Player Matchup

Mercury
Mercury
AkDaddy
Mercury
Level 4
God Stats
5W - 5L
1,457 SR
Queue Stats
16W - 13L
1,472 Elo+
Party 1
Medusa
Medusa
DudeCalledQuest
Medusa
Level 43
God Stats
13W - 16L
1,591 SR
Queue Stats
453W - 466L
1,453 Elo+
Party 2
Kukulkan
Kukulkan
Trogladite66
Kukulkan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 26L
1,380 Elo+
Party 1
Ymir
Ymir
WCARomanAguilar_
Ymir
Level 16
God Stats
71W - 65L
1,576 SR
Queue Stats
72W - 65L
1,490 Elo+
Party 2
Cabrakan
Cabrakan
ZJordan18
Cabrakan
Level 24
God Stats
29W - 23L
1,473 SR
Queue Stats
223W - 266L
1,463 Elo+
Party 2
Team Averages
Level 19
1,519 SR
1,452 Elo+

VS

Team Averages
Level 38
1,497 SR
1,419 Elo+
Discordia
Discordia
Georno4228
Discordia
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,664 Elo+
Party 3
Nemesis
Nemesis
LordHavok4877
Nemesis
Level 12
God Stats
2W - 2L
1,637 SR
Queue Stats
5W - 7L
1,391 Elo+
Party 3
Ares
Ares
MR MESEEKS8332
Ares
Level 124
God Stats
35W - 48L
1,416 SR
Queue Stats
685W - 744L
1,432 Elo+
Party 3
Cernunnos
Cernunnos
Nifflebottom
Cernunnos
Level 34
God Stats
3W - 5L
1,433 SR
Queue Stats
178W - 273L
1,358 Elo+
Party 3
Set
Set
WildLife_123
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 95L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AkDaddy
Mercury
14
8 / 6 / 5
8,681
511
11,566
14,885
5,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
15 / 2 / 9
10,187
599
19,659
12,918
4,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Trogladite66
Kukulkan
10
0 / 2 / 2
6,877
405
2,324
3,458
1,233
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
3 / 4 / 15
9,043
532
4,557
13,384
8,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cabrakan
ZJordan18
Cabrakan
14
6 / 2 / 4
9,244
544
9,477
10,884
7,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Georno4228
Discordia
14
7 / 7 / 2
9,257
545
13,277
9,950
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
10
2 / 8 / 2
6,979
411
1,438
11,555
3,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
3 / 3 / 8
8,267
486
10,351
16,247
11,282
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
Nifflebottom
Cernunnos
14
4 / 5 / 8
8,948
526
9,936
12,285
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 10 / 3
6,781
399
1,943
12,575
4,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
39
32
Kills
16
16
Deaths
33
35
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mercury
AkDaddy
Mercury
8
6
5
1.75
W
15
2
9
9.75
L
Discordia
Georno4228
Discordia
7
7
2
1.14
L
Nemesis
2
8
2
0.38
L
3
3
8
2.33
L
Cernunnos
Nifflebottom
Cernunnos
4
5
8
1.6
W
Kukulkan
Trogladite66
Kukulkan
0
2
2
0.5
W
3
4
15
2.63
L
0
10
3
0.15
W
Cabrakan
ZJordan18
Cabrakan
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,583
Damage
36,945
55,529
Taken
62,612
26,304
Mitigated
26,537
14,866
Healing
10,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AkDaddy
Mercury
11,566
4,821
0
1,788
14,885
5,157
0
8,348
5,898
0
45,100
W
19,659
10,388
811
7,035
12,918
4,808
1,210
6,137
6,625
0
61,964
L
Discordia
Georno4228
Discordia
13,277
1,140
108
1,328
9,950
3,336
1,063
2,701
7,249
44,456
0
L
Nemesis
1,438
265
0
929
11,555
3,396
370
1,492
10,063
0
22,710
L
10,351
517
398
4,055
16,247
11,282
315
5,067
11,180
26,113
0
L
Cernunnos
Nifflebottom
Cernunnos
9,936
4,807
250
3,301
12,285
4,255
585
2,311
9,974
0
39,078
W
Kukulkan
Trogladite66
Kukulkan
2,324
0
0
368
3,458
1,233
658
421
3,003
26,612
0
W
4,557
656
463
1,236
13,384
8,007
392
4,789
8,512
18,372
0
L
1,943
432
0
533
12,575
4,268
0
4,787
7,788
0
25,901
W
Cabrakan
ZJordan18
Cabrakan
9,477
426
451
2,714
10,884
7,099
670
3,057
7,734
56,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,032
Gold Earned
40,232
351
Minions Killed
251
0
Camps Cleared
0
1,375,264
Distance Traveled
1,549,394
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,681
511
58
3
0
356,123
1
W
Medusa
10,187
599
102
6
0
308,846
5
L
Discordia
9,257
545
61
4
0
288,192
4
L
Nemesis
6,979
411
42
2
0
343,530
0
L
Ares
8,267
486
36
2
0
306,403
0
L
Cernunnos
8,948
526
65
4
0
290,543
0
W
Kukulkan
6,877
405
51
3
0
120,396
1
W
Ymir
9,043
532
30
2
0
329,929
6
L
Set
6,781
399
47
3
0
320,726
0
W
Cabrakan
9,244
544
110
6
0
259,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role