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
32
43
Kills
13
13
Deaths
43
53
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
11
5
0.41
L
King Arthur
ABGabram
King Arthur
4
9
2
0.56
W
Cthulhu
Catmunaaut
Cthulhu
4
2
19
6.75
W
Hachiman
Dogmunaut
Hachiman
13
1
14
20
L
4
5
2
1
L
Ah Muzen Cab
FacePalma
Ah Muzen Cab
2
9
4
0.44
W
Arachne
Jezzerheh
Arachne
17
3
7
6.83
W
Danzaburou
Rosty Frosty
Danzaburou
7
5
4
1.8
W
2
2
9
3.25
L
Thanatos
bertmcdirt
Thanatos
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,495
Damage
54,252
87,311
Taken
114,019
58,800
Mitigated
73,791
26,374
Healing
35,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,835
137
437
4,670
29,096
24,440
0
6,810
22,286
39,650
0
L
King Arthur
ABGabram
King Arthur
7,021
918
0
0
20,415
23,287
0
3,645
16,770
0
45,452
W
Cthulhu
Catmunaaut
Cthulhu
12,310
629
422
2,456
20,687
23,968
553
6,827
13,860
45,224
0
W
Hachiman
Dogmunaut
Hachiman
23,936
14,213
0
4,160
12,580
4,386
4,811
3,559
9,021
0
105,715
L
20,148
968
3,472
7,257
20,307
9,055
0
8,791
11,516
110,940
0
L
Ah Muzen Cab
FacePalma
Ah Muzen Cab
11,274
4,876
0
6,998
22,170
7,804
0
7,092
15,078
0
73,620
W
Arachne
Jezzerheh
Arachne
21,098
15,269
0
9,864
23,350
15,395
4,461
6,034
17,316
0
163,712
W
Danzaburou
Rosty Frosty
Danzaburou
15,622
10,851
0
4,208
16,860
6,390
5,364
3,355
13,505
0
93,244
W
16,529
720
186
5,078
13,834
8,661
1,581
6,109
7,725
89,227
0
L
Thanatos
bertmcdirt
Thanatos
10,974
3,007
0
12,765
22,031
9,205
0
2,923
19,108
0
79,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,024
Gold Earned
57,360
693
Minions Killed
602
0
Camps Cleared
0
2,256,301
Distance Traveled
2,168,745
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,108
444
76
3
0
408,252
5
L
King Arthur
10,886
435
71
3
0
433,051
0
W
Cthulhu
15,217
609
71
3
0
492,315
4
W
Hachiman
15,584
623
142
6
0
485,875
0
L
Ra
13,153
526
195
8
0
439,941
4
L
Ah Muzen Cab
10,776
431
121
5
0
410,701
1
W
Arachne
16,815
673
185
7
0
517,277
2
W
Danzaburou
15,169
607
145
6
0
364,940
0
W
Zeus
14,239
570
150
6
0
395,894
1
L
Thanatos
11,437
457
139
6
0
476,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role