Player Matchup

Ao Kuang
Ao Kuang
ElDiosDestructor
Ao Kuang
Level 27
God Stats
3W - 6L
1,274 SR
Queue Stats
122W - 152L
1,298 Elo+
Party 2
Izanami
Izanami
Holysucc
Izanami
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
Stupidgeniuss
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
Suuk3
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Agni
Agni
melmann1
Agni
Level 17
God Stats
11W - 13L
1,145 SR
Queue Stats
487W - 513L
1,318 Elo+
Party 2
Team Averages
Level 13
1,384 SR
1,423 Elo+

VS

Team Averages
Level 18
1,471 SR
1,377 Elo+
Set
Set
Alex Anguian0
Set
Level 23
God Stats
36W - 60L
1,362 SR
Queue Stats
188W - 279L
1,293 Elo+
Party 3
Raijin
Raijin
FFjoes13
Raijin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
NoSoyLuis33
Sun Wukong
Level 29
God Stats
12W - 16L
1,731 SR
Queue Stats
200W - 283L
1,283 Elo+
Party 3
Chernobog
Chernobog
WOLFoo02
Chernobog
Level 29
God Stats
5W - 8L
1,455 SR
Queue Stats
185W - 261L
1,311 Elo+
Party 3
Yemoja
Yemoja
YukiOtonashi
Yemoja
Level 6
God Stats
0W - 2L
1,308 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 2
8,676
542
7,504
10,880
3,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Holysucc
Izanami
12
3 / 1 / 2
7,041
440
5,863
10,594
3,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
13
2 / 1 / 1
7,503
469
8,042
12,656
7,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
Suuk3
Yemoja
11
0 / 0 / 4
6,955
435
4,477
3,635
2,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Agni
14
6 / 1 / 4
8,744
547
8,530
7,915
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,596
412
3,336
11,029
3,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Raijin
FFjoes13
Raijin
12
1 / 6 / 0
7,593
475
3,496
8,898
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
NoSoyLuis33
Sun Wukong
12
1 / 1 / 0
7,102
444
7,676
11,882
5,402
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
WOLFoo02
Chernobog
11
2 / 3 / 0
7,207
450
7,141
10,209
3,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
10
0 / 4 / 1
7,396
462
4,887
9,222
5,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
18
Kills
4
4
Deaths
18
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
7
1
2
8
L
Raijin
FFjoes13
Raijin
1
6
0
0.17
W
Izanami
Holysucc
Izanami
3
1
2
4
L
Sun Wukong
NoSoyLuis33
Sun Wukong
1
1
0
1
W
Bellona
2
1
1
2.5
W
Yemoja
Suuk3
Yemoja
0
0
4
2
L
Chernobog
WOLFoo02
Chernobog
2
3
0
0.67
L
Yemoja
0
4
1
0.13
W
Agni
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,416
Damage
26,536
45,680
Taken
51,240
20,639
Mitigated
19,824
19,946
Healing
12,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,336
1,407
0
880
11,029
3,572
342
3,645
7,384
0
35,146
W
7,504
2,051
0
4,801
10,880
3,904
56
814
10,066
58,991
0
L
Raijin
FFjoes13
Raijin
3,496
720
0
585
8,898
2,494
555
6,411
2,487
33,113
0
W
Izanami
Holysucc
Izanami
5,863
4,543
0
3,848
10,594
3,859
1,608
2,413
8,181
0
39,590
L
Sun Wukong
NoSoyLuis33
Sun Wukong
7,676
1,979
0
6,223
11,882
5,402
0
1,719
10,163
0
36,934
W
Bellona
8,042
5,151
0
6,720
12,656
7,785
58
1,041
11,615
0
37,428
W
Yemoja
Suuk3
Yemoja
4,477
937
2,436
338
3,635
2,882
52
1,335
2,300
14,132
0
L
Chernobog
WOLFoo02
Chernobog
7,141
3,950
0
3,493
10,209
3,222
567
4,662
5,547
0
36,900
L
Yemoja
4,887
458
1,169
210
9,222
5,134
0
4,074
5,148
22,661
0
W
Agni
8,530
315
0
1,803
7,915
2,209
680
2,780
5,135
54,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,919
Gold Earned
35,894
377
Minions Killed
291
0
Camps Cleared
0
1,425,451
Distance Traveled
1,298,483
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,596
412
59
4
0
291,852
1
W
Ao Kuang
8,676
542
102
6
0
304,257
4
L
Raijin
7,593
475
61
4
0
233,561
0
W
Izanami
7,041
440
78
5
0
261,481
2
L
Sun Wukong
7,102
444
71
4
0
272,500
4
W
Bellona
7,503
469
79
5
0
269,126
0
W
Yemoja
6,955
435
21
1
0
260,145
2
L
Chernobog
7,207
450
59
4
0
255,220
3
L
Yemoja
7,396
462
41
3
0
245,350
2
W
Agni
8,744
547
97
6
0
330,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role