Player Matchup

Fenrir
Fenrir
Annihilator7845
Fenrir
Level 24
God Stats
20W - 13L
1,668 SR
Queue Stats
55W - 41L
1,644 Elo+
Party 1
He Bo
He Bo
FiveFlea3096366
He Bo
Level 28
God Stats
5W - 7L
1,707 SR
Queue Stats
132W - 130L
1,564 Elo+
Party 1
Awilix
Awilix
IXxCARMINExXI
Awilix
Level 29
God Stats
3W - 2L
1,589 SR
Queue Stats
61W - 54L
1,580 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nerozuki
Ah Muzen Cab
Level 9
God Stats
4W - 6L
1,206 SR
Queue Stats
98W - 108L
1,637 Elo+
Solo
Anubis
Anubis
ふんくれす
Anubis
Level 27
God Stats
9W - 8L
1,520 SR
Queue Stats
95W - 89L
1,513 Elo+
Solo
Team Averages
Level 23
1,538 SR
1,588 Elo+

VS

Team Averages
Level 16
1,555 SR
1,544 Elo+
Ymir
Ymir
GOURLS95
Ymir
Level 12
God Stats
2W - 1L
1,821 SR
Queue Stats
2W - 2L
1,790 Elo+
Solo
Cabrakan
Cabrakan
Leeen549
Cabrakan
Level 4
God Stats
0W - 5L
1,230 SR
Queue Stats
0W - 5L
1,185 Elo+
Solo
Raijin
Raijin
Living-_-Pro
Raijin
Level 27
God Stats
18W - 10L
1,774 SR
Queue Stats
126W - 117L
1,651 Elo+
Solo
Artemis
Artemis
MekkaDragon3483
Artemis
Level 8
God Stats
1W - 3L
1,340 SR
Queue Stats
44W - 52L
1,539 Elo+
Solo
Osiris
Osiris
WorriedUwU
Osiris
Level 29
God Stats
4W - 3L
1,613 SR
Queue Stats
101W - 67L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 8
11,279
564
9,930
13,699
5,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 1 / 6
10,189
509
8,134
8,496
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 2 / 11
10,925
546
12,194
11,911
8,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
Nerozuki
Ah Muzen Cab
16
0 / 6 / 7
9,966
498
5,652
12,707
3,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
11 / 1 / 6
11,652
583
18,784
13,479
7,164
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 10 / 3
6,798
340
3,697
17,309
13,874
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
Leeen549
Cabrakan
9
0 / 8 / 1
6,707
335
2,090
15,103
8,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
15
3 / 3 / 1
9,295
465
13,052
8,253
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 7 / 0
8,323
416
5,093
15,200
4,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
WorriedUwU
Osiris
13
6 / 3 / 1
9,176
459
7,937
13,511
9,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
16
31
Kills
10
11
Deaths
31
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
W
7
1
6
10
L
Ymir
0
10
3
0.15
W
8
2
11
6.75
L
Cabrakan
Leeen549
Cabrakan
0
8
1
0.06
L
Raijin
3
3
1
1.17
L
1
7
0
0.14
W
Ah Muzen Cab
Nerozuki
Ah Muzen Cab
0
6
7
0.58
L
Osiris
WorriedUwU
Osiris
6
3
1
2.17
W
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,694
Damage
31,869
60,292
Taken
69,376
27,809
Mitigated
39,413
25,835
Healing
12,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,930
3,574
617
5,735
13,699
5,596
0
2,975
10,724
0
106,691
W
8,134
544
0
3,777
8,496
2,940
695
2,077
6,419
63,613
0
L
Ymir
3,697
574
544
1,313
17,309
13,874
48
7,501
9,808
20,654
0
W
12,194
4,981
0
3,074
11,911
8,130
1,078
4,470
7,301
213
67,760
L
Cabrakan
Leeen549
Cabrakan
2,090
254
0
3,288
15,103
8,480
0
7,159
7,944
25,051
0
L
Raijin
13,052
376
0
1,700
8,253
3,217
593
1,158
7,095
67,994
0
L
5,093
3,325
0
1,010
15,200
4,328
170
8,923
6,277
0
32,941
W
Ah Muzen Cab
Nerozuki
Ah Muzen Cab
5,652
2,556
0
2,920
12,707
3,979
1,106
3,550
9,157
0
63,990
L
Osiris
WorriedUwU
Osiris
7,937
4,266
0
4,240
13,511
9,514
0
2,348
11,163
0
38,062
W
18,784
413
0
9,712
13,479
7,164
891
6,220
7,259
88,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,011
Gold Earned
40,299
609
Minions Killed
331
0
Camps Cleared
0
1,881,535
Distance Traveled
1,656,558
21
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,279
564
137
7
0
418,748
3
W
He Bo
10,189
509
100
5
0
375,659
3
L
Ymir
6,798
340
33
2
0
313,504
0
W
Awilix
10,925
546
96
5
0
396,308
3
L
Cabrakan
6,707
335
44
2
0
252,740
15
L
Raijin
9,295
465
126
6
0
380,281
9
L
Artemis
8,323
416
62
3
0
327,548
2
W
Ah Muzen Cab
9,966
498
115
6
0
334,301
2
L
Osiris
9,176
459
66
3
0
382,485
7
W
Anubis
11,652
583
161
8
0
356,519
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role