Player Matchup

Nox
Nox
GageM57
Nox
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 105L
1,307 Elo+
Party 1
Neith
Neith
HammyIsBetter
Neith
Level 135
God Stats
163W - 162L
1,520 SR
Queue Stats
163W - 163L
1,442 Elo+
Party 1
Xing Tian
Xing Tian
Mrrrcrabs
Xing Tian
Level 60
God Stats
10W - 24L
1,436 SR
Queue Stats
65W - 90L
1,282 Elo+
Party 1
Team Averages
Level 88
1,485 SR
1,343 Elo+

VS

Team Averages
Level 77
1,598 SR
1,582 Elo+
Hachiman
Hachiman
IXI_BlackAce_IXI
Hachiman
Level 71
God Stats
2W - 1L
1,352 SR
Queue Stats
102W - 81L
1,640 Elo+
Party 2
Discordia
Discordia
Tic-Mys
Discordia
Level 76
God Stats
13W - 5L
1,806 SR
Queue Stats
141W - 123L
1,550 Elo+
Party 2
Horus
Horus
eiscrim
Horus
Level 84
God Stats
9W - 6L
1,636 SR
Queue Stats
130W - 124L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
15
6 / 12 / 5
12,178
716
11,378
17,794
11,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 8 / 5
11,211
659
11,023
18,474
7,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
Mrrrcrabs
Xing Tian
14
1 / 6 / 6
10,038
590
9,435
26,913
34,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 14
12,954
762
18,262
15,486
5,634
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Tic-Mys
Discordia
19
15 / 2 / 9
14,138
832
24,271
11,795
4,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
eiscrim
Horus
16
3 / 4 / 19
11,783
693
8,998
16,772
24,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
68
11
Kills
26
26
Deaths
11
16
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Nox
6
12
5
0.71
L
4
8
5
0.81
W
8
5
14
3
L
Xing Tian
Mrrrcrabs
Xing Tian
1
6
6
0.67
W
Discordia
Tic-Mys
Discordia
15
2
9
9.75
W
Horus
eiscrim
Horus
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,836
Damage
51,531
63,181
Taken
44,053
53,380
Mitigated
34,683
8,556
Healing
19,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
11,378
1,595
411
2,551
17,794
11,471
88
4,247
13,303
37,622
0
L
11,023
4,260
0
3,414
18,474
7,474
559
10,508
7,742
0
53,147
W
18,262
10,856
0
5,044
15,486
5,634
1,396
7,617
7,869
0
51,519
L
Xing Tian
Mrrrcrabs
Xing Tian
9,435
791
673
1,507
26,913
34,435
0
9,516
16,800
32,042
0
W
Discordia
Tic-Mys
Discordia
24,271
1,226
1,146
4,154
11,795
4,830
1,121
5,829
5,966
77,298
0
W
Horus
eiscrim
Horus
8,998
3,894
2,722
6,245
16,772
24,219
437
7,367
9,405
0
22,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,427
Gold Earned
38,875
168
Minions Killed
167
0
Camps Cleared
0
779,550
Distance Traveled
832,359
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,178
716
54
3
0
212,245
2
L
Neith
11,211
659
91
5
0
263,314
5
W
Hachiman
12,954
762
58
3
0
277,161
0
L
Xing Tian
10,038
590
23
1
0
303,991
2
W
Discordia
14,138
832
90
5
0
270,477
4
W
Horus
11,783
693
19
1
0
284,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role