Player Matchup

Hades
Hades
Tiartektrom
Hades
Level 62
God Stats
10W - 11L
1,471 SR
Queue Stats
103W - 116L
1,399 Elo+
Party 1
Neith
Neith
VikingDuck
Neith
Level 81
God Stats
2W - 3L
1,347 SR
Queue Stats
71W - 52L
1,382 Elo+
Party 1
Bacchus
Bacchus
monkey chee5e
Bacchus
Level 135
God Stats
1W - 0L
1,566 SR
Queue Stats
187W - 217L
1,594 Elo+
Party 1
Team Averages
Level 93
1,461 SR
1,458 Elo+

VS

Team Averages
Level 100
1,515 SR
1,541 Elo+
Kumbhakarna
Kumbhakarna
NLMB267
Kumbhakarna
Level 62
God Stats
81W - 117L
1,544 SR
Queue Stats
773W - 855L
1,528 Elo+
Solo
Ne Zha
Ne Zha
o0o Razzor o0o
Ne Zha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 142L
1,544 Elo+
Party 2
Nox
Nox
o0oBraino0o
Nox
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 166L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 13
8,283
753
5,958
10,855
6,319
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
14
10 / 3 / 6
9,578
871
15,826
8,785
3,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
11
6 / 3 / 10
8,816
801
7,560
12,144
11,254
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
NLMB267
Kumbhakarna
12
2 / 3 / 6
8,819
802
3,527
14,185
12,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 7 / 3
8,220
747
5,947
11,627
4,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 9 / 5
7,765
706
6,351
8,776
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
19
Kills
8
9
Deaths
19
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
NLMB267
Kumbhakarna
2
3
6
1.67
W
3
3
13
3.17
W
Neith
10
3
6
4.33
W
Bacchus
6
3
10
3.67
L
4
7
3
0.79
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,344
Damage
15,825
31,784
Taken
34,588
20,915
Mitigated
19,656
8,046
Healing
3,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
NLMB267
Kumbhakarna
3,527
764
0
1,809
14,185
12,408
0
5,207
8,978
12,572
0
W
5,958
175
364
2,410
10,855
6,319
378
2,505
8,190
15,237
0
W
Neith
15,826
6,566
805
2,850
8,785
3,342
2,074
3,467
5,178
0
47,644
W
Bacchus
7,560
628
700
917
12,144
11,254
306
3,420
8,538
24,690
0
L
5,947
1,635
0
1,563
11,627
4,296
0
3,860
7,767
0
15,952
L
6,351
672
0
380
8,776
2,952
0
4,451
4,325
24,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,677
Gold Earned
24,804
115
Minions Killed
70
0
Camps Cleared
0
578,255
Distance Traveled
555,388
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,819
802
7
1
0
193,813
2
W
Hades
8,283
753
27
2
0
204,531
1
W
Neith
9,578
871
58
5
0
183,778
1
W
Bacchus
8,816
801
30
3
0
189,946
0
L
Ne Zha
8,220
747
24
2
0
184,035
0
L
Nox
7,765
706
39
4
0
177,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role