Player Matchup

Neith
Neith
GoodGuyYo
Neith
Level 21
God Stats
33W - 18L
1,761 SR
Queue Stats
57W - 42L
1,664 Elo+
Party 1
Achilles
Achilles
YungChalupa
Achilles
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 124L
1,573 Elo+
Party 1
Ganesha
Ganesha
gomiedahomie
Ganesha
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,721 Elo+
Party 1
Sol
Sol
kweighd
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,723 Elo+
Party 1
Chang'e
Chang'e
pleberry
Chang'e
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 139L
1,633 Elo+
Party 1
Team Averages
Level 23
1,552 SR
1,662 Elo+

VS

Team Averages
Level 26
1,564 SR
1,618 Elo+
Guan Yu
Guan Yu
HellBoy9k
Guan Yu
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
47W - 35L
1,423 Elo+
Solo
Horus
Horus
NoSupportForMe
Horus
Level 28
God Stats
8W - 2L
1,622 SR
Queue Stats
148W - 153L
1,591 Elo+
Solo
Janus
Janus
PeenBoy
Janus
Level 27
God Stats
1W - 0L
1,909 SR
Queue Stats
24W - 7L
1,858 Elo+
Solo
Cupid
Cupid
SmurfKilledMe
Cupid
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
112W - 92L
1,653 Elo+
Solo
Hun Batz
Hun Batz
smokenBeerorz
Hun Batz
Level 29
God Stats
1W - 0L
1,287 SR
Queue Stats
74W - 86L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GoodGuyYo
Neith
13
0 / 7 / 1
7,516
470
7,815
11,037
2,968
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
YungChalupa
Achilles
12
4 / 5 / 0
8,677
542
3,158
12,350
7,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
gomiedahomie
Ganesha
14
0 / 1 / 0
7,852
491
5,733
11,348
10,937
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sol
15
0 / 2 / 1
8,689
543
4,238
6,523
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
pleberry
Chang'e
12
0 / 4 / 2
7,463
466
3,819
14,446
4,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HellBoy9k
Guan Yu
15
6 / 1 / 10
10,203
638
4,629
12,584
13,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 0 / 1
9,594
600
6,720
12,734
6,721
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
PeenBoy
Janus
18
2 / 0 / 6
10,682
668
8,537
6,101
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
8 / 1 / 7
10,249
641
14,937
13,320
4,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
smokenBeerorz
Hun Batz
14
2 / 2 / 5
8,763
548
2,947
10,935
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
4
Kills
19
19
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
GoodGuyYo
Neith
0
7
1
0.07
W
Guan Yu
HellBoy9k
Guan Yu
6
1
10
11
W
1
0
1
1.5
W
Janus
PeenBoy
Janus
2
0
6
5
W
8
1
7
11.5
L
Achilles
YungChalupa
Achilles
4
5
0
0.8
L
Ganesha
gomiedahomie
Ganesha
0
1
0
0
L
Sol
0
2
1
0.25
L
Chang'e
pleberry
Chang'e
0
4
2
0.25
W
Hun Batz
smokenBeerorz
Hun Batz
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,763
Damage
37,770
55,704
Taken
55,674
28,466
Mitigated
30,199
18,268
Healing
30,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
GoodGuyYo
Neith
7,815
4,715
0
2,003
11,037
2,968
0
938
10,099
0
50,260
W
Guan Yu
HellBoy9k
Guan Yu
4,629
485
1,793
6,357
12,584
13,362
487
3,282
9,198
0
30,597
W
6,720
3,109
150
5,834
12,734
6,721
504
7,498
5,220
0
57,047
W
Janus
PeenBoy
Janus
8,537
861
142
2,712
6,101
2,191
780
1,512
4,525
99,908
0
W
14,937
7,522
471
8,392
13,320
4,505
332
1,853
11,421
0
84,902
L
Achilles
YungChalupa
Achilles
3,158
680
0
549
12,350
7,971
308
2,276
10,074
0
21,437
L
Ganesha
gomiedahomie
Ganesha
5,733
996
0
4,464
11,348
10,937
610
624
10,724
51,264
0
L
Sol
4,238
180
0
2,430
6,523
1,952
1,140
1,647
4,876
66,327
0
L
Chang'e
pleberry
Chang'e
3,819
703
673
8,149
14,446
4,638
0
3,052
11,394
45,514
0
W
Hun Batz
smokenBeerorz
Hun Batz
2,947
665
0
4,865
10,935
3,420
0
3,288
7,529
0
52,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,197
Gold Earned
49,491
468
Minions Killed
550
0
Camps Cleared
0
1,500,654
Distance Traveled
1,659,314
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,516
470
89
6
0
264,466
0
W
Guan Yu
10,203
638
47
3
0
320,346
7
W
Horus
9,594
600
120
8
0
318,986
5
W
Janus
10,682
668
181
11
0
358,820
7
W
Cupid
10,249
641
115
7
0
321,536
0
L
Achilles
8,677
542
32
2
0
341,088
1
L
Ganesha
7,852
491
92
6
0
312,291
5
L
Sol
8,689
543
150
9
0
284,245
4
L
Chang'e
7,463
466
105
7
0
298,564
4
W
Hun Batz
8,763
548
87
5
0
339,626
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role