Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ElitePrimex1337
Cthulhu
Level 28
God Stats
0W - 3L
1,198 SR
Queue Stats
1W - 14L
1,037 Elo+
Party 1
Tyr
Tyr
ElusiveFiend101
Tyr
Level 103
God Stats
9W - 11L
1,378 SR
Queue Stats
121W - 133L
1,380 Elo+
Party 1
Zeus
Zeus
HAHAyouDIED98
Zeus
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 108L
1,327 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Legit Swagguh
Morgan Le Fay
Level 27
God Stats
55W - 49L
1,488 SR
Queue Stats
159W - 176L
1,408 Elo+
Party 1
Team Averages
Level 57
1,413 SR
1,330 Elo+

VS

Team Averages
Level 65
1,485 SR
1,402 Elo+
Apollo
Apollo
CombatProfit
Apollo
Level 62
God Stats
13W - 26L
1,323 SR
Queue Stats
259W - 308L
1,339 Elo+
Party 2
Anhur
Anhur
IamPartyNextDoor
Anhur
Level 149
God Stats
15W - 10L
1,707 SR
Queue Stats
225W - 205L
1,527 Elo+
Solo
Chang'e
Chang'e
Zhiken Quo
Chang'e
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 55L
1,373 Elo+
Solo
Arachne
Arachne
cybrbykr4177
Arachne
Level 12
God Stats
15W - 27L
1,468 SR
Queue Stats
30W - 47L
1,390 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
diabI0725
Morgan Le Fay
Level 61
God Stats
20W - 23L
1,429 SR
Queue Stats
273W - 317L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
5 / 8 / 1
8,552
535
9,263
14,207
5,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 4 / 3
7,175
448
7,551
12,454
9,261
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 1
8,009
501
7,359
9,221
6,575
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
2 / 6 / 1
7,744
484
5,212
6,691
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Legit Swagguh
Morgan Le Fay
12
1 / 2 / 3
7,217
451
7,138
8,826
3,060
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
4 / 3 / 2
7,310
457
6,809
10,459
3,325
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 1 / 2
9,827
614
5,999
9,000
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Zhiken Quo
Chang'e
11
1 / 2 / 4
7,865
492
5,727
12,515
4,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
cybrbykr4177
Arachne
15
7 / 3 / 2
9,131
571
8,247
13,376
6,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
diabI0725
Morgan Le Fay
14
6 / 5 / 3
8,636
540
6,897
9,949
3,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
13
Kills
23
23
Deaths
14
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
5
8
1
0.69
W
Apollo
4
3
2
1.67
L
3
4
3
1.13
L
2
3
1
0.83
L
2
6
1
0.42
W
5
1
2
6
L
Morgan Le Fay
Legit Swagguh
Morgan Le Fay
1
2
3
1.25
W
Chang'e
Zhiken Quo
Chang'e
1
2
4
1.5
W
Arachne
cybrbykr4177
Arachne
7
3
2
2.67
W
Morgan Le Fay
diabI0725
Morgan Le Fay
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,523
Damage
33,679
51,399
Taken
55,299
26,468
Mitigated
20,437
12,371
Healing
13,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
9,263
6,075
29
2,954
14,207
5,868
544
2,794
11,413
0
42,397
W
Apollo
6,809
3,487
0
1,000
10,459
3,325
345
6,799
3,660
0
33,485
L
7,551
890
449
3,288
12,454
9,261
82
3,168
9,286
31,169
0
L
7,359
350
0
1,741
9,221
6,575
0
260
8,961
0
41,234
L
5,212
0
0
375
6,691
1,704
0
3,715
2,976
38,271
0
W
5,999
3,815
0
2,402
9,000
2,814
1,475
210
8,303
0
59,366
L
Morgan Le Fay
Legit Swagguh
Morgan Le Fay
7,138
960
218
3,317
8,826
3,060
0
2,861
5,965
41,716
0
W
Chang'e
Zhiken Quo
Chang'e
5,727
1,565
1,281
5,087
12,515
4,148
100
8,266
4,249
27,617
0
W
Arachne
cybrbykr4177
Arachne
8,247
6,897
130
2,779
13,376
6,163
485
2,280
10,666
0
61,382
W
Morgan Le Fay
diabI0725
Morgan Le Fay
6,897
499
0
848
9,949
3,987
369
2,346
7,322
42,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,697
Gold Earned
42,769
362
Minions Killed
405
0
Camps Cleared
0
1,484,981
Distance Traveled
1,464,181
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,552
535
95
6
0
336,633
0
W
Apollo
7,310
457
54
3
0
279,939
0
L
Cthulhu
7,175
448
49
3
0
289,349
4
L
Tyr
8,009
501
79
5
0
336,447
3
L
Zeus
7,744
484
68
4
0
272,129
4
W
Anhur
9,827
614
130
8
0
293,483
4
L
Morgan Le Fay
7,217
451
71
4
0
250,423
1
W
Chang'e
7,865
492
47
3
0
290,438
4
W
Arachne
9,131
571
101
6
0
312,471
0
W
Morgan Le Fay
8,636
540
73
5
0
287,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role