Player Matchup

He Bo
He Bo
BlackyChan567
He Bo
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 164L
1,464 Elo+
Party 2
Guan Yu
Guan Yu
Dire_Pheonix777
Guan Yu
Level 156
God Stats
4W - 6L
1,446 SR
Queue Stats
278W - 329L
1,481 Elo+
Party 2
Xbalanque
Xbalanque
GrumboMcThicbish
Xbalanque
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
132W - 156L
1,489 Elo+
Party 2
Agni
Agni
JabaPabaWaba
Agni
Level 157
God Stats
1W - 0L
1,569 SR
Queue Stats
30W - 42L
1,427 Elo+
Party 2
Tsukuyomi
Tsukuyomi
shercoth
Tsukuyomi
Level 157
God Stats
37W - 23L
1,562 SR
Queue Stats
250W - 246L
1,503 Elo+
Solo
Team Averages
Level 153
1,515 SR
1,473 Elo+

VS

Team Averages
Level 116
1,569 SR
1,483 Elo+
Zeus
Zeus
NAVA CARA DE PN
Zeus
Level 144
God Stats
0W - 3L
1,644 SR
Queue Stats
50W - 49L
1,522 Elo+
Party 3
Chiron
Chiron
RAS Productions
Chiron
Level 124
God Stats
9W - 10L
1,410 SR
Queue Stats
91W - 96L
1,462 Elo+
Party 1
Nu Wa
Nu Wa
SMOKOHANTAS
Nu Wa
Level 158
God Stats
49W - 25L
1,627 SR
Queue Stats
269W - 257L
1,444 Elo+
Party 1
Eset
Eset
hiph0pking43
Eset
Level 65
God Stats
0W - 1L
1,592 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
jaimehc97
Tsukuyomi
Level 88
God Stats
21W - 23L
1,574 SR
Queue Stats
110W - 110L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 6
10,763
718
7,357
9,651
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
4 / 4 / 8
11,323
755
6,796
16,596
13,260
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
18
5 / 0 / 2
11,371
758
7,260
8,947
3,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 2 / 8
10,152
677
5,836
10,266
4,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
shercoth
Tsukuyomi
20
6 / 1 / 2
12,649
843
12,308
12,817
4,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 2
10,213
681
10,767
10,909
3,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 2 / 3
11,087
739
8,857
10,284
3,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 2 / 5
9,949
663
10,737
6,922
2,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 4 / 4
8,852
590
5,528
10,973
3,690
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
jaimehc97
Tsukuyomi
13
1 / 6 / 2
8,376
558
5,195
8,225
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
19
Kills
10
10
Deaths
19
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
W
4
4
8
2
W
Xbalanque
5
0
2
6
W
1
2
8
2.5
L
2
5
2
0.6
L
5
2
3
3.25
L
2
2
5
2.25
L
0
4
4
0.5
L
Tsukuyomi
jaimehc97
Tsukuyomi
1
6
2
0.33
W
Tsukuyomi
shercoth
Tsukuyomi
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,557
Damage
41,084
58,277
Taken
47,313
30,150
Mitigated
16,640
11,652
Healing
6,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,357
134
0
71
9,651
4,270
0
6,385
3,036
30,549
0
W
6,796
1,007
2,593
4,260
16,596
13,260
1,257
6,144
10,160
0
29,356
W
Xbalanque
7,260
3,040
0
319
8,947
3,799
3,786
3,966
4,879
0
48,513
W
5,836
289
0
260
10,266
4,026
1,061
4,812
5,356
25,714
1,189
L
10,767
940
0
471
10,909
3,826
0
2,774
8,135
35,608
0
L
8,857
3,754
290
2,309
10,284
3,702
1
2,682
7,602
0
39,730
L
10,737
1,491
0
134
6,922
2,570
457
1,981
4,941
46,508
0
L
5,528
322
212
2,299
10,973
3,690
0
3,444
7,529
30,753
0
L
Tsukuyomi
jaimehc97
Tsukuyomi
5,195
1,421
0
758
8,225
2,852
0
2,241
5,984
0
19,542
W
Tsukuyomi
shercoth
Tsukuyomi
12,308
1,471
0
4,149
12,817
4,795
1,200
5,879
6,877
0
61,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,258
Gold Earned
48,477
344
Minions Killed
333
11
Camps Cleared
7
1,355,602
Distance Traveled
1,109,093
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,763
718
58
4
5
245,530
5
W
Guan Yu
11,323
755
43
3
2
275,776
2
W
Xbalanque
11,371
758
101
7
2
244,023
0
W
Agni
10,152
677
44
3
1
280,589
2
L
Zeus
10,213
681
84
6
1
216,557
4
L
Chiron
11,087
739
80
5
0
264,122
2
L
Nu Wa
9,949
663
69
5
1
236,088
1
L
Eset
8,852
590
64
4
3
249,853
1
L
Tsukuyomi
8,376
558
36
2
2
142,473
1
W
Tsukuyomi
12,649
843
98
7
1
309,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role