Player Matchup

Cthulhu
Cthulhu
ALUCARDKINGVAMP
Cthulhu
Level 7
God Stats
7W - 3L
1,386 SR
Queue Stats
15W - 19L
1,222 Elo+
Solo
Skadi
Skadi
Artisticwofie66
Skadi
Level 17
God Stats
3W - 3L
1,373 SR
Queue Stats
4W - 4L
1,183 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Napnapz
Morgan Le Fay
Level 21
God Stats
1W - 2L
1,168 SR
Queue Stats
19W - 24L
1,108 Elo+
Party 1
Da Ji
Da Ji
Sentai
Da Ji
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 26L
1,302 Elo+
Party 1
Odin
Odin
noah630
Odin
Level 7
God Stats
5W - 2L
1,497 SR
Queue Stats
10W - 13L
1,370 Elo+
Solo
Team Averages
Level 15
1,385 SR
1,237 Elo+

VS

Team Averages
Level 15
1,456 SR
1,301 Elo+
Fafnir
Fafnir
Atlas4484
Fafnir
Level 28
God Stats
1W - 6L
1,500 SR
Queue Stats
355W - 357L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
Countdown3
Sun Wukong
Level 11
God Stats
8W - 10L
1,500 SR
Queue Stats
184W - 201L
1,331 Elo+
Solo
Awilix
Awilix
KingDibblesss
Awilix
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 101L
1,396 Elo+
Solo
Ra
Ra
Medine06
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,229 Elo+
Solo
Skadi
Skadi
PrincessKBK
Skadi
Level 5
God Stats
0W - 2L
1,281 SR
Queue Stats
1W - 7L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 11
11,531
887
6,597
9,346
9,316
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
2 / 6 / 9
12,092
930
13,776
9,807
3,892
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Napnapz
Morgan Le Fay
20
3 / 0 / 11
12,920
994
13,579
4,471
2,921
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
Sentai
Da Ji
18
7 / 6 / 6
13,059
1,005
20,532
13,525
6,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
noah630
Odin
17
4 / 2 / 4
11,440
880
8,911
7,218
2,767
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

365

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Atlas4484
Fafnir
19
5 / 3 / 10
13,348
1,027
12,170
28,075
23,378
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Countdown3
Sun Wukong
19
9 / 6 / 6
13,508
1,039
17,636
28,902
30,180
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 4 / 3
10,231
787
1,740
6,383
2,012
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 1 / 1
9,686
745
41
763
184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 4 / 2
10,085
776
1,006
4,819
1,337
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
38
17
Kills
16
16
Deaths
18
41
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
2
11
3.25
W
2
6
9
1.08
L
Fafnir
Atlas4484
Fafnir
5
3
10
3.33
L
Sun Wukong
Countdown3
Sun Wukong
9
6
6
2
L
1
4
3
0.63
L
0
1
1
0.5
W
Morgan Le Fay
Napnapz
Morgan Le Fay
3
0
11
8.5
L
1
4
2
0.5
W
Da Ji
Sentai
Da Ji
7
6
6
1.67
W
Odin
noah630
Odin
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,395
Damage
32,593
44,367
Taken
68,942
25,391
Mitigated
57,091
3,473
Healing
3,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,597
890
0
0
9,346
9,316
0
3,354
5,992
19,700
0
W
13,776
9,839
0
345
9,807
3,892
0
2,459
7,348
0
38,984
L
Fafnir
Atlas4484
Fafnir
12,170
6,021
266
1,728
28,075
23,378
0
8,727
19,348
18,007
0
L
Sun Wukong
Countdown3
Sun Wukong
17,636
5,364
0
1,011
28,902
30,180
0
8,987
19,823
0
33,805
L
1,740
927
0
0
6,383
2,012
0
2,359
4,024
0
3,870
L
41
41
0
0
763
184
0
0
763
820
0
W
Morgan Le Fay
Napnapz
Morgan Le Fay
13,579
2,842
0
1,523
4,471
2,921
0
749
3,722
43,710
0
L
1,006
553
0
37
4,819
1,337
0
103
4,716
0
3,225
W
Da Ji
Sentai
Da Ji
20,532
7,052
0
1,213
13,525
6,495
0
4,897
8,628
0
34,898
W
Odin
noah630
Odin
8,911
2,334
0
392
7,218
2,767
0
752
5,158
0
16,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,042
Gold Earned
56,858
198
Minions Killed
48
5
Camps Cleared
3
999,761
Distance Traveled
635,067
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,531
887
30
2
0
193,641
0
W
Skadi
12,092
930
67
5
3
184,883
0
L
Fafnir
13,348
1,027
12
1
2
213,095
0
L
Sun Wukong
13,508
1,039
27
2
0
230,495
3
L
Awilix
10,231
787
2
0
1
80,507
0
L
Ra
9,686
745
0
0
0
43,320
0
W
Morgan Le Fay
12,920
994
62
5
2
228,844
0
L
Skadi
10,085
776
7
1
0
67,650
0
W
Da Ji
13,059
1,005
32
2
0
213,761
0
W
Odin
11,440
880
7
1
0
178,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role