Player Matchup

Zeus
Zeus
Bonegasher
Zeus
Level 16
God Stats
7W - 9L
1,459 SR
Queue Stats
58W - 54L
1,429 Elo+
Party 1
Bellona
Bellona
DrVelvetThrust
Bellona
Level 15
God Stats
26W - 26L
1,439 SR
Queue Stats
60W - 79L
1,345 Elo+
Party 1
Baba Yaga
Baba Yaga
GreatWhyteShart
Baba Yaga
Level 46
God Stats
21W - 12L
1,550 SR
Queue Stats
294W - 362L
1,412 Elo+
Party 1
Pele
Pele
JeneralJuice
Pele
Level 21
God Stats
13W - 13L
1,438 SR
Queue Stats
156W - 210L
1,393 Elo+
Party 1
Bacchus
Bacchus
xk86
Bacchus
Level 13
God Stats
3W - 2L
1,685 SR
Queue Stats
23W - 23L
1,382 Elo+
Solo
Team Averages
Level 22
1,514 SR
1,392 Elo+

VS

Team Averages
Level 21
1,387 SR
1,304 Elo+
Terra
Terra
LuvGutsy
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 212L
1,435 Elo+
Solo
Anubis
Anubis
Scrimshaw686
Anubis
Level 27
God Stats
3W - 4L
1,412 SR
Queue Stats
48W - 60L
1,289 Elo+
Party 2
Neith
Neith
bruncleDAD
Neith
Level 28
God Stats
135W - 156L
1,429 SR
Queue Stats
170W - 195L
1,360 Elo+
Solo
Susano
Susano
rinrobi
Susano
Level 5
God Stats
3W - 8L
1,121 SR
Queue Stats
3W - 9L
1,016 Elo+
Party 2
Jing Wei
Jing Wei
白给可还行
Jing Wei
Level 29
God Stats
103W - 133L
1,471 SR
Queue Stats
952W - 1,077L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 7 / 22
16,189
1,349
35,534
12,855
4,552
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
12 / 8 / 23
15,024
1,252
20,008
19,523
15,381
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
GreatWhyteShart
Baba Yaga
20
1 / 1 / 22
12,456
1,038
10,919
7,211
2,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 6 / 17
14,308
1,192
28,445
19,127
7,485
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
xk86
Bacchus
20
5 / 2 / 23
12,971
1,081
12,423
19,434
25,452
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

136

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
LuvGutsy
Terra
20
2 / 10 / 14
12,630
1,053
5,721
28,487
33,769
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
19
5 / 6 / 12
13,057
1,088
19,237
17,322
9,678
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
20
6 / 8 / 11
13,874
1,156
24,294
24,734
14,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Susano
rinrobi
Susano
19
5 / 12 / 8
12,558
1,047
5,692
21,010
9,904
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jing Wei
19
6 / 9 / 14
13,138
1,095
14,978
23,753
10,411
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
83
45
Kills
24
24
Deaths
45
107
Assists
59
Player
Kills
Deaths
Assists
KDA
W
17
7
22
4
W
12
8
23
2.94
W
Baba Yaga
GreatWhyteShart
Baba Yaga
1
1
22
12
W
10
6
17
3.08
L
Terra
LuvGutsy
Terra
2
10
14
0.9
L
Anubis
5
6
12
1.83
L
Neith
6
8
11
1.44
L
Susano
rinrobi
Susano
5
12
8
0.75
W
Bacchus
xk86
Bacchus
5
2
23
8.25
L
Jing Wei
6
9
14
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,329
Damage
69,922
78,150
Taken
115,306
54,911
Mitigated
78,049
3,970
Healing
15,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
35,534
4,104
0
263
12,855
4,552
0
3,006
9,849
61,411
0
W
20,008
8,859
0
251
19,523
15,381
0
8,859
10,664
0
31,457
W
Baba Yaga
GreatWhyteShart
Baba Yaga
10,919
1,063
0
1,705
7,211
2,041
0
2,588
4,623
59,394
0
W
28,445
7,762
0
1,355
19,127
7,485
0
4,825
14,076
0
37,526
L
Terra
LuvGutsy
Terra
5,721
1,698
3,915
3,248
28,487
33,769
0
14,873
13,614
21,939
0
L
Anubis
19,237
1,981
0
1,921
17,322
9,678
0
9,527
7,795
48,429
0
L
Neith
24,294
12,088
0
3,857
24,734
14,287
0
12,898
11,836
0
55,223
L
Susano
rinrobi
Susano
5,692
498
0
0
21,010
9,904
0
10,687
10,323
0
21,528
W
Bacchus
xk86
Bacchus
12,423
913
0
396
19,434
25,452
0
5,680
13,754
21,768
0
L
Jing Wei
14,978
11,921
161
2,319
23,753
10,411
0
10,891
12,862
0
29,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,948
Gold Earned
65,257
235
Minions Killed
227
5
Camps Cleared
4
1,133,121
Distance Traveled
1,065,157
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
16,189
1,349
63
5
0
184,919
0
W
Bellona
15,024
1,252
29
2
2
223,759
1
W
Baba Yaga
12,456
1,038
106
9
0
221,644
1
W
Pele
14,308
1,192
19
2
2
250,084
1
L
Terra
12,630
1,053
21
2
1
229,227
1
L
Anubis
13,057
1,088
77
6
1
190,103
0
L
Neith
13,874
1,156
75
6
1
170,873
6
L
Susano
12,558
1,047
21
2
0
207,453
1
W
Bacchus
12,971
1,081
18
2
1
252,715
1
L
Jing Wei
13,138
1,095
33
3
1
267,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role