Player Matchup

Cthulhu
Cthulhu
CopenhagenGator
Cthulhu
Level 17
God Stats
64W - 45L
1,694 SR
Queue Stats
96W - 87L
1,529 Elo+
Party 3
Izanami
Izanami
Kitsunefire14
Izanami
Level 25
God Stats
11W - 21L
1,500 SR
Queue Stats
65W - 92L
1,317 Elo+
Party 2
Neith
Neith
SOA Headhunters
Neith
Level 6
God Stats
9W - 10L
1,826 SR
Queue Stats
58W - 63L
1,559 Elo+
Party 3
Sol
Sol
SnaggleTooToo
Sol
Level 19
God Stats
10W - 5L
1,709 SR
Queue Stats
36W - 57L
1,308 Elo+
Party 2
Gilgamesh
Gilgamesh
Zaranity
Gilgamesh
Level 28
God Stats
15W - 15L
1,498 SR
Queue Stats
179W - 177L
1,498 Elo+
Solo
Team Averages
Level 19
1,646 SR
1,442 Elo+

VS

Team Averages
Level 30
1,518 SR
1,452 Elo+
Artemis
Artemis
Eyeive
Artemis
Level 11
God Stats
17W - 12L
1,587 SR
Queue Stats
22W - 14L
1,543 Elo+
Party 1
Khepri
Khepri
GOTHlord420
Khepri
Level 22
God Stats
12W - 14L
1,717 SR
Queue Stats
22W - 31L
1,577 Elo+
Party 1
Cernunnos
Cernunnos
ModusXs
Cernunnos
Level 65
God Stats
44W - 28L
1,663 SR
Queue Stats
107W - 92L
1,530 Elo+
Party 1
Nemesis
Nemesis
Mufasa7552
Nemesis
Level 22
God Stats
43W - 57L
1,364 SR
Queue Stats
43W - 62L
1,256 Elo+
Solo
Baron Samedi
Baron Samedi
Tivi420
Baron Samedi
Level 28
God Stats
60W - 65L
1,258 SR
Queue Stats
272W - 298L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 9
13,848
989
22,563
40,045
20,439
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
20
4 / 8 / 11
13,562
969
10,162
18,199
7,617
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
2 / 10 / 9
13,069
934
20,667
25,568
11,127
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
0 / 6 / 6
12,476
891
17,993
22,425
8,321
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
Zaranity
Gilgamesh
20
7 / 5 / 8
14,285
1,020
22,419
24,384
26,184
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Eyeive
Artemis
20
15 / 4 / 16
15,714
1,122
45,003
19,163
11,610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Khepri
20
2 / 1 / 28
13,824
987
12,431
24,627
38,041
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
ModusXs
Cernunnos
20
12 / 1 / 16
15,687
1,121
42,427
13,929
8,150
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Mufasa7552
Nemesis
20
1 / 5 / 18
12,496
893
4,242
22,741
12,062
Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Tivi420
Baron Samedi
20
4 / 5 / 23
14,236
1,017
21,551
20,988
12,528
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
135
16
Kills
34
34
Deaths
16
43
Assists
101
Player
Kills
Deaths
Assists
KDA
L
3
5
9
1.5
W
Artemis
Eyeive
Artemis
15
4
16
5.75
W
Khepri
2
1
28
16
L
Izanami
4
8
11
1.19
W
Cernunnos
ModusXs
Cernunnos
12
1
16
20
W
Nemesis
Mufasa7552
Nemesis
1
5
18
2
L
2
10
9
0.65
L
0
6
6
0.5
W
Baron Samedi
Tivi420
Baron Samedi
4
5
23
3.1
L
Gilgamesh
Zaranity
Gilgamesh
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,804
Damage
125,654
130,621
Taken
101,448
73,688
Mitigated
82,391
11,971
Healing
16,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,563
629
0
136
40,045
20,439
0
8,121
31,924
46,165
0
W
Artemis
Eyeive
Artemis
45,003
34,158
0
3,720
19,163
11,610
0
6,044
13,119
0
69,764
W
Khepri
12,431
2,203
0
0
24,627
38,041
0
10,720
13,907
28,398
0
L
Izanami
10,162
6,872
0
1,621
18,199
7,617
0
6,134
12,065
0
20,702
W
Cernunnos
ModusXs
Cernunnos
42,427
25,517
0
7
13,929
8,150
0
6,454
7,475
0
71,376
W
Nemesis
Mufasa7552
Nemesis
4,242
1,397
0
589
22,741
12,062
0
10,174
12,567
0
18,959
L
20,667
15,156
0
2,294
25,568
11,127
0
7,685
17,883
0
32,888
L
17,993
7,106
151
7,095
22,425
8,321
0
6,325
16,100
66,413
0
W
Baron Samedi
Tivi420
Baron Samedi
21,551
570
7,703
4,965
20,988
12,528
0
7,164
13,824
48,723
0
L
Gilgamesh
Zaranity
Gilgamesh
22,419
4,967
0
674
24,384
26,184
0
5,717
18,667
0
40,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,240
Gold Earned
71,957
253
Minions Killed
261
5
Camps Cleared
4
1,249,049
Distance Traveled
1,293,124
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,848
989
51
4
0
305,726
0
W
Artemis
15,714
1,122
74
5
2
247,123
0
W
Khepri
13,824
987
30
2
1
282,596
2
L
Izanami
13,562
969
33
2
1
212,183
1
W
Cernunnos
15,687
1,121
68
5
1
250,554
0
W
Nemesis
12,496
893
32
2
0
276,319
3
L
Neith
13,069
934
31
2
1
221,088
0
L
Sol
12,476
891
116
8
2
204,139
0
W
Baron Samedi
14,236
1,017
57
4
0
236,532
0
L
Gilgamesh
14,285
1,020
22
2
1
305,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role